Player Matchup

Ix Chel
Ix Chel
Silver I
Exodus3002
Ix Chel
Silver I
Level 82
God Stats
22W - 25L
1,517 SR
Queue Stats
291W - 303L
1,174 MMR
Solo
Thor
Thor
Silver I
Prosaiko117
Thor
Silver I
Level 129
God Stats
4W - 6L
1,408 SR
Queue Stats
55W - 57L
1,144 MMR
Solo
Mulan
Mulan
Silver I
ShawtyTrippn
Mulan
Silver I
Level 111
God Stats
14W - 12L
1,707 SR
Queue Stats
101W - 106L
1,143 MMR
Party 2
Neith
Neith
Gold V
Vayzar
Neith
Gold V
Level 159
God Stats
13W - 13L
1,496 SR
Queue Stats
528W - 532L
1,154 MMR
Solo
Sobek
Sobek
Gold V
dogeguy17
Sobek
Gold V
Level 67
God Stats
5W - 4L
1,626 SR
Queue Stats
54W - 61L
1,185 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,551 SR
1,160 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,512 SR
1,225 MMR
Rama
Rama
Bronze IV
 
Rama
Bronze IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Cupti
Kuzenbo
Silver II
Level 89
God Stats
1W - 3L
1,280 SR
Queue Stats
161W - 176L
1,172 MMR
Solo
Arachne
Arachne
Silver I
RealEsc0bar
Arachne
Silver I
Level 156
God Stats
9W - 11L
1,544 SR
Queue Stats
426W - 451L
1,204 MMR
Party 1
Nu Wa
Nu Wa
Silver I
Sedctive
Nu Wa
Silver I
Level 197
God Stats
12W - 8L
1,646 SR
Queue Stats
18W - 23L
1,081 MMR
Party 1
Surtr
Surtr
Silver II
llNotHimII
Surtr
Silver II
Level 117
God Stats
4W - 5L
1,593 SR
Queue Stats
110W - 103L
1,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Exodus3002
Ix Chel
14
4 / 0 / 2
8,265
636
9,416
8,283
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 4
8,160
628
6,095
11,114
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 1
9,300
715
12,152
14,107
9,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Vayzar
Neith
12
2 / 1 / 3
7,241
557
8,450
6,710
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
dogeguy17
Sobek
12
2 / 1 / 4
7,506
577
3,670
10,765
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaSun WukongThanatosMaman Brigitte

VS

Bans
PeleChernobogJanusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 3 / 2
6,470
498
2,522
10,463
3,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Cupti
Kuzenbo
10
1 / 3 / 1
6,257
481
3,233
11,775
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
RealEsc0bar
Arachne
12
2 / 2 / 1
7,129
548
5,998
13,617
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Sedctive
Nu Wa
11
0 / 4 / 1
6,471
498
5,427
7,802
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
12
1 / 6 / 0
7,089
545
8,727
14,218
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
4
4
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
2
0.33
L
Kuzenbo
Cupti
Kuzenbo
1
3
1
0.5
W
Ix Chel
Exodus3002
Ix Chel
4
0
2
5
W
4
0
4
6
L
Arachne
RealEsc0bar
Arachne
2
2
1
1.25
L
Nu Wa
Sedctive
Nu Wa
0
4
1
0.13
W
6
2
1
3.25
W
Neith
Vayzar
Neith
2
1
3
3.5
W
Sobek
dogeguy17
Sobek
2
1
4
4
L
Surtr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
25,907
50,979
Taken
57,875
31,168
Mitigated
33,887
25,340
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,522
2,015
0
4,747
10,463
3,671
0
260
10,203
0
48,993
L
Kuzenbo
Cupti
Kuzenbo
3,233
1,178
0
1,776
11,775
11,110
0
3,685
8,011
16,525
0
W
Ix Chel
Exodus3002
Ix Chel
9,416
1,548
1,082
3,250
8,283
3,685
198
2,533
5,750
82,246
0
W
6,095
1,137
0
5,917
11,114
4,540
42
1,353
9,717
0
69,468
L
Arachne
RealEsc0bar
Arachne
5,998
4,467
0
3,762
13,617
5,108
0
3,531
9,992
0
48,774
L
Nu Wa
Sedctive
Nu Wa
5,427
1,213
0
408
7,802
2,836
0
5,267
2,365
50,309
0
W
12,152
1,192
0
7,294
14,107
9,776
606
717
12,531
74
85,514
W
Neith
Vayzar
Neith
8,450
3,035
0
2,762
6,710
2,958
601
1,762
4,948
0
62,829
W
Sobek
dogeguy17
Sobek
3,670
337
0
5,035
10,765
10,209
0
2,759
8,006
31,284
0
L
Surtr
8,727
3,153
0
5,371
14,218
11,162
0
74
14,144
586
50,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
33,416
572
Minions Killed
340
0
Camps Cleared
0
1,309,037
Distance Traveled
1,311,418
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,470
498
74
6
0
222,011
3
L
Kuzenbo
6,257
481
29
2
0
283,400
6
W
Ix Chel
8,265
636
150
12
0
256,800
2
W
Thor
8,160
628
109
8
0
305,679
0
L
Arachne
7,129
548
75
6
0
314,954
4
L
Nu Wa
6,471
498
75
6
0
259,972
2
W
Mulan
9,300
715
161
12
0
256,341
2
W
Neith
7,241
557
111
9
0
227,952
0
W
Sobek
7,506
577
41
3
0
262,265
2
L
Surtr
7,089
545
87
7
0
231,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role