Player Matchup

Sun Wukong
Sun Wukong
DEADHEADHOT
Sun Wukong
Level 51
God Stats
3W - 0L
1,657 SR
Queue Stats
20W - 43L
1,359 Elo+
Party 2
Rama
Rama
Kajiix
Rama
Level 72
God Stats
13W - 3L
1,606 SR
Queue Stats
16W - 7L
1,616 Elo+
Party 2
Izanami
Izanami
Snowy-kxr
Izanami
Level 63
God Stats
5W - 6L
1,583 SR
Queue Stats
75W - 90L
1,469 Elo+
Solo
Odin
Odin
pandacazes
Odin
Level 125
God Stats
9W - 9L
1,545 SR
Queue Stats
270W - 379L
1,416 Elo+
Party 2
Yu Huang
Yu Huang
wayside3121
Yu Huang
Level 80
God Stats
2W - 1L
1,566 SR
Queue Stats
91W - 103L
1,453 Elo+
Solo
Team Averages
Level 78
1,591 SR
1,463 Elo+

VS

Team Averages
Level 72
1,568 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
Ch33k_Klapp3r_99
Morgan Le Fay
Level 64
God Stats
25W - 19L
1,573 SR
Queue Stats
75W - 55L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
KenedNicolas
Zhong Kui
Level 67
God Stats
23W - 18L
1,575 SR
Queue Stats
144W - 158L
1,402 Elo+
Solo
Bake Kujira
Bake Kujira
PhosDragon
Bake Kujira
Level 46
God Stats
1W - 3L
1,700 SR
Queue Stats
39W - 91L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TONIODIGGY
Ah Muzen Cab
Level 158
God Stats
74W - 78L
1,493 SR
Queue Stats
1,443W - 1,517L
1,422 Elo+
Solo
Bakasura
Bakasura
TytoTheToxic
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEADHEADHOT
Sun Wukong
18
3 / 0 / 18
11,666
1,061
11,690
13,594
10,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Kajiix
Rama
19
12 / 1 / 9
13,378
1,216
26,337
12,740
6,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Snowy-kxr
Izanami
18
8 / 1 / 8
12,437
1,131
21,840
13,418
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 1 / 18
12,416
1,129
2,403
11,928
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
wayside3121
Yu Huang
18
3 / 1 / 16
11,714
1,065
20,065
8,095
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

247

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ch33k_Klapp3r_99
Morgan Le Fay
16
0 / 3 / 4
10,588
963
16,162
13,062
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
KenedNicolas
Zhong Kui
16
0 / 5 / 1
10,071
916
14,654
18,177
15,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
PhosDragon
Bake Kujira
16
0 / 7 / 1
10,021
911
9,683
21,099
30,871
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
TONIODIGGY
Ah Muzen Cab
16
2 / 3 / 0
11,366
1,033
7,055
14,920
12,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
TytoTheToxic
Bakasura
16
2 / 10 / 0
10,367
942
7,544
20,349
15,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
28
Kills
4
4
Deaths
28
69
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ch33k_Klapp3r_99
Morgan Le Fay
0
3
4
0.67
W
Sun Wukong
DEADHEADHOT
Sun Wukong
3
0
18
12
W
Rama
Kajiix
Rama
12
1
9
16.5
L
Zhong Kui
KenedNicolas
Zhong Kui
0
5
1
0.1
L
Bake Kujira
PhosDragon
Bake Kujira
0
7
1
0.07
W
Izanami
Snowy-kxr
Izanami
8
1
8
12
L
Ah Muzen Cab
TONIODIGGY
Ah Muzen Cab
2
3
0
0.67
L
Bakasura
TytoTheToxic
Bakasura
2
10
0
0.2
W
2
1
18
11
W
Yu Huang
wayside3121
Yu Huang
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,335
Damage
55,098
59,775
Taken
87,607
42,598
Mitigated
79,340
9,220
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ch33k_Klapp3r_99
Morgan Le Fay
16,162
1,392
0
1,392
13,062
5,946
0
4,987
8,075
37,259
0
W
Sun Wukong
DEADHEADHOT
Sun Wukong
11,690
2,276
0
1,226
13,594
10,396
0
9,995
3,529
0
22,021
W
Rama
Kajiix
Rama
26,337
23,870
0
3,265
12,740
6,494
0
7,083
5,117
0
59,146
L
Zhong Kui
KenedNicolas
Zhong Kui
14,654
148
0
2,933
18,177
15,126
0
3,625
14,552
35,863
0
L
Bake Kujira
PhosDragon
Bake Kujira
9,683
5,447
0
0
21,099
30,871
0
5,381
15,718
30,099
0
W
Izanami
Snowy-kxr
Izanami
21,840
16,700
0
2,021
13,418
6,840
0
8,810
4,149
0
54,304
L
Ah Muzen Cab
TONIODIGGY
Ah Muzen Cab
7,055
3,864
0
1,524
14,920
12,110
0
2,797
12,123
0
32,931
L
Bakasura
TytoTheToxic
Bakasura
7,544
4,468
0
833
20,349
15,287
0
3,275
17,074
0
13,030
W
2,403
328
109
2,599
11,928
14,674
0
8,998
2,785
0
5,302
W
Yu Huang
wayside3121
Yu Huang
20,065
1,709
0
0
8,095
4,194
0
5,613
2,482
36,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
52,413
267
Minions Killed
213
12
Camps Cleared
5
1,040,169
Distance Traveled
1,046,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,588
963
44
4
0
229,643
0
W
Sun Wukong
11,666
1,061
28
3
1
202,897
0
W
Rama
13,378
1,216
91
8
8
201,980
0
L
Zhong Kui
10,071
916
62
6
1
186,333
0
L
Bake Kujira
10,021
911
42
4
0
178,651
0
W
Izanami
12,437
1,131
101
9
2
177,885
0
L
Ah Muzen Cab
11,366
1,033
49
4
1
213,935
0
L
Bakasura
10,367
942
16
1
3
237,936
0
W
Odin
12,416
1,129
5
0
0
229,522
0
W
Yu Huang
11,714
1,065
42
4
1
227,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role