Player Matchup

Chang'e
Chang'e
JAHgamer
Chang'e
Level 164
God Stats
104W - 82L
1,529 SR
Queue Stats
516W - 481L
1,585 Elo+
Solo
Janus
Janus
MechWolf001
Janus
Level 129
God Stats
6W - 12L
1,376 SR
Queue Stats
169W - 159L
1,491 Elo+
Solo
Set
Set
Ontxl
Set
Level 147
God Stats
3W - 4L
1,420 SR
Queue Stats
214W - 210L
1,526 Elo+
Party 1
Apollo
Apollo
Zyliixa
Apollo
Level 149
God Stats
8W - 2L
1,759 SR
Queue Stats
211W - 218L
1,496 Elo+
Party 1
Hercules
Hercules
ll LilStorm ll
Hercules
Level 127
God Stats
3W - 4L
1,511 SR
Queue Stats
279W - 257L
1,512 Elo+
Party 1
Team Averages
Level 143
1,519 SR
1,522 Elo+

VS

Team Averages
Level 155
1,524 SR
1,506 Elo+
Cupid
Cupid
 
Cupid
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Beaky Chibi
Maui
Level 195
God Stats
6W - 6L
1,503 SR
Queue Stats
266W - 250L
1,511 Elo+
Party 2
Fenrir
Fenrir
ScriptedFailure
Fenrir
Level 123
God Stats
3W - 4L
1,556 SR
Queue Stats
327W - 329L
1,552 Elo+
Solo
Ix Chel
Ix Chel
Snuckzu
Ix Chel
Level 149
God Stats
0W - 3L
1,447 SR
Queue Stats
388W - 370L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Troy Scaletta
Kukulkan
Level 132
God Stats
17W - 13L
1,614 SR
Queue Stats
290W - 260L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JAHgamer
Chang'e
13
4 / 1 / 0
7,817
711
6,623
6,679
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 1
6,513
592
4,055
4,681
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Ontxl
Set
11
2 / 1 / 5
6,424
584
4,797
8,448
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Zyliixa
Apollo
11
6 / 2 / 1
7,377
671
9,108
9,111
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
9
2 / 3 / 4
5,930
539
5,203
8,853
6,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 5 / 0
6,212
565
5,851
9,977
2,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 3
5,542
504
3,678
9,491
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 1
6,292
572
3,150
8,560
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Snuckzu
Ix Chel
10
0 / 4 / 1
5,438
494
1,806
9,571
4,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Troy Scaletta
Kukulkan
11
1 / 2 / 1
6,094
554
4,369
6,251
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
8
8
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
0
0.6
L
1
3
3
0.83
W
Chang'e
JAHgamer
Chang'e
4
1
0
4
W
1
1
1
1.5
W
Set
Ontxl
Set
2
1
5
4.5
L
3
1
1
3.5
L
Ix Chel
Snuckzu
Ix Chel
0
4
1
0.13
L
Kukulkan
Troy Scaletta
Kukulkan
1
2
1
0.75
W
Apollo
Zyliixa
Apollo
6
2
1
3.25
W
Hercules
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,786
Damage
18,854
37,772
Taken
43,850
18,600
Mitigated
20,666
11,852
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,851
3,079
104
2,670
9,977
2,887
0
0
9,977
0
29,541
L
3,678
1,134
257
1,582
9,491
7,479
0
1,028
8,401
18,315
0
W
Chang'e
JAHgamer
Chang'e
6,623
259
40
4,422
6,679
2,429
0
1,627
5,052
60,299
0
W
4,055
358
0
1,470
4,681
1,659
0
2,510
2,171
50,406
0
W
Set
Ontxl
Set
4,797
2,528
0
1,278
8,448
4,114
0
2,418
6,030
0
49,643
L
3,150
1,032
0
2,134
8,560
3,122
0
165
8,393
0
37,938
L
Ix Chel
Snuckzu
Ix Chel
1,806
523
38
3,815
9,571
4,719
0
6,409
2,711
38,924
0
L
Kukulkan
Troy Scaletta
Kukulkan
4,369
257
0
696
6,251
2,459
660
2,405
3,690
45,957
0
W
Apollo
Zyliixa
Apollo
9,108
6,266
0
3,004
9,111
3,616
74
466
8,645
0
49,850
W
Hercules
5,203
1,842
0
1,638
8,853
6,782
0
2,832
6,021
0
16,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
29,578
386
Minions Killed
293
0
Camps Cleared
0
1,103,417
Distance Traveled
1,054,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,212
565
50
5
0
194,344
0
L
Maui
5,542
504
25
2
0
226,539
0
W
Chang'e
7,817
711
103
9
0
231,968
2
W
Janus
6,513
592
91
8
0
223,654
0
W
Set
6,424
584
83
8
0
240,508
1
L
Fenrir
6,292
572
69
6
0
219,529
2
L
Ix Chel
5,438
494
60
5
0
212,269
0
L
Kukulkan
6,094
554
89
8
0
202,223
1
W
Apollo
7,377
671
80
7
0
191,468
2
W
Hercules
5,930
539
29
3
0
215,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role