Player Matchup

Skadi
Skadi
Hexck21
Skadi
Level 65
God Stats
4W - 3L
1,768 SR
Queue Stats
186W - 174L
1,482 Elo+
Solo
Olorun
Olorun
LeVi3tn4mi3n
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 102L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
OverDriveBlade
Sun Wukong
Level 66
God Stats
35W - 30L
1,505 SR
Queue Stats
170W - 161L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
ronytrox
Kuzenbo
Level 32
God Stats
8W - 2L
1,500 SR
Queue Stats
22W - 19L
1,315 Elo+
Party 1
Bakasura
Bakasura
vulqui
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,315 Elo+
Party 1
Team Averages
Level 48
1,555 SR
1,390 Elo+

VS

Team Averages
Level 87
1,588 SR
1,427 Elo+
Sylvanus
Sylvanus
EdenReborn
Sylvanus
Level 147
God Stats
34W - 36L
1,499 SR
Queue Stats
290W - 286L
1,411 Elo+
Solo
Surtr
Surtr
ItsGRiiMz
Surtr
Level 60
God Stats
2W - 3L
1,460 SR
Queue Stats
41W - 49L
1,434 Elo+
Solo
Skadi
Skadi
OnionMan420
Skadi
Level 54
God Stats
48W - 30L
1,634 SR
Queue Stats
138W - 127L
1,459 Elo+
Solo
Thor
Thor
PrimeChronos
Thor
Level 68
God Stats
6W - 2L
1,833 SR
Queue Stats
47W - 34L
1,551 Elo+
Solo
Janus
Janus
Thirdpiece
Janus
Level 107
God Stats
12W - 6L
1,513 SR
Queue Stats
27W - 28L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hexck21
Skadi
11
0 / 5 / 1
6,828
488
6,286
10,601
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
12
0 / 5 / 5
7,229
516
6,387
13,706
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
OverDriveBlade
Sun Wukong
13
5 / 2 / 1
8,429
602
9,637
16,803
15,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ronytrox
Kuzenbo
9
0 / 4 / 0
6,307
451
3,320
11,209
10,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
vulqui
Bakasura
10
4 / 4 / 0
6,851
489
4,997
12,990
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EdenReborn
Sylvanus
12
1 / 1 / 12
7,213
515
5,926
9,822
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
ItsGRiiMz
Surtr
13
2 / 4 / 1
8,050
575
10,863
12,280
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
8 / 0 / 5
8,226
588
14,684
10,376
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 3
7,526
538
8,257
11,739
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
6 / 2 / 5
8,456
604
7,035
8,465
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
20
20
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EdenReborn
Sylvanus
1
1
12
7
L
Skadi
Hexck21
Skadi
0
5
1
0.1
W
Surtr
ItsGRiiMz
Surtr
2
4
1
0.63
L
Olorun
0
5
5
0.5
W
8
0
5
10.5
L
Sun Wukong
OverDriveBlade
Sun Wukong
5
2
1
2.75
W
3
2
3
2.25
W
Janus
6
2
5
4.25
L
Kuzenbo
ronytrox
Kuzenbo
0
4
0
0
L
Bakasura
vulqui
Bakasura
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,627
Damage
46,765
65,309
Taken
52,682
40,526
Mitigated
28,187
14,234
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EdenReborn
Sylvanus
5,926
1,921
2,248
4,828
9,822
8,137
775
2,625
6,832
28,919
10,092
L
Skadi
Hexck21
Skadi
6,286
1,639
0
362
10,601
3,961
1,278
1,985
8,616
0
64,543
W
Surtr
ItsGRiiMz
Surtr
10,863
5,633
0
1,924
12,280
7,566
317
62
12,207
1,325
52,986
L
Olorun
6,387
2,298
90
4,237
13,706
5,174
728
3,280
10,426
51,956
0
W
14,684
6,391
0
2,671
10,376
4,238
367
1,317
8,765
0
66,805
L
Sun Wukong
OverDriveBlade
Sun Wukong
9,637
1,947
0
4,361
16,803
15,729
0
1,864
14,939
0
56,704
W
8,257
3,056
0
4,246
11,739
4,872
0
2,853
8,648
0
53,104
W
Janus
7,035
422
0
1,920
8,465
3,374
357
2,850
5,601
62,450
0
L
Kuzenbo
ronytrox
Kuzenbo
3,320
1,598
0
2,687
11,209
10,900
4
3,396
7,813
14,018
0
L
Bakasura
vulqui
Bakasura
4,997
3,238
0
2,497
12,990
4,762
0
2,569
10,421
0
32,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
39,471
361
Minions Killed
407
0
Camps Cleared
0
1,244,475
Distance Traveled
1,272,853
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,213
515
65
5
0
208,459
2
L
Skadi
6,828
488
107
8
0
234,454
0
W
Surtr
8,050
575
74
5
0
255,000
1
L
Olorun
7,229
516
85
6
0
239,973
0
W
Skadi
8,226
588
87
6
0
252,417
2
L
Sun Wukong
8,429
602
90
6
0
212,685
0
W
Thor
7,526
538
71
5
0
275,799
0
W
Janus
8,456
604
110
8
0
281,178
0
L
Kuzenbo
6,307
451
18
1
0
281,710
0
L
Bakasura
6,851
489
61
4
0
275,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role