Player Matchup

Ra
Ra
DeathsLastLaugh
Ra
Level 109
God Stats
2W - 4L
1,391 SR
Queue Stats
176W - 180L
1,431 Elo+
Party 2
Atlas
Atlas
HeSsi_DragonGoD6
Atlas
Level 126
God Stats
8W - 6L
1,526 SR
Queue Stats
34W - 42L
1,456 Elo+
Party 2
Rama
Rama
Jakkue
Rama
Level 62
God Stats
12W - 7L
1,631 SR
Queue Stats
60W - 45L
1,532 Elo+
Solo
Thanatos
Thanatos
LifeAsKirb
Thanatos
Level 119
God Stats
4W - 6L
1,571 SR
Queue Stats
408W - 374L
1,483 Elo+
Party 2
Anubis
Anubis
Vonproperson
Anubis
Level 158
God Stats
3W - 2L
1,499 SR
Queue Stats
624W - 623L
1,485 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,477 Elo+

VS

Team Averages
Level 119
1,534 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ASAF_tuxx
Anubis
Level 138
God Stats
9W - 3L
1,805 SR
Queue Stats
420W - 412L
1,533 Elo+
Party 3
Cthulhu
Cthulhu
MRxFlyGuy12
Cthulhu
Level 111
God Stats
18W - 15L
1,517 SR
Queue Stats
327W - 345L
1,429 Elo+
Party 3
Sol
Sol
Micah_1028
Sol
Level 107
God Stats
1W - 2L
1,320 SR
Queue Stats
56W - 42L
1,557 Elo+
Party 1
Nemesis
Nemesis
trvpjesus
Nemesis
Level 126
God Stats
11W - 13L
1,529 SR
Queue Stats
169W - 187L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,337
641
1,719
6,954
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 3
8,794
676
6,875
12,548
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Jakkue
Rama
11
3 / 2 / 1
7,474
575
8,384
7,602
2,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
LifeAsKirb
Thanatos
15
6 / 1 / 2
8,621
663
8,029
11,222
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
1 / 4 / 4
6,739
518
9,755
11,237
5,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 3 / 3
6,811
524
4,767
11,977
6,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ASAF_tuxx
Anubis
13
1 / 3 / 1
7,348
565
6,395
8,848
3,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MRxFlyGuy12
Cthulhu
11
0 / 3 / 1
6,565
505
7,830
9,783
5,236
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 1
6,556
504
3,946
8,367
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
trvpjesus
Nemesis
11
5 / 3 / 1
7,058
543
6,987
10,699
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
3
0.83
L
Anubis
ASAF_tuxx
Anubis
1
3
1
0.5
W
1
1
2
2
W
3
0
3
4.5
W
Rama
Jakkue
Rama
3
2
1
1.75
W
Thanatos
LifeAsKirb
Thanatos
6
1
2
7
L
Cthulhu
MRxFlyGuy12
Cthulhu
0
3
1
0.17
L
1
2
1
0.75
W
Anubis
1
4
4
0.75
L
Nemesis
trvpjesus
Nemesis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
29,925
49,563
Taken
49,674
21,596
Mitigated
21,306
25,798
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,767
1,010
1,046
2,476
11,977
6,681
0
4,441
7,536
0
18,272
L
Anubis
ASAF_tuxx
Anubis
6,395
55
0
3,448
8,848
3,917
0
2,211
6,637
70,936
0
W
1,719
298
264
2,433
6,954
2,596
0
2,859
4,095
76,344
0
W
6,875
2,684
155
7,203
12,548
6,261
363
7,472
5,076
57,517
0
W
Rama
Jakkue
Rama
8,384
6,567
0
2,255
7,602
2,981
1,304
3,098
4,504
0
45,773
W
Thanatos
LifeAsKirb
Thanatos
8,029
2,509
0
9,041
11,222
4,603
0
2,277
8,945
0
73,872
L
Cthulhu
MRxFlyGuy12
Cthulhu
7,830
467
248
3,032
9,783
5,236
0
5,274
4,509
42,641
0
L
3,946
1,692
0
2,863
8,367
2,275
0
1,277
7,090
42,083
0
W
Anubis
9,755
1,084
0
4,447
11,237
5,155
0
2,465
8,772
53,512
0
L
Nemesis
trvpjesus
Nemesis
6,987
2,184
0
604
10,699
3,197
0
5,146
5,553
0
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
34,338
498
Minions Killed
343
0
Camps Cleared
0
1,376,028
Distance Traveled
1,348,450
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,811
524
25
2
0
275,278
2
L
Anubis
7,348
565
128
10
0
268,128
2
W
Ra
8,337
641
150
12
0
296,071
0
W
Atlas
8,794
676
107
8
0
279,056
0
W
Rama
7,474
575
73
6
0
251,478
0
W
Thanatos
8,621
663
98
8
0
335,110
0
L
Cthulhu
6,565
505
64
5
0
234,049
5
L
Sol
6,556
504
80
6
0
254,802
0
W
Anubis
6,739
518
70
5
0
214,313
0
L
Nemesis
7,058
543
46
4
0
316,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role