Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlphaSimp1994
Ymir
Level 156
God Stats
2W - 3L
1,610 SR
Queue Stats
133W - 161L
1,426 Elo+
Solo
Bastet
Bastet
GoodSpirit34
Bastet
Level 147
God Stats
0W - 3L
1,185 SR
Queue Stats
208W - 202L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ricothekind2
Morgan Le Fay
Level 103
God Stats
4W - 1L
1,654 SR
Queue Stats
77W - 83L
1,520 Elo+
Party 1
Ishtar
Ishtar
bedrockgonad
Ishtar
Level 116
God Stats
3W - 2L
1,769 SR
Queue Stats
123W - 115L
1,496 Elo+
Party 1
Team Averages
Level 131
1,543 SR
1,503 Elo+

VS

Team Averages
Level 107
1,492 SR
1,492 Elo+
Rama
Rama
Geggintifoo
Rama
Level 64
God Stats
5W - 2L
1,536 SR
Queue Stats
271W - 264L
1,560 Elo+
Solo
Mercury
Mercury
OXxFatalFirexXO
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Oavatoc
Ah Muzen Cab
Level 121
God Stats
8W - 13L
1,384 SR
Queue Stats
243W - 259L
1,530 Elo+
Solo
Hades
Hades
SrHaze09
Hades
Level 140
God Stats
6W - 10L
1,501 SR
Queue Stats
494W - 502L
1,423 Elo+
Solo
Merlin
Merlin
WaTTup33
Merlin
Level 88
God Stats
3W - 2L
1,539 SR
Queue Stats
283W - 279L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 5 / 8
8,167
817
6,527
14,603
17,813
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 11
8,668
867
4,106
16,544
16,708
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
14
4 / 3 / 9
8,645
865
8,978
8,597
3,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Ricothekind2
Morgan Le Fay
13
4 / 4 / 5
8,115
812
7,853
10,049
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
4 / 3 / 6
8,743
874
10,023
10,413
4,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
9,290
929
15,753
10,530
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 7
8,198
820
5,404
7,222
2,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Oavatoc
Ah Muzen Cab
16
8 / 2 / 7
9,516
952
11,782
9,340
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SrHaze09
Hades
12
1 / 5 / 11
7,487
749
5,594
10,594
9,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
WaTTup33
Merlin
14
2 / 4 / 11
8,101
810
8,195
8,747
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
16
Kills
22
22
Deaths
18
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
8
1.2
L
2
7
11
1.07
W
7
3
11
4.17
L
Bastet
4
3
9
2.83
W
4
4
7
1.88
W
Ah Muzen Cab
Oavatoc
Ah Muzen Cab
8
2
7
5.75
L
Morgan Le Fay
Ricothekind2
Morgan Le Fay
4
4
5
1.63
W
Hades
SrHaze09
Hades
1
5
11
1.3
W
Merlin
WaTTup33
Merlin
2
4
11
1.88
L
Ishtar
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
46,728
60,206
Taken
46,433
47,577
Mitigated
23,933
11,989
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,527
1,232
600
2,647
14,603
17,813
34
2,451
12,152
15,371
0
L
4,106
653
66
706
16,544
16,708
36
3,139
13,405
7,645
0
W
15,753
12,934
735
2,539
10,530
4,174
1,972
3,125
7,111
0
24,024
L
Bastet
8,978
2,876
207
1,859
8,597
3,811
140
2,303
6,294
0
16,687
W
5,404
1,264
413
387
7,222
2,908
0
2,640
4,451
0
7,979
W
Ah Muzen Cab
Oavatoc
Ah Muzen Cab
11,782
3,604
241
1,885
9,340
4,162
597
4,365
4,881
0
33,254
L
Morgan Le Fay
Ricothekind2
Morgan Le Fay
7,853
1,923
383
2,391
10,049
4,526
38
2,979
7,070
15,464
0
W
Hades
SrHaze09
Hades
5,594
421
701
1,838
10,594
9,449
340
4,986
5,240
7,726
0
W
Merlin
WaTTup33
Merlin
8,195
336
823
2,195
8,747
3,240
183
2,387
6,264
15,270
0
L
Ishtar
10,023
5,788
320
2,810
10,413
4,719
1,845
2,917
7,496
0
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
42,592
103
Minions Killed
112
0
Camps Cleared
0
817,308
Distance Traveled
868,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,167
817
17
2
0
165,108
0
L
Ymir
8,668
867
8
1
0
138,589
0
W
Rama
9,290
929
26
3
0
165,349
0
L
Bastet
8,645
865
23
2
0
160,206
0
W
Mercury
8,198
820
7
1
0
218,900
0
W
Ah Muzen Cab
9,516
952
43
4
0
172,828
0
L
Morgan Le Fay
8,115
812
16
2
0
174,757
0
W
Hades
7,487
749
7
1
0
146,888
0
W
Merlin
8,101
810
29
3
0
164,554
0
L
Ishtar
8,743
874
39
4
0
178,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role