Player Matchup

Cerberus
Cerberus
Hamdenskaeve2
Cerberus
Level 69
God Stats
3W - 0L
1,801 SR
Queue Stats
225W - 208L
1,486 Elo+
Solo
Sylvanus
Sylvanus
MonstrKedr
Sylvanus
Level 122
God Stats
7W - 6L
1,461 SR
Queue Stats
337W - 324L
1,451 Elo+
Party 1
Susano
Susano
Polar42
Susano
Level 164
God Stats
12W - 8L
1,561 SR
Queue Stats
325W - 313L
1,529 Elo+
Solo
Janus
Janus
Pro100NaG1b4tor
Janus
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 47L
1,371 Elo+
Party 1
Rama
Rama
copperizen
Rama
Level 76
God Stats
5W - 10L
1,341 SR
Queue Stats
314W - 306L
1,449 Elo+
Party 1
Team Averages
Level 90
1,533 SR
1,457 Elo+

VS

Team Averages
Level 121
1,637 SR
1,507 Elo+
Medusa
Medusa
Asterloxi
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,492 Elo+
Solo
Horus
Horus
AzGoRn
Horus
Level 160
God Stats
1W - 1L
1,698 SR
Queue Stats
207W - 204L
1,536 Elo+
Party 2
Freya
Freya
Great-ness_1
Freya
Level 104
God Stats
3W - 7L
1,529 SR
Queue Stats
293W - 283L
1,462 Elo+
Solo
Cernunnos
Cernunnos
laskfan
Cernunnos
Level 147
God Stats
8W - 3L
1,708 SR
Queue Stats
215W - 220L
1,519 Elo+
Party 2
Apollo
Apollo
thebrakeup
Apollo
Level 157
God Stats
6W - 3L
1,751 SR
Queue Stats
461W - 470L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hamdenskaeve2
Cerberus
18
1 / 2 / 24
11,327
666
13,767
27,701
36,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sylvanus
MonstrKedr
Sylvanus
20
7 / 0 / 16
12,562
739
14,994
19,923
15,360
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
Polar42
Susano
20
7 / 2 / 16
12,633
743
19,232
15,405
10,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
5 / 3 / 12
12,169
716
24,195
16,508
11,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 15
13,022
766
17,434
15,474
10,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asterloxi
Medusa
18
0 / 7 / 3
10,064
592
15,811
19,246
10,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
AzGoRn
Horus
17
1 / 5 / 8
10,807
636
6,453
26,942
28,839
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 5 / 5
9,851
579
13,553
13,984
6,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
laskfan
Cernunnos
18
3 / 7 / 1
11,165
657
16,829
17,538
8,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
thebrakeup
Apollo
19
3 / 5 / 7
11,783
693
17,513
17,278
9,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
29
Kills
10
10
Deaths
29
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asterloxi
Medusa
0
7
3
0.21
L
Horus
AzGoRn
Horus
1
5
8
1
L
3
5
5
1.1
W
Cerberus
Hamdenskaeve2
Cerberus
1
2
24
6.5
W
Sylvanus
MonstrKedr
Sylvanus
7
0
16
15
W
Susano
Polar42
Susano
7
2
16
7.5
W
5
3
12
3.67
W
9
3
15
5.5
L
Cernunnos
laskfan
Cernunnos
3
7
1
0.5
L
Apollo
thebrakeup
Apollo
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,622
Damage
70,159
95,011
Taken
94,988
84,344
Mitigated
63,485
49,579
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asterloxi
Medusa
15,811
5,433
893
2,338
19,246
10,497
0
10,640
8,286
0
42,448
L
Horus
AzGoRn
Horus
6,453
3,442
9,979
12,137
26,942
28,839
56
13,335
13,055
0
13,035
L
13,553
3,455
801
1,538
13,984
6,044
0
9,309
4,465
15,770
0
W
Cerberus
Hamdenskaeve2
Cerberus
13,767
629
2,033
6,492
27,701
36,690
33
5,378
22,178
32,116
0
W
Sylvanus
MonstrKedr
Sylvanus
14,994
2,051
21,238
11,206
19,923
15,360
846
2,496
17,114
22,410
0
W
Susano
Polar42
Susano
19,232
3,545
1,983
1,618
15,405
10,211
733
2,475
12,930
0
35,881
W
24,195
1,669
1,563
919
16,508
11,272
1,890
1,319
15,189
53,244
0
W
17,434
13,485
1,953
574
15,474
10,811
3,620
1,885
13,589
0
40,798
L
Cernunnos
laskfan
Cernunnos
16,829
6,119
0
779
17,538
8,861
0
10,158
7,066
0
37,151
L
Apollo
thebrakeup
Apollo
17,513
9,157
405
2,316
17,278
9,244
0
7,854
9,160
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
53,670
232
Minions Killed
186
0
Camps Cleared
0
1,633,970
Distance Traveled
1,446,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,064
592
40
2
0
304,363
0
L
Horus
10,807
636
12
1
0
294,299
0
L
Freya
9,851
579
11
1
0
286,320
0
W
Cerberus
11,327
666
58
3
0
314,842
0
W
Sylvanus
12,562
739
8
0
0
356,241
0
W
Susano
12,633
743
28
2
0
358,583
0
W
Janus
12,169
716
80
5
0
312,573
0
W
Rama
13,022
766
58
3
0
291,731
0
L
Cernunnos
11,165
657
56
3
0
282,537
0
L
Apollo
11,783
693
67
4
0
278,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role