Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze II
FusedGekyume
Mercury
Bronze II
Level 154
God Stats
0W - 1L
1,581 SR
Queue Stats
6W - 7L
1,484 MMR
Party 2
Apollo
Apollo
Silver III
Ladoro
Apollo
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,344 MMR
Solo
Janus
Janus
Silver IV
SmellyaStink
Janus
Silver IV
Level 115
God Stats
0W - 2L
1,426 SR
Queue Stats
7W - 14L
1,484 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,501 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,552 SR
1,410 MMR
Poseidon
Poseidon
Bronze III
DeadXed
Poseidon
Bronze III
Level 78
God Stats
12W - 6L
1,594 SR
Queue Stats
47W - 43L
1,500 MMR
Solo
Ares
Ares
Gold V
MargaAfro
Ares
Gold V
Level 129
God Stats
20W - 16L
1,552 SR
Queue Stats
196W - 200L
1,406 MMR
Party 3
Ne Zha
Ne Zha
Platinum III
Rustypuwu
Ne Zha
Platinum III
Level 120
God Stats
9W - 8L
1,499 SR
Queue Stats
220W - 225L
1,705 MMR
Party 1
Skadi
Skadi
Silver I
bubba200
Skadi
Silver I
Level 140
God Stats
141W - 115L
1,570 SR
Queue Stats
404W - 411L
1,158 MMR
Party 3
Hercules
Hercules
Gold III
chillax11
Hercules
Gold III
Level 108
God Stats
39W - 30L
1,545 SR
Queue Stats
79W - 69L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 6 / 0
6,276
483
5,792
12,016
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
 
Baron Samedi
9
0 / 2 / 2
6,086
468
5,651
10,873
5,854
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mercury
FusedGekyume
Mercury
12
1 / 3 / 2
6,821
525
3,401
11,860
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Ladoro
Apollo
12
0 / 2 / 0
6,246
480
1,424
8,112
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 0
7,360
566
6,463
6,149
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisMaman BrigitteAo KuangSun Wukong

VS

Bans
PeleKukulkanGaneshaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeadXed
Poseidon
14
2 / 0 / 4
7,974
613
3,146
4,166
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
11
1 / 1 / 7
7,297
561
4,367
11,979
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Rustypuwu
Ne Zha
14
5 / 1 / 1
8,001
615
8,341
10,463
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
bubba200
Skadi
14
2 / 1 / 1
8,418
648
4,711
4,535
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
chillax11
Hercules
13
5 / 1 / 3
8,453
650
11,442
12,269
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
L
Baron Samedi
 
Baron Samedi
0
2
2
0.5
W
Poseidon
DeadXed
Poseidon
2
0
4
4
L
Mercury
FusedGekyume
Mercury
1
3
2
0.67
L
Apollo
Ladoro
Apollo
0
2
0
0
W
Ares
1
1
7
4.5
W
Ne Zha
Rustypuwu
Ne Zha
5
1
1
5.5
L
2
2
0
1
W
Skadi
bubba200
Skadi
2
1
1
2.5
W
Hercules
chillax11
Hercules
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,731
Damage
32,007
49,010
Taken
43,412
21,885
Mitigated
27,609
12,559
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,792
1,475
0
2,666
12,016
7,385
0
267
11,749
411
41,051
L
Baron Samedi
 
Baron Samedi
5,651
184
687
4,054
10,873
5,854
0
4,547
6,326
20,565
0
W
Poseidon
DeadXed
Poseidon
3,146
739
0
649
4,166
1,446
68
1,297
2,829
70,722
0
L
Mercury
FusedGekyume
Mercury
3,401
1,350
0
1,390
11,860
3,794
0
883
10,977
0
56,238
L
Apollo
Ladoro
Apollo
1,424
899
0
2,702
8,112
3,167
0
549
7,563
0
46,905
W
Ares
4,367
319
0
3,779
11,979
9,719
271
6,033
5,724
19,948
0
W
Ne Zha
Rustypuwu
Ne Zha
8,341
1,552
0
996
10,463
4,905
0
1,527
8,763
0
66,579
L
6,463
195
0
1,060
6,149
1,685
0
1,267
4,882
58,026
0
W
Skadi
bubba200
Skadi
4,711
1,562
0
755
4,535
1,728
3,023
1,089
3,422
0
70,593
W
Hercules
chillax11
Hercules
11,442
4,150
0
4,718
12,269
9,811
518
1,893
9,566
0
64,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
40,143
372
Minions Killed
468
0
Camps Cleared
0
1,305,984
Distance Traveled
1,373,346
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,276
483
67
5
0
251,863
2
L
Baron Samedi
6,086
468
17
1
0
239,021
3
W
Poseidon
7,974
613
126
10
0
287,545
4
L
Mercury
6,821
525
79
6
0
301,236
2
L
Apollo
6,246
480
98
8
0
232,362
0
W
Ares
7,297
561
23
2
0
278,387
2
W
Ne Zha
8,001
615
99
8
0
334,030
2
L
Janus
7,360
566
111
9
0
281,502
2
W
Skadi
8,418
648
112
9
0
217,662
2
W
Hercules
8,453
650
108
8
0
255,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role