Player Matchup

Ares
Ares
Boringros
Ares
Level 49
God Stats
48W - 49L
1,436 SR
Queue Stats
172W - 181L
1,445 Elo+
Solo
Hel
Hel
Poyo--76
Hel
Level 88
God Stats
21W - 12L
1,642 SR
Queue Stats
92W - 120L
1,442 Elo+
Party 2
Chaac
Chaac
Unity_hibou
Chaac
Level 37
God Stats
11W - 11L
1,569 SR
Queue Stats
97W - 120L
1,422 Elo+
Party 2
Mulan
Mulan
sevastyan-_-
Mulan
Level 112
God Stats
147W - 136L
1,557 SR
Queue Stats
205W - 235L
1,459 Elo+
Party 2
Anhur
Anhur
spyrojules
Anhur
Level 127
God Stats
3W - 6L
1,404 SR
Queue Stats
304W - 320L
1,466 Elo+
Party 2
Team Averages
Level 83
1,521 SR
1,447 Elo+

VS

Team Averages
Level 66
1,596 SR
1,429 Elo+
Surtr
Surtr
DarkHrom
Surtr
Level 24
God Stats
2W - 1L
1,716 SR
Queue Stats
45W - 54L
1,264 Elo+
Party 1
Ao Kuang
Ao Kuang
Legik34
Ao Kuang
Level 63
God Stats
3W - 3L
1,455 SR
Queue Stats
223W - 204L
1,523 Elo+
Party 1
Anubis
Anubis
M4z392
Anubis
Level 127
God Stats
12W - 10L
1,495 SR
Queue Stats
250W - 235L
1,459 Elo+
Solo
Izanami
Izanami
Sahku
Izanami
Level 93
God Stats
2W - 1L
1,747 SR
Queue Stats
57W - 46L
1,455 Elo+
Party 3
Yemoja
Yemoja
jozusenpai
Yemoja
Level 25
God Stats
4W - 1L
1,565 SR
Queue Stats
34W - 25L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 3
5,648
513
3,417
7,694
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 2
6,721
611
4,244
5,632
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 2
6,093
554
5,431
9,619
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 2 / 2
6,716
611
7,723
13,760
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
10
0 / 1 / 0
5,888
535
3,227
6,485
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DarkHrom
Surtr
11
2 / 2 / 1
6,670
606
7,299
10,608
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Legik34
Ao Kuang
11
1 / 3 / 3
6,389
581
7,235
13,603
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
M4z392
Anubis
11
2 / 2 / 1
6,476
589
4,798
6,419
2,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Sahku
Izanami
11
3 / 0 / 0
6,145
559
5,156
6,453
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
jozusenpai
Yemoja
9
0 / 0 / 3
5,937
540
1,860
7,281
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
8
8
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
0
1
3
1.5
W
Surtr
DarkHrom
Surtr
2
2
1
1.25
W
Ao Kuang
Legik34
Ao Kuang
1
3
3
0.83
W
Anubis
M4z392
Anubis
2
2
1
1.25
L
2
2
2
1.5
W
Izanami
Sahku
Izanami
3
0
0
3
L
1
2
2
1
W
Yemoja
jozusenpai
Yemoja
0
0
3
1.5
L
4
2
2
2.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
26,348
43,190
Taken
44,364
21,563
Mitigated
21,056
11,366
Healing
16,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,417
184
166
1,617
7,694
5,852
38
1,733
5,961
18,387
0
W
Surtr
DarkHrom
Surtr
7,299
2,823
0
3,146
10,608
6,984
306
432
10,176
807
41,674
W
Ao Kuang
Legik34
Ao Kuang
7,235
2,917
0
3,497
13,603
4,864
0
1,140
12,463
49,770
0
W
Anubis
M4z392
Anubis
4,798
43
0
3,055
6,419
2,968
0
2,867
3,552
47,123
0
L
4,244
180
665
2,086
5,632
1,565
0
2,939
2,693
51,876
0
W
Izanami
Sahku
Izanami
5,156
3,667
0
1,036
6,453
1,983
262
1,708
4,745
0
50,174
L
5,431
425
0
2,626
9,619
5,016
0
653
8,966
0
42,513
W
Yemoja
jozusenpai
Yemoja
1,860
1,108
2,391
3,494
7,281
4,257
134
1,514
5,767
11,592
0
L
7,723
1,330
0
2,414
13,760
6,870
0
7,223
6,537
0
56,542
L
Anhur
3,227
1,855
0
1,792
6,485
2,260
0
1,474
5,011
0
45,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
31,617
341
Minions Killed
310
0
Camps Cleared
0
1,108,391
Distance Traveled
1,076,749
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,648
513
14
1
0
217,514
5
W
Surtr
6,670
606
72
7
0
188,643
0
W
Ao Kuang
6,389
581
67
6
0
238,452
0
W
Anubis
6,476
589
69
6
0
208,046
0
L
Hel
6,721
611
101
9
0
235,124
1
W
Izanami
6,145
559
84
8
0
218,666
4
L
Chaac
6,093
554
75
7
0
217,746
2
W
Yemoja
5,937
540
18
2
0
222,942
2
L
Mulan
6,716
611
78
7
0
246,558
3
L
Anhur
5,888
535
73
7
0
191,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role