Player Matchup

Thanatos
Thanatos
DiegoBrando212
Thanatos
Level 68
God Stats
9W - 5L
1,474 SR
Queue Stats
241W - 272L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
KimoHoro
Amaterasu
Level 40
God Stats
8W - 2L
1,715 SR
Queue Stats
21W - 25L
1,403 Elo+
Solo
Medusa
Medusa
PRIMUS-1
Medusa
Level 71
God Stats
8W - 8L
1,719 SR
Queue Stats
33W - 40L
1,326 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Toufroune
Morgan Le Fay
Level 81
God Stats
15W - 16L
1,523 SR
Queue Stats
205W - 227L
1,475 Elo+
Party 2
Maui
Maui
vRiDDiX
Maui
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 56L
1,346 Elo+
Party 3
Team Averages
Level 68
1,586 SR
1,396 Elo+

VS

Team Averages
Level 128
1,417 SR
1,448 Elo+
Tyr
Tyr
Dopesorcerer
Tyr
Level 156
God Stats
7W - 10L
1,226 SR
Queue Stats
567W - 572L
1,452 Elo+
Party 1
Maui
Maui
SneakyGhost79
Maui
Level 106
God Stats
17W - 16L
1,543 SR
Queue Stats
430W - 446L
1,471 Elo+
Party 1
Ishtar
Ishtar
TheButtonBasher2
Ishtar
Level 106
God Stats
5W - 4L
1,572 SR
Queue Stats
83W - 73L
1,429 Elo+
Solo
Hera
Hera
ya_yeet_dab20
Hera
Level 115
God Stats
0W - 4L
1,246 SR
Queue Stats
497W - 496L
1,428 Elo+
Party 1
Susano
Susano
Скамарох
Susano
Level 158
God Stats
3W - 6L
1,496 SR
Queue Stats
272W - 266L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 1 / 1
6,677
668
4,150
6,951
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
KimoHoro
Amaterasu
8
0 / 4 / 1
5,405
541
2,763
11,423
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
PRIMUS-1
Medusa
9
2 / 0 / 0
5,216
522
4,424
2,337
800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Toufroune
Morgan Le Fay
11
1 / 0 / 2
6,228
623
5,661
3,623
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maui
vRiDDiX
Maui
9
0 / 1 / 2
5,397
540
1,019
6,604
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,123
512
1,060
7,402
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 0 / 0
5,226
523
1,625
5,562
4,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
4,789
479
2,690
5,620
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
4,800
480
1,192
4,451
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 2 / 0
6,231
623
6,194
8,339
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
6
6
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
1
1
5.5
L
0
1
1
0.5
W
Amaterasu
KimoHoro
Amaterasu
0
4
1
0.13
W
Medusa
PRIMUS-1
Medusa
2
0
0
2
L
0
0
0
0
L
1
3
0
0.33
W
Morgan Le Fay
Toufroune
Morgan Le Fay
1
0
2
2
W
Maui
vRiDDiX
Maui
0
1
2
1
L
0
2
0
0
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,017
Damage
12,761
30,938
Taken
31,374
13,385
Mitigated
13,897
13,259
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,150
1,162
0
4,693
6,951
2,536
31
279
6,672
0
41,708
L
1,060
260
0
3,757
7,402
3,366
0
1,757
5,645
0
31,659
W
Amaterasu
KimoHoro
Amaterasu
2,763
1,422
0
5,355
11,423
4,312
462
0
11,423
0
26,982
W
Medusa
PRIMUS-1
Medusa
4,424
1,018
0
466
2,337
800
414
289
2,048
0
36,201
L
1,625
587
0
1,834
5,562
4,078
0
1,917
3,645
13,649
0
L
2,690
1,770
191
568
5,620
2,028
0
503
5,117
0
28,050
W
Morgan Le Fay
Toufroune
Morgan Le Fay
5,661
181
0
688
3,623
1,399
0
1,303
2,320
45,808
0
W
Maui
vRiDDiX
Maui
1,019
235
0
2,057
6,604
4,338
200
946
5,658
14,111
0
L
1,192
372
0
270
4,451
1,605
0
2,503
1,948
30,577
0
L
6,194
1,181
0
2,746
8,339
2,820
0
0
8,339
0
36,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
26,169
264
Minions Killed
244
0
Camps Cleared
0
1,030,679
Distance Traveled
965,224
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,677
668
57
6
0
245,140
2
L
Tyr
5,123
512
63
6
0
204,725
0
W
Amaterasu
5,405
541
38
4
0
185,727
0
W
Medusa
5,216
522
48
5
0
183,881
0
L
Maui
5,226
523
16
2
0
209,534
3
L
Ishtar
4,789
479
46
5
0
173,766
0
W
Morgan Le Fay
6,228
623
90
9
0
223,020
1
W
Maui
5,397
540
31
3
0
192,911
4
L
Hera
4,800
480
69
7
0
198,512
4
L
Susano
6,231
623
50
5
0
178,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role