Player Matchup

Hel
Hel
Blondbald
Hel
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 13L
1,215 Elo+
Party 1
Serqet
Serqet
Nekosei
Serqet
Level 7
God Stats
7W - 5L
1,260 SR
Queue Stats
7W - 8L
1,103 Elo+
Party 1
Yemoja
Yemoja
dydy2058
Yemoja
Level 3
God Stats
8W - 10L
1,260 SR
Queue Stats
35W - 57L
1,103 Elo+
Party 1
Arachne
Arachne
shqipeyahh
Arachne
Level 43
God Stats
44W - 45L
1,443 SR
Queue Stats
119W - 147L
1,406 Elo+
Solo
Sylvanus
Sylvanus
xXElfe_NoirXx
Sylvanus
Level 36
God Stats
0W - 10L
1,057 SR
Queue Stats
92W - 123L
1,097 Elo+
Party 1
Team Averages
Level 23
1,257 SR
1,185 Elo+

VS

Team Averages
Level 88
1,435 SR
1,399 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GianMG
Kukulkan
Level 146
God Stats
13W - 6L
1,607 SR
Queue Stats
53W - 40L
1,528 Elo+
Solo
Cerberus
Cerberus
PLATINUM_MMXVI
Cerberus
Level 69
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 7L
1,379 Elo+
Solo
Charybdis
Charybdis
jigiilipuff
Charybdis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,224 Elo+
Solo
Mercury
Mercury
mrkittysal
Mercury
Level 39
God Stats
3W - 4L
1,268 SR
Queue Stats
124W - 124L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 3
11,123
927
8,469
26,655
13,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Nekosei
Serqet
16
3 / 1 / 0
11,081
923
3,413
6,630
3,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
dydy2058
Yemoja
16
1 / 6 / 3
11,923
994
5,941
39,169
24,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
shqipeyahh
Arachne
17
4 / 13 / 3
12,494
1,041
16,212
36,003
17,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
xXElfe_NoirXx
Sylvanus
17
0 / 1 / 5
12,053
1,004
4,210
23,258
28,861
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 0 / 24
12,888
1,074
24,941
1,782
859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
GianMG
Kukulkan
19
4 / 0 / 18
13,180
1,098
25,565
8,573
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
19
9 / 2 / 14
13,242
1,104
24,073
17,809
9,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
jigiilipuff
Charybdis
19
11 / 2 / 11
14,068
1,172
39,129
8,472
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
mrkittysal
Mercury
18
5 / 5 / 11
11,919
993
10,231
10,635
4,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
109
9
Kills
31
31
Deaths
9
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
24
14
L
1
10
3
0.25
W
Kukulkan
GianMG
Kukulkan
4
0
18
13
L
Serqet
Nekosei
Serqet
3
1
0
3
W
Cerberus
9
2
14
8
L
Yemoja
dydy2058
Yemoja
1
6
3
0.42
W
Charybdis
jigiilipuff
Charybdis
11
2
11
8.25
W
Mercury
mrkittysal
Mercury
5
5
11
2.1
L
Arachne
shqipeyahh
Arachne
4
13
3
0.42
L
Sylvanus
xXElfe_NoirXx
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
123,939
131,715
Taken
47,271
87,745
Mitigated
23,303
23,632
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
24,941
6,025
0
0
1,782
859
0
1,105
677
53,881
0
L
8,469
1,541
2,314
2,408
26,655
13,488
0
16,964
9,523
33,825
0
W
Kukulkan
GianMG
Kukulkan
25,565
1,601
0
328
8,573
3,984
0
3,110
5,328
61,426
0
L
Serqet
Nekosei
Serqet
3,413
435
0
0
6,630
3,370
0
3,714
2,876
0
11,804
W
Cerberus
24,073
2,237
0
5,830
17,809
9,504
0
8,651
9,158
45,291
0
L
Yemoja
dydy2058
Yemoja
5,941
1,139
2,654
4,256
39,169
24,112
0
22,918
15,842
20,138
0
W
Charybdis
jigiilipuff
Charybdis
39,129
19,938
0
1,859
8,472
4,077
0
3,647
4,825
0
72,156
W
Mercury
mrkittysal
Mercury
10,231
6,691
0
0
10,635
4,879
0
2,107
8,195
0
15,532
L
Arachne
shqipeyahh
Arachne
16,212
12,910
0
2,771
36,003
17,914
0
18,498
17,225
0
31,535
L
Sylvanus
xXElfe_NoirXx
Sylvanus
4,210
1,080
4,974
4,255
23,258
28,861
0
11,514
11,670
21,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
65,297
168
Minions Killed
352
5
Camps Cleared
8
816,301
Distance Traveled
1,167,710
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,888
1,074
52
4
0
247,703
0
L
Hel
11,123
927
56
5
0
176,768
0
W
Kukulkan
13,180
1,098
99
8
3
240,259
0
L
Serqet
11,081
923
7
1
0
109,096
0
W
Cerberus
13,242
1,104
89
7
1
231,740
0
L
Yemoja
11,923
994
28
2
0
127,070
1
W
Charybdis
14,068
1,172
103
9
3
211,445
0
W
Mercury
11,919
993
9
1
1
236,563
0
L
Arachne
12,494
1,041
34
3
3
222,984
0
L
Sylvanus
12,053
1,004
43
4
2
180,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role