Player Matchup

Neith
Neith
BadLk
Neith
Level 109
God Stats
1W - 3L
1,293 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Ra
Ra
Cryhack
Ra
Level 126
God Stats
16W - 16L
1,659 SR
Queue Stats
159W - 141L
1,587 Elo+
Party 1
Xing Tian
Xing Tian
SuperBruxoLvL99
Xing Tian
Level 158
God Stats
1W - 1L
1,685 SR
Queue Stats
160W - 120L
1,622 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,600 Elo+

VS

Team Averages
Level 129
1,528 SR
1,501 Elo+
Kukulkan
Kukulkan
JiimCarrry
Kukulkan
Level 69
God Stats
29W - 13L
1,729 SR
Queue Stats
82W - 67L
1,564 Elo+
Solo
Hou Yi
Hou Yi
XIMILES
Hou Yi
Level 157
God Stats
18W - 28L
1,357 SR
Queue Stats
325W - 378L
1,503 Elo+
Solo
Surtr
Surtr
baragam
Surtr
Level 162
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 58L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadLk
Neith
7
0 / 4 / 1
8,764
584
1,729
6,124
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 8 / 2
10,930
729
9,142
12,589
5,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SuperBruxoLvL99
Xing Tian
15
5 / 7 / 1
11,994
800
9,879
24,442
27,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JiimCarrry
Kukulkan
16
10 / 1 / 6
13,222
881
17,520
9,414
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
XIMILES
Hou Yi
12
0 / 6 / 15
10,879
725
8,973
10,031
3,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
baragam
Surtr
15
9 / 1 / 7
12,579
839
11,113
17,659
14,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
19
19
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
BadLk
Neith
0
4
1
0.13
L
3
8
2
0.5
W
Kukulkan
JiimCarrry
Kukulkan
10
1
6
13
L
Xing Tian
SuperBruxoLvL99
Xing Tian
5
7
1
0.79
W
Hou Yi
XIMILES
Hou Yi
0
6
15
1.25
W
Surtr
baragam
Surtr
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
37,606
43,155
Taken
37,104
35,732
Mitigated
22,607
2,576
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadLk
Neith
1,729
904
0
281
6,124
2,153
0
3,978
2,075
0
4,443
L
9,142
287
888
869
12,589
5,819
0
4,893
7,360
53,537
0
W
Kukulkan
JiimCarrry
Kukulkan
17,520
1,565
0
1,055
9,414
4,013
1,079
4,088
5,052
76,245
0
L
Xing Tian
SuperBruxoLvL99
Xing Tian
9,879
417
0
538
24,442
27,760
0
9,419
14,483
26,057
1,252
W
Hou Yi
XIMILES
Hou Yi
8,973
3,454
0
745
10,031
3,871
138
5,700
4,047
0
35,078
W
Surtr
baragam
Surtr
11,113
3,725
0
4,776
17,659
14,723
1,031
7,423
7,400
1,889
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
36,680
127
Minions Killed
175
0
Camps Cleared
0
609,639
Distance Traveled
819,231
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,764
584
11
1
0
81,562
0
L
Ra
10,930
729
83
6
0
256,210
4
W
Kukulkan
13,222
881
103
7
0
307,159
0
L
Xing Tian
11,994
800
33
2
0
271,867
0
W
Hou Yi
10,879
725
30
2
0
244,752
0
W
Surtr
12,579
839
42
3
0
267,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role