Player Matchup

Susano
Susano
SapphireDeluxe
Susano
Level 124
God Stats
23W - 44L
1,343 SR
Queue Stats
877W - 914L
1,386 Elo+
Solo
Nike
Nike
TimiTheTeflonDon
Nike
Level 104
God Stats
10W - 1L
1,696 SR
Queue Stats
131W - 131L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aa_Maxkonus_aa
Ah Muzen Cab
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,497 Elo+
Solo
Chang'e
Chang'e
hienomies1245
Chang'e
Level 48
God Stats
3W - 2L
1,570 SR
Queue Stats
98W - 112L
1,441 Elo+
Party 1
Geb
Geb
ricky14200
Geb
Level 68
God Stats
10W - 5L
1,652 SR
Queue Stats
108W - 106L
1,488 Elo+
Party 1
Team Averages
Level 80
1,552 SR
1,463 Elo+

VS

Team Averages
Level 51
1,346 SR
1,186 Elo+
Hel
Hel
KimoHoro
Hel
Level 40
God Stats
2W - 3L
1,396 SR
Queue Stats
21W - 25L
1,427 Elo+
Solo
Ymir
Ymir
LordOdai
Ymir
Level 105
God Stats
12W - 12L
1,521 SR
Queue Stats
305W - 299L
1,421 Elo+
Solo
Izanami
Izanami
Wandfox-RJ
Izanami
Level 25
God Stats
1W - 15L
1,072 SR
Queue Stats
9W - 35L
987 Elo+
Party 2
Janus
Janus
llDiaboVerdell
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,046 Elo+
Party 2
Thanatos
Thanatos
zBlackStarR
Thanatos
Level 58
God Stats
1W - 5L
1,240 SR
Queue Stats
4W - 22L
1,046 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,107
579
6,940
12,152
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 0
10,157
726
5,204
6,687
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
aa_Maxkonus_aa
Ah Muzen Cab
14
7 / 1 / 2
8,502
607
10,535
9,521
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
13
6 / 1 / 2
8,154
582
6,922
8,607
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 7
7,672
548
3,306
6,426
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,829
488
4,160
10,091
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
7
0 / 4 / 0
5,855
418
2,016
13,447
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Wandfox-RJ
Izanami
12
0 / 5 / 0
7,105
508
2,936
9,783
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 6 / 0
7,114
508
1,173
6,944
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
zBlackStarR
Thanatos
13
4 / 5 / 0
8,061
576
4,715
14,532
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
26
Kills
4
4
Deaths
27
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Ymir
0
4
0
0
W
6
2
3
3.75
W
6
0
0
6
L
Izanami
Wandfox-RJ
Izanami
0
5
0
0
W
Ah Muzen Cab
aa_Maxkonus_aa
Ah Muzen Cab
7
1
2
8
W
Chang'e
6
1
2
7
L
0
6
0
0
W
1
0
7
4.5
L
Thanatos
zBlackStarR
Thanatos
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,907
Damage
15,000
43,393
Taken
54,797
21,409
Mitigated
21,412
16,168
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
566
0
1,930
10,091
3,267
0
4,183
5,908
38,154
0
L
Ymir
2,016
925
0
2,444
13,447
7,391
0
2,920
10,527
13,931
0
W
6,940
2,248
0
5,474
12,152
4,225
389
900
11,252
0
48,963
W
5,204
55
0
1,771
6,687
5,196
0
1,393
5,122
0
81,279
L
Izanami
Wandfox-RJ
Izanami
2,936
2,037
0
873
9,783
3,592
1,895
368
9,415
0
48,118
W
Ah Muzen Cab
aa_Maxkonus_aa
Ah Muzen Cab
10,535
4,807
0
1,839
9,521
3,401
1,005
918
8,603
0
68,217
W
Chang'e
6,922
1,234
676
4,796
8,607
3,670
1,160
2,225
6,382
67,519
0
L
1,173
92
0
250
6,944
1,729
0
0
6,402
38,850
0
W
3,306
616
173
1,439
6,426
4,917
206
1,741
4,685
15,093
0
L
Thanatos
zBlackStarR
Thanatos
4,715
563
0
7,640
14,532
5,433
478
2,757
11,775
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
34,964
434
Minions Killed
345
0
Camps Cleared
0
1,428,621
Distance Traveled
1,288,565
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,829
488
63
5
0
221,346
0
L
Ymir
5,855
418
27
2
0
232,302
0
W
Susano
8,107
579
74
5
0
302,393
0
W
Nike
10,157
726
146
10
0
299,026
1
L
Izanami
7,105
508
85
6
0
259,836
0
W
Ah Muzen Cab
8,502
607
95
7
0
242,658
0
W
Chang'e
8,154
582
103
7
0
291,466
0
L
Janus
7,114
508
88
6
0
284,471
0
W
Geb
7,672
548
16
1
0
293,078
2
L
Thanatos
8,061
576
82
6
0
290,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role