Player Matchup

Hades
Hades
 
Hades
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FillingNikel58
Sobek
Level 107
God Stats
10W - 9L
1,500 SR
Queue Stats
89W - 109L
1,469 Elo+
Party 3
Pele
Pele
RoxasHearts22
Pele
Level 29
God Stats
5W - 0L
1,859 SR
Queue Stats
11W - 19L
1,366 Elo+
Party 3
Kukulkan
Kukulkan
StripySpider556
Kukulkan
Level 78
God Stats
2W - 2L
1,598 SR
Queue Stats
74W - 79L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
coo1dude04
Jing Wei
Level 76
God Stats
2W - 1L
1,702 SR
Queue Stats
74W - 77L
1,455 Elo+
Party 2
Team Averages
Level 80
1,632 SR
1,448 Elo+

VS

Team Averages
Level 50
1,547 SR
1,382 Elo+
Ymir
Ymir
Genyuss
Ymir
Level 46
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 5L
1,087 Elo+
Party 1
Bellona
Bellona
Kittssu
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Olaheinz
Anubis
Level 39
God Stats
4W - 5L
1,408 SR
Queue Stats
34W - 44L
1,389 Elo+
Solo
Bakasura
Bakasura
Sebek069
Bakasura
Level 68
God Stats
1W - 2L
1,506 SR
Queue Stats
55W - 44L
1,460 Elo+
Solo
Neith
Neith
lchFlex-Deine-Ex
Neith
Level 92
God Stats
11W - 7L
1,619 SR
Queue Stats
200W - 197L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
6 / 0 / 1
7,386
739
4,932
8,720
4,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 3
5,684
568
2,669
7,832
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 5
5,773
577
3,893
7,966
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
12
2 / 0 / 0
6,788
679
4,068
1,603
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
coo1dude04
Jing Wei
10
0 / 0 / 0
5,925
593
2,989
4,984
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Genyuss
Ymir
7
0 / 1 / 1
4,129
413
2,128
7,230
3,651
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Kittssu
Bellona
6
0 / 5 / 0
4,241
424
1,562
6,021
5,297
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Olaheinz
Anubis
9
0 / 1 / 0
4,515
452
3,023
4,624
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sebek069
Bakasura
9
2 / 3 / 0
5,182
518
2,950
9,195
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 1
5,340
534
3,272
4,106
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
1
6.5
W
1
1
3
2.5
L
Ymir
Genyuss
Ymir
0
1
1
0.5
L
Bellona
Kittssu
Bellona
0
5
0
0
L
Anubis
Olaheinz
Anubis
0
1
0
0
W
1
1
5
3.5
L
Bakasura
Sebek069
Bakasura
2
3
0
0.67
W
Kukulkan
2
0
0
2
W
Jing Wei
coo1dude04
Jing Wei
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,551
Damage
12,935
31,105
Taken
31,176
14,617
Mitigated
15,639
11,999
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,932
636
260
3,352
8,720
4,709
52
337
8,163
46,617
0
W
2,669
464
144
3,566
7,832
5,363
0
1,145
6,522
12,924
0
L
Ymir
Genyuss
Ymir
2,128
588
0
1,294
7,230
3,651
0
2,769
4,461
9,174
0
L
Bellona
Kittssu
Bellona
1,562
104
0
0
6,021
5,297
0
3,312
2,709
0
7,460
L
Anubis
Olaheinz
Anubis
3,023
54
0
1,827
4,624
1,880
0
1,639
2,985
25,201
0
W
3,893
694
0
2,115
7,966
2,183
63
2,807
5,159
0
41,541
L
Bakasura
Sebek069
Bakasura
2,950
2,273
0
3,628
9,195
3,390
0
3,098
6,097
0
18,378
W
Kukulkan
4,068
584
0
250
1,603
594
165
424
1,179
51,684
0
W
Jing Wei
coo1dude04
Jing Wei
2,989
1,751
0
2,312
4,984
1,768
1,050
438
4,546
0
44,793
L
3,272
636
0
1,701
4,106
1,421
0
851
3,255
0
42,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
23,407
322
Minions Killed
187
0
Camps Cleared
0
996,797
Distance Traveled
955,119
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,386
739
69
7
0
172,422
0
W
Sobek
5,684
568
13
1
0
210,652
4
L
Ymir
4,129
413
13
1
0
184,228
0
L
Bellona
4,241
424
7
1
0
175,306
0
L
Anubis
4,515
452
34
3
0
174,674
0
W
Pele
5,773
577
67
7
0
223,625
0
L
Bakasura
5,182
518
62
6
0
235,678
0
W
Kukulkan
6,788
679
100
10
0
200,519
0
W
Jing Wei
5,925
593
73
7
0
189,579
0
L
Neith
5,340
534
71
7
0
185,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role