Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Fade Birkin
Skadi
Level 125
God Stats
10W - 5L
1,890 SR
Queue Stats
41W - 32L
1,636 Elo+
Solo
Anubis
Anubis
Mk4_ToyotaSupra
Anubis
Level 138
God Stats
80W - 65L
1,612 SR
Queue Stats
362W - 357L
1,496 Elo+
Solo
Aphrodite
Aphrodite
ToonaLunaa
Aphrodite
Level 152
God Stats
6W - 3L
1,627 SR
Queue Stats
86W - 84L
1,476 Elo+
Solo
Amaterasu
Amaterasu
money_moises526
Amaterasu
Level 109
God Stats
3W - 6L
1,450 SR
Queue Stats
45W - 56L
1,479 Elo+
Solo
Team Averages
Level 136
1,616 SR
1,517 Elo+

VS

Team Averages
Level 125
1,448 SR
1,469 Elo+
Jormungandr
Jormungandr
FOURT5
Jormungandr
Level 129
God Stats
5W - 8L
1,511 SR
Queue Stats
310W - 283L
1,509 Elo+
Solo
Cernunnos
Cernunnos
GetMiIked
Cernunnos
Level 47
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 6L
1,393 Elo+
Solo
Agni
Agni
Jdog57575
Agni
Level 155
God Stats
0W - 2L
1,300 SR
Queue Stats
243W - 266L
1,444 Elo+
Solo
Mercury
Mercury
KirbyDaaYoungin
Mercury
Level 191
God Stats
2W - 5L
1,439 SR
Queue Stats
515W - 488L
1,456 Elo+
Solo
Osiris
Osiris
XxKrazyxX
Osiris
Level 105
God Stats
50W - 34L
1,653 SR
Queue Stats
557W - 518L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 0 / 0
8,942
559
4,128
12,013
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 0 / 4
9,146
572
9,581
9,373
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 5
9,005
563
12,153
10,076
5,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ToonaLunaa
Aphrodite
13
2 / 2 / 6
8,303
519
6,485
11,633
7,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
money_moises526
Amaterasu
13
0 / 3 / 3
7,586
474
8,259
20,190
17,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FOURT5
Jormungandr
13
1 / 2 / 4
7,657
479
10,472
16,157
12,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
GetMiIked
Cernunnos
15
2 / 4 / 0
8,899
556
3,616
11,015
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
0 / 3 / 3
7,326
458
5,773
9,140
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 1
8,624
539
5,724
9,806
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
XxKrazyxX
Osiris
13
1 / 2 / 2
8,338
521
14,118
18,945
17,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
0
3
L
Jormungandr
FOURT5
Jormungandr
1
2
4
1.5
W
4
0
4
6
L
Cernunnos
GetMiIked
Cernunnos
2
4
0
0.5
L
Agni
0
3
3
0.5
L
3
0
1
3.5
W
2
2
5
2.25
W
Aphrodite
ToonaLunaa
Aphrodite
2
2
6
2.5
L
Osiris
XxKrazyxX
Osiris
1
2
2
1
W
Amaterasu
money_moises526
Amaterasu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,606
Damage
39,703
63,285
Taken
65,063
39,063
Mitigated
40,527
21,627
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,128
2,333
0
1,118
12,013
5,048
0
1,526
10,351
0
89,489
L
Jormungandr
FOURT5
Jormungandr
10,472
1,131
0
452
16,157
12,004
112
7,560
8,597
40,195
1,107
W
9,581
3,696
0
929
9,373
3,940
910
2,379
6,798
0
69,821
L
Cernunnos
GetMiIked
Cernunnos
3,616
1,102
0
3,890
11,015
4,274
623
1,085
9,930
0
70,571
L
Agni
5,773
162
0
0
9,140
2,818
0
4,740
4,400
47,574
0
L
5,724
1,705
0
840
9,806
3,816
386
1,406
8,400
0
74,609
W
12,153
610
0
3,128
10,076
5,206
390
4,062
5,692
91,754
0
W
Aphrodite
ToonaLunaa
Aphrodite
6,485
799
5,021
5,236
11,633
7,025
324
4,501
6,780
30,195
0
L
Osiris
XxKrazyxX
Osiris
14,118
7,012
0
7,285
18,945
17,615
90
3,847
15,098
0
62,420
W
Amaterasu
money_moises526
Amaterasu
8,259
3,963
0
6,195
20,190
17,844
0
2,042
18,015
0
53,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
40,844
512
Minions Killed
459
0
Camps Cleared
0
1,661,431
Distance Traveled
1,639,334
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,942
559
130
8
0
408,658
0
L
Jormungandr
7,657
479
67
4
0
342,996
2
W
Skadi
9,146
572
126
8
0
320,596
0
L
Cernunnos
8,899
556
125
8
0
310,032
0
L
Agni
7,326
458
81
5
0
302,517
0
L
Mercury
8,624
539
115
7
0
381,827
4
W
Anubis
9,005
563
127
8
0
296,364
2
W
Aphrodite
8,303
519
52
3
0
319,665
0
L
Osiris
8,338
521
71
4
0
301,962
0
W
Amaterasu
7,586
474
77
5
0
316,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role