Player Matchup

Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
EdgarasLu
Odin
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,364 Elo+
Party 2
Xbalanque
Xbalanque
Schmittiy
Xbalanque
Level 144
God Stats
4W - 5L
1,478 SR
Queue Stats
367W - 354L
1,485 Elo+
Solo
Thoth
Thoth
Sekosanx
Thoth
Level 45
God Stats
1W - 0L
1,720 SR
Queue Stats
14W - 8L
1,407 Elo+
Solo
Cthulhu
Cthulhu
xSgt Reaperx421
Cthulhu
Level 75
God Stats
12W - 12L
1,585 SR
Queue Stats
94W - 87L
1,477 Elo+
Solo
Team Averages
Level 74
1,557 SR
1,447 Elo+

VS

Team Averages
Level 53
1,468 SR
1,393 Elo+
Chaac
Chaac
AM-F27
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,327 Elo+
Party 1
Hel
Hel
ArcNugget199
Hel
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
25W - 32L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
L0g4n_1812
Danzaburou
Level 107
God Stats
2W - 3L
1,741 SR
Queue Stats
42W - 37L
1,419 Elo+
Party 1
Loki
Loki
Pankorik
Loki
Level 85
God Stats
0W - 2L
1,346 SR
Queue Stats
24W - 15L
1,518 Elo+
Solo
Scylla
Scylla
fontpinya
Scylla
Level 36
God Stats
7W - 6L
1,427 SR
Queue Stats
93W - 104L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 3
7,483
535
4,851
9,116
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
2 / 1 / 2
8,100
579
7,308
10,550
8,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Schmittiy
Xbalanque
14
3 / 2 / 1
7,697
550
7,263
11,000
4,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Sekosanx
Thoth
15
5 / 0 / 1
8,666
619
6,577
4,074
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 8
7,996
571
8,434
11,167
8,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AM-F27
Chaac
12
1 / 2 / 1
7,268
519
6,224
11,174
6,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 2
6,544
467
6,090
12,281
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
L0g4n_1812
Danzaburou
12
1 / 3 / 1
7,371
527
7,220
9,924
4,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
2 / 1 / 1
6,608
472
3,572
6,574
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
fontpinya
Scylla
12
0 / 5 / 0
6,862
490
2,256
9,132
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
3
4.5
L
Chaac
AM-F27
Chaac
1
2
1
0.75
L
0
4
2
0.25
W
Odin
2
1
2
3
L
Danzaburou
L0g4n_1812
Danzaburou
1
3
1
0.5
L
Loki
2
1
1
2.5
W
Xbalanque
Schmittiy
Xbalanque
3
2
1
1.75
W
Thoth
Sekosanx
Thoth
5
0
1
5.5
L
Scylla
fontpinya
Scylla
0
5
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
25,362
45,907
Taken
49,085
27,038
Mitigated
20,689
16,195
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,851
641
0
2,602
9,116
4,441
0
890
8,226
0
57,031
L
Chaac
AM-F27
Chaac
6,224
1,066
0
1,617
11,174
6,934
0
2,417
8,757
0
40,971
L
6,090
901
2,457
4,338
12,281
4,990
177
4,919
7,362
32,810
0
W
Odin
7,308
3,754
0
2,397
10,550
8,100
0
376
10,174
0
59,466
L
Danzaburou
L0g4n_1812
Danzaburou
7,220
3,335
0
2,633
9,924
4,057
0
3,201
6,723
0
53,853
L
Loki
3,572
857
0
3,571
6,574
1,984
0
798
5,776
0
40,498
W
Xbalanque
Schmittiy
Xbalanque
7,263
3,556
0
4,572
11,000
4,232
294
2,358
8,642
0
61,579
W
Thoth
Sekosanx
Thoth
6,577
0
0
1,176
4,074
1,540
0
1,058
3,016
73,337
0
L
Scylla
fontpinya
Scylla
2,256
161
0
978
9,132
2,724
0
3,676
5,456
55,873
0
W
8,434
608
2,308
3,140
11,167
8,725
0
3,664
7,503
34,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
34,653
473
Minions Killed
384
0
Camps Cleared
0
1,455,365
Distance Traveled
1,385,819
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,483
535
83
6
0
333,491
0
L
Chaac
7,268
519
70
5
0
288,999
0
L
Hel
6,544
467
39
3
0
275,192
0
W
Odin
8,100
579
99
7
0
247,677
0
L
Danzaburou
7,371
527
99
7
0
258,371
8
L
Loki
6,608
472
63
5
0
324,740
0
W
Xbalanque
7,697
550
102
7
0
270,899
5
W
Thoth
8,666
619
143
10
0
280,679
6
L
Scylla
6,862
490
113
8
0
238,517
0
W
Cthulhu
7,996
571
46
3
0
322,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role