Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IIOMNIVERSEII
Ao Kuang
Level 147
God Stats
16W - 15L
1,577 SR
Queue Stats
256W - 257L
1,477 Elo+
Party 1
Fenrir
Fenrir
MolotovDelChino
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,455 Elo+
Party 3
Zhong Kui
Zhong Kui
SHREK59
Zhong Kui
Level 23
God Stats
18W - 14L
1,599 SR
Queue Stats
28W - 30L
1,483 Elo+
Party 3
Team Averages
Level 89
1,535 SR
1,483 Elo+

VS

Team Averages
Level 137
1,450 SR
1,463 Elo+
Ravana
Ravana
FallenTaurus
Ravana
Level 145
God Stats
6W - 5L
1,594 SR
Queue Stats
141W - 144L
1,407 Elo+
Party 2
Ne Zha
Ne Zha
I Chris I4718
Ne Zha
Level 158
God Stats
11W - 9L
1,580 SR
Queue Stats
88W - 102L
1,502 Elo+
Solo
Anhur
Anhur
Kekoby01
Anhur
Level 154
God Stats
6W - 6L
1,386 SR
Queue Stats
193W - 197L
1,404 Elo+
Party 2
Ymir
Ymir
Mr_Mole2001
Ymir
Level 147
God Stats
1W - 3L
1,191 SR
Queue Stats
189W - 192L
1,442 Elo+
Party 2
Ra
Ra
Skalllz
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 2 / 1
7,410
529
6,077
6,961
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
12
1 / 3 / 3
7,388
528
4,795
6,980
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
IIOMNIVERSEII
Ao Kuang
13
5 / 8 / 2
7,922
566
7,324
17,932
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
6,217
444
4,257
11,479
5,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
SHREK59
Zhong Kui
13
1 / 1 / 0
7,842
560
9,630
11,692
8,731
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
9 / 3 / 3
9,328
666
13,128
10,287
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 1
8,726
623
6,936
18,001
10,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Kekoby01
Anhur
15
7 / 0 / 2
9,569
684
8,495
6,597
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 10
8,136
581
3,277
10,846
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 2
8,080
577
4,939
7,352
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
19
19
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
Sol
 
Sol
1
3
3
0.83
W
Ravana
9
3
3
3.5
W
1
1
1
1.5
L
Ao Kuang
IIOMNIVERSEII
Ao Kuang
5
8
2
0.75
W
Anhur
Kekoby01
Anhur
7
0
2
8
L
1
5
3
0.5
W
1
2
10
3
L
Zhong Kui
SHREK59
Zhong Kui
1
1
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,083
Damage
36,775
55,044
Taken
53,083
23,412
Mitigated
29,657
19,051
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,077
331
0
559
6,961
2,290
0
2,809
4,152
60,324
0
L
Sol
 
Sol
4,795
1,370
0
2,222
6,980
1,589
0
588
6,392
50,096
0
W
Ravana
13,128
4,086
0
1,864
10,287
5,325
0
4,811
5,347
0
75,269
W
6,936
1,548
0
8,918
18,001
10,121
388
11,288
6,713
0
78,329
L
Ao Kuang
IIOMNIVERSEII
Ao Kuang
7,324
1,857
0
6,094
17,932
5,328
0
2,282
15,581
43,890
567
W
Anhur
Kekoby01
Anhur
8,495
5,574
0
4,647
6,597
2,464
0
3,036
3,561
0
83,385
L
4,257
1,047
0
955
11,479
5,474
0
2,468
9,011
0
11,017
W
3,277
1,114
0
2,198
10,846
8,848
0
4,250
6,490
15,629
0
L
Zhong Kui
SHREK59
Zhong Kui
9,630
1,357
0
9,221
11,692
8,731
0
0
11,692
62,251
0
W
4,939
404
1,139
3,569
7,352
2,899
568
4,580
2,582
58,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
43,839
393
Minions Killed
470
0
Camps Cleared
0
1,380,258
Distance Traveled
1,424,901
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,410
529
113
8
0
295,784
2
L
Sol
7,388
528
87
6
0
270,327
0
W
Ravana
9,328
666
107
8
0
319,064
0
W
Ne Zha
8,726
623
113
8
0
290,890
2
L
Ao Kuang
7,922
566
68
5
0
280,908
0
W
Anhur
9,569
684
123
9
0
265,156
5
L
Fenrir
6,217
444
27
2
0
290,938
0
W
Ymir
8,136
581
28
2
0
242,667
2
L
Zhong Kui
7,842
560
98
7
0
242,301
0
W
Ra
8,080
577
99
7
0
307,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role