Player Matchup

Thor
Thor
Dinosaurio_p2
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 2
Arachne
Arachne
Emma100510
Arachne
Level 85
God Stats
1W - 1L
1,143 SR
Queue Stats
9W - 8L
1,522 Elo+
Party 2
Olorun
Olorun
Vanessa_821
Olorun
Level 137
God Stats
5W - 1L
1,500 SR
Queue Stats
66W - 77L
1,466 Elo+
Party 1
Ares
Ares
emmacrak21
Ares
Level 29
God Stats
1W - 0L
1,362 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 2
Neith
Neith
luc le loup
Neith
Level 58
God Stats
3W - 4L
1,282 SR
Queue Stats
68W - 97L
1,413 Elo+
Party 1
Team Averages
Level 68
1,357 SR
1,527 Elo+

VS

Team Averages
Level 133
1,423 SR
1,488 Elo+
Bacchus
Bacchus
DeadAlive66
Bacchus
Level 157
God Stats
2W - 4L
1,516 SR
Queue Stats
41W - 47L
1,451 Elo+
Solo
Artemis
Artemis
KymBAE
Artemis
Level 152
God Stats
6W - 6L
1,428 SR
Queue Stats
60W - 46L
1,550 Elo+
Solo
Janus
Janus
Lucid_Dreadlocke
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
lorddrums
Zhong Kui
Level 157
God Stats
34W - 24L
1,590 SR
Queue Stats
154W - 150L
1,529 Elo+
Solo
Scylla
Scylla
m8itnasty69
Scylla
Level 158
God Stats
0W - 2L
1,081 SR
Queue Stats
154W - 187L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,727
459
2,913
13,179
6,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Emma100510
Arachne
14
4 / 2 / 1
9,078
478
6,407
13,575
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
19
7 / 0 / 5
12,354
650
16,255
16,841
8,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 4
9,462
498
4,593
14,557
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 5
9,596
505
9,332
14,061
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeadAlive66
Bacchus
11
0 / 9 / 0
7,027
370
9,951
21,439
18,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
KymBAE
Artemis
17
2 / 1 / 0
10,085
531
8,541
11,359
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
8,065
424
4,448
7,822
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
lorddrums
Zhong Kui
18
6 / 4 / 1
11,830
623
21,277
16,816
14,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
3
0 / 0 / 0
5,569
293
0
246
37
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
8
8
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeadAlive66
Bacchus
0
9
0
0
W
1
2
2
1
W
Arachne
Emma100510
Arachne
4
2
1
2.25
L
Artemis
KymBAE
Artemis
2
1
0
2
L
0
5
0
0
W
Olorun
7
0
5
9.5
W
5
2
4
3.5
L
Zhong Kui
lorddrums
Zhong Kui
6
4
1
1.63
W
2
2
5
2.25
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
44,217
72,213
Taken
57,682
36,001
Mitigated
40,336
24,402
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeadAlive66
Bacchus
9,951
1,137
100
1,528
21,439
18,185
0
10,572
10,867
32,288
0
W
2,913
614
0
490
13,179
6,362
84
8,751
4,428
0
37,342
W
Arachne
Emma100510
Arachne
6,407
4,697
0
4,840
13,575
5,215
201
6,212
7,363
0
46,120
L
Artemis
KymBAE
Artemis
8,541
2,598
0
4,216
11,359
5,016
950
1,795
9,564
0
94,562
L
4,448
542
0
0
7,822
2,796
138
4,792
3,030
54,217
0
W
Olorun
16,255
7,846
930
8,160
16,841
8,101
4,770
7,763
9,078
119,196
0
W
4,593
1,043
0
5,055
14,557
10,592
0
6,323
8,234
20,441
0
L
Zhong Kui
lorddrums
Zhong Kui
21,277
4,430
0
6,057
16,816
14,302
1,879
3,689
13,127
103,080
20,286
W
9,332
4,991
0
4,927
14,061
5,731
1,891
5,606
8,455
0
83,145
L
Scylla
0
0
0
0
246
37
0
0
246
1,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
42,576
471
Minions Killed
433
0
Camps Cleared
0
1,636,758
Distance Traveled
1,293,332
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,027
370
29
2
0
373,109
0
W
Thor
8,727
459
48
3
0
323,146
0
W
Arachne
9,078
478
66
3
0
369,484
0
L
Artemis
10,085
531
137
7
0
321,976
2
L
Janus
8,065
424
89
5
0
281,778
0
W
Olorun
12,354
650
202
11
0
342,459
4
W
Ares
9,462
498
23
1
0
298,711
0
L
Zhong Kui
11,830
623
174
9
0
300,828
0
W
Neith
9,596
505
132
7
0
302,958
0
L
Scylla
5,569
293
4
0
0
15,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role