Player Matchup

Charybdis
Charybdis
Gerhorn
Charybdis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 135L
1,495 Elo+
Solo
Raijin
Raijin
GlukNN
Raijin
Level 112
God Stats
3W - 0L
1,845 SR
Queue Stats
38W - 45L
1,409 Elo+
Solo
Fafnir
Fafnir
Zek1987333
Fafnir
Level 157
God Stats
3W - 3L
1,418 SR
Queue Stats
400W - 410L
1,509 Elo+
Solo
Cerberus
Cerberus
gwendalim
Cerberus
Level 148
God Stats
1W - 0L
1,706 SR
Queue Stats
70W - 56L
1,504 Elo+
Party 2
Skadi
Skadi
kikifcser
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,304 Elo+
Party 2
Team Averages
Level 117
1,594 SR
1,444 Elo+

VS

Team Averages
Level 77
1,449 SR
1,334 Elo+
Merlin
Merlin
Exiperos
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Ganesha
Ganesha
Filippone
Ganesha
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,388 Elo+
Solo
Raijin
Raijin
Raoulord
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
Vorthon
Nu Wa
Level 153
God Stats
0W - 2L
1,244 SR
Queue Stats
107W - 109L
1,447 Elo+
Solo
He Bo
He Bo
nominata
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gerhorn
Charybdis
17
2 / 1 / 23
10,152
846
13,357
9,677
5,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
GlukNN
Raijin
19
8 / 4 / 19
11,607
967
11,433
10,504
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Zek1987333
Fafnir
16
4 / 3 / 17
10,040
837
5,084
12,065
14,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
gwendalim
Cerberus
17
11 / 2 / 20
11,453
954
13,379
16,864
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
kikifcser
Skadi
17
6 / 3 / 22
10,335
861
8,685
10,336
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exiperos
Merlin
16
5 / 8 / 4
9,594
800
13,030
11,808
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Filippone
Ganesha
17
0 / 7 / 9
9,034
753
4,574
18,007
20,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Raoulord
Raijin
18
4 / 7 / 5
9,521
793
11,085
12,720
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Vorthon
Nu Wa
5
0 / 1 / 0
6,194
516
353
969
338
He Bo
nominata
He Bo
15
2 / 8 / 5
8,648
721
3,991
11,916
4,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
31
Kills
11
13
Deaths
31
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Exiperos
Merlin
5
8
4
0.88
L
Ganesha
Filippone
Ganesha
0
7
9
0.64
W
Charybdis
Gerhorn
Charybdis
2
1
23
13.5
W
Raijin
GlukNN
Raijin
8
4
19
4.38
L
Raijin
Raoulord
Raijin
4
7
5
0.93
L
Nu Wa
Vorthon
Nu Wa
0
1
0
0
W
Fafnir
Zek1987333
Fafnir
4
3
17
4.17
W
Cerberus
gwendalim
Cerberus
11
2
20
10.5
W
Skadi
kikifcser
Skadi
6
3
22
5.67
L
He Bo
nominata
He Bo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,938
Damage
33,033
59,446
Taken
55,420
53,166
Mitigated
37,048
21,783
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Exiperos
Merlin
13,030
901
51
148
11,808
5,074
0
5,895
5,913
25,510
0
L
Ganesha
Filippone
Ganesha
4,574
648
323
942
18,007
20,573
0
7,348
10,659
9,588
0
W
Charybdis
Gerhorn
Charybdis
13,357
4,943
1,524
3,149
9,677
5,474
3,411
7,657
2,020
0
38,340
W
Raijin
GlukNN
Raijin
11,433
1,800
1,746
2,238
10,504
5,607
921
7,853
2,651
37,718
0
L
Raijin
Raoulord
Raijin
11,085
1,749
274
1,417
12,720
6,310
0
7,618
5,102
27,114
0
L
Nu Wa
Vorthon
Nu Wa
353
28
0
0
969
338
0
824
145
646
0
W
Fafnir
Zek1987333
Fafnir
5,084
1,050
1,407
1,804
12,065
14,521
967
3,780
7,706
9,038
191
W
Cerberus
gwendalim
Cerberus
13,379
300
2,669
6,029
16,864
22,189
421
7,387
9,477
23,812
499
W
Skadi
kikifcser
Skadi
8,685
3,371
490
727
10,336
5,375
2,189
6,356
3,836
0
13,917
L
He Bo
nominata
He Bo
3,991
525
0
0
11,916
4,753
0
7,521
4,395
10,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
42,991
174
Minions Killed
91
0
Camps Cleared
0
1,039,718
Distance Traveled
732,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,594
800
37
3
0
182,636
0
L
Ganesha
9,034
753
1
0
0
186,012
0
W
Charybdis
10,152
846
53
4
0
168,568
0
W
Raijin
11,607
967
47
4
0
211,939
0
L
Raijin
9,521
793
41
3
0
184,085
0
L
Nu Wa
6,194
516
1
0
0
2,353
0
W
Fafnir
10,040
837
6
1
0
181,899
0
W
Cerberus
11,453
954
55
5
0
242,964
0
W
Skadi
10,335
861
13
1
0
234,348
0
L
He Bo
8,648
721
11
1
0
177,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role