Player Matchup

Pele
Pele
KingBoo19
Pele
Level 64
God Stats
4W - 4L
1,259 SR
Queue Stats
4W - 4L
1,261 Elo+
Solo
Thor
Thor
Roboman_1987
Thor
Level 85
God Stats
42W - 52L
1,480 SR
Queue Stats
42W - 52L
1,420 Elo+
Solo
Athena
Athena
Y25743
Athena
Level 46
God Stats
1W - 1L
1,792 SR
Queue Stats
67W - 71L
1,382 Elo+
Party 1
Hades
Hades
madbell2010
Hades
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 227L
1,416 Elo+
Solo
Bacchus
Bacchus
pG Carbon
Bacchus
Level 29
God Stats
20W - 16L
1,523 SR
Queue Stats
54W - 52L
1,389 Elo+
Party 1
Team Averages
Level 75
1,511 SR
1,374 Elo+

VS

Team Averages
Level 74
1,569 SR
1,418 Elo+
Nemesis
Nemesis
Snakelockz
Nemesis
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 44L
1,434 Elo+
Solo
Hun Batz
Hun Batz
W0lflegends
Hun Batz
Level 62
God Stats
1W - 0L
1,703 SR
Queue Stats
164W - 155L
1,482 Elo+
Solo
Kukulkan
Kukulkan
dj321043
Kukulkan
Level 169
God Stats
142W - 128L
1,502 SR
Queue Stats
327W - 332L
1,367 Elo+
Solo
Heimdallr
Heimdallr
iyreland
Heimdallr
Level 49
God Stats
4W - 0L
1,856 SR
Queue Stats
25W - 24L
1,434 Elo+
Solo
Atlas
Atlas
xKardiakArrestx
Atlas
Level 48
God Stats
11W - 14L
1,283 SR
Queue Stats
24W - 28L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 3 / 0
9,461
860
2,844
5,664
2,724
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 9 / 2
10,305
937
11,804
21,063
12,354
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Y25743
Athena
16
1 / 2 / 4
9,994
909
11,879
17,138
12,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 4
10,519
956
10,374
14,612
11,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
pG Carbon
Bacchus
16
0 / 0 / 4
11,183
1,017
10,129
20,814
37,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Snakelockz
Nemesis
17
4 / 0 / 9
11,159
1,014
15,816
11,724
5,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
W0lflegends
Hun Batz
16
0 / 4 / 9
10,005
910
6,029
11,786
6,486
Kukulkan
dj321043
Kukulkan
17
6 / 0 / 9
12,453
1,132
21,144
4,964
3,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
iyreland
Heimdallr
17
4 / 0 / 9
10,820
984
20,843
10,575
4,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 12
12,441
1,131
10,298
12,831
14,181
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
5
Kills
17
17
Deaths
5
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
0
0.33
L
2
9
2
0.33
W
Nemesis
Snakelockz
Nemesis
4
0
9
8.5
W
Hun Batz
W0lflegends
Hun Batz
0
4
9
1.13
L
Athena
Y25743
Athena
1
2
4
1.5
W
Kukulkan
dj321043
Kukulkan
6
0
9
10.5
W
Heimdallr
iyreland
Heimdallr
4
0
9
8.5
L
1
3
4
1
L
Bacchus
pG Carbon
Bacchus
0
0
4
2
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
74,130
79,291
Taken
51,880
76,781
Mitigated
34,022
5,808
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,844
483
0
157
5,664
2,724
0
1,907
3,757
0
11,078
L
11,804
3,188
0
0
21,063
12,354
0
7,037
14,026
0
28,954
W
Nemesis
Snakelockz
Nemesis
15,816
9,197
0
494
11,724
5,589
0
7,653
4,071
0
35,727
W
Hun Batz
W0lflegends
Hun Batz
6,029
673
0
0
11,786
6,486
0
7,689
4,097
0
18,966
L
Athena
Y25743
Athena
11,879
2,211
0
227
17,138
12,343
0
5,892
11,246
19,158
0
W
Kukulkan
dj321043
Kukulkan
21,144
3,969
1,297
2,160
4,964
3,065
0
2,277
2,687
51,171
698
W
Heimdallr
iyreland
Heimdallr
20,843
14,190
0
3,234
10,575
4,701
0
5,800
4,775
0
36,136
L
10,374
823
956
2,135
14,612
11,795
0
6,573
8,039
32,338
0
L
Bacchus
pG Carbon
Bacchus
10,129
1,923
0
2,333
20,814
37,565
0
8,746
12,068
32,560
0
W
10,298
3,959
0
1,766
12,831
14,181
0
8,963
3,868
15,632
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
56,878
198
Minions Killed
190
5
Camps Cleared
10
1,030,042
Distance Traveled
1,000,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,461
860
24
2
0
83,522
0
L
Thor
10,305
937
38
3
2
209,124
0
W
Nemesis
11,159
1,014
43
4
3
227,977
0
W
Hun Batz
10,005
910
19
2
3
195,703
1
L
Athena
9,994
909
21
2
1
266,823
0
W
Kukulkan
12,453
1,132
72
7
3
173,735
0
W
Heimdallr
10,820
984
38
3
1
207,181
0
L
Hades
10,519
956
67
6
1
228,290
0
L
Bacchus
11,183
1,017
48
4
1
242,283
0
W
Atlas
12,441
1,131
18
2
0
196,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role