Player Matchup

Fenrir
Fenrir
JoeEatTaco
Fenrir
Level 141
God Stats
2W - 1L
1,583 SR
Queue Stats
235W - 199L
1,535 Elo+
Solo
Chaac
Chaac
KillingJoy115
Chaac
Level 104
God Stats
5W - 4L
1,612 SR
Queue Stats
210W - 150L
1,560 Elo+
Solo
Poseidon
Poseidon
Miacacia
Poseidon
Level 108
God Stats
7W - 9L
1,441 SR
Queue Stats
185W - 185L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
Pudgey34
Cabrakan
Level 98
God Stats
2W - 2L
1,431 SR
Queue Stats
119W - 106L
1,511 Elo+
Party 1
Neith
Neith
krazuryto
Neith
Level 109
God Stats
41W - 28L
1,617 SR
Queue Stats
573W - 520L
1,478 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,509 Elo+

VS

Team Averages
Level 118
1,509 SR
1,507 Elo+
He Bo
He Bo
Dovahkiin-_-PR
He Bo
Level 127
God Stats
2W - 4L
1,575 SR
Queue Stats
89W - 87L
1,546 Elo+
Solo
Atlas
Atlas
EmperorShy
Atlas
Level 122
God Stats
3W - 5L
1,445 SR
Queue Stats
164W - 147L
1,512 Elo+
Solo
Fenrir
Fenrir
MetalAffect
Fenrir
Level 124
God Stats
6W - 5L
1,670 SR
Queue Stats
165W - 181L
1,484 Elo+
Solo
Danzaburou
Danzaburou
XXguietooXX
Danzaburou
Level 108
God Stats
7W - 6L
1,539 SR
Queue Stats
527W - 509L
1,565 Elo+
Solo
Guan Yu
Guan Yu
xXFadedHyenaXx
Guan Yu
Level 108
God Stats
3W - 10L
1,316 SR
Queue Stats
433W - 418L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoeEatTaco
Fenrir
10
4 / 1 / 3
5,891
655
4,126
9,121
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 0 / 0
6,725
747
6,490
6,628
4,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Miacacia
Poseidon
9
0 / 3 / 3
5,515
613
3,146
4,504
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Pudgey34
Cabrakan
8
2 / 1 / 2
5,279
587
3,364
9,487
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
krazuryto
Neith
9
2 / 1 / 3
5,340
593
5,796
5,712
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,063
563
3,507
6,546
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
8
1 / 3 / 2
5,106
567
3,715
8,397
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
1 / 1 / 2
5,298
589
3,738
8,033
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
XXguietooXX
Danzaburou
9
1 / 2 / 1
5,263
585
5,777
7,728
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,838
538
2,936
7,052
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Atlas
1
3
2
0.67
W
Fenrir
JoeEatTaco
Fenrir
4
1
3
5.5
W
5
0
0
5
L
Fenrir
1
1
2
2
W
Poseidon
Miacacia
Poseidon
0
3
3
0.5
W
Cabrakan
Pudgey34
Cabrakan
2
1
2
3
L
Danzaburou
XXguietooXX
Danzaburou
1
2
1
0.75
W
Neith
krazuryto
Neith
2
1
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
19,673
35,452
Taken
37,756
18,586
Mitigated
17,135
12,248
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,507
243
0
731
6,546
1,966
31
2,904
3,476
26,457
0
L
Atlas
3,715
1,332
0
1,719
8,397
5,793
0
1,426
6,969
14,097
0
W
Fenrir
JoeEatTaco
Fenrir
4,126
1,135
0
2,982
9,121
3,348
0
870
8,251
0
37,747
W
6,490
1,582
0
3,425
6,628
4,236
0
0
6,628
0
51,658
L
Fenrir
3,738
1,500
0
2,594
8,033
3,322
0
286
7,721
0
36,185
W
Poseidon
Miacacia
Poseidon
3,146
268
0
370
4,504
1,481
0
2,290
2,214
39,715
0
W
Cabrakan
Pudgey34
Cabrakan
3,364
408
0
3,562
9,487
7,209
0
2,248
7,239
13,560
0
L
Danzaburou
XXguietooXX
Danzaburou
5,777
2,345
0
3,300
7,728
2,773
0
1,700
6,028
0
37,747
W
Neith
krazuryto
Neith
5,796
2,055
0
1,909
5,712
2,312
0
1,814
3,898
0
41,310
L
2,936
884
0
1,135
7,052
3,281
0
0
7,052
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
25,568
313
Minions Killed
247
0
Camps Cleared
0
892,021
Distance Traveled
840,441
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,063
563
58
6
0
182,564
0
L
Atlas
5,106
567
20
2
0
172,403
3
W
Fenrir
5,891
655
59
7
0
200,189
0
W
Chaac
6,725
747
91
10
0
182,531
2
L
Fenrir
5,298
589
55
6
0
194,672
0
W
Poseidon
5,515
613
70
8
0
181,434
4
W
Cabrakan
5,279
587
21
2
0
175,071
1
L
Danzaburou
5,263
585
56
6
0
149,074
0
W
Neith
5,340
593
72
8
0
152,796
1
L
Guan Yu
4,838
538
58
6
0
141,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role