Player Matchup

Charon
Charon
Silver I
 
Charon
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
Kane13d
Mulan
Silver III
Level 86
God Stats
22W - 25L
1,475 SR
Queue Stats
131W - 148L
1,093 MMR
Party 1
Discordia
Discordia
Gold IV
NAMEISBOXCAR
Discordia
Gold IV
Level 109
God Stats
11W - 9L
1,532 SR
Queue Stats
347W - 380L
1,503 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,502 SR
1,366 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,553 SR
1,389 MMR
Merlin
Merlin
Gold V
Xlousive
Merlin
Gold V
Level 103
God Stats
5W - 6L
1,436 SR
Queue Stats
187W - 202L
1,272 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Zombie981
Tsukuyomi
Gold V
Level 106
God Stats
8W - 7L
1,524 SR
Queue Stats
77W - 94L
1,307 MMR
Party 2
Hercules
Hercules
Gold III
grostas981
Hercules
Gold III
Level 50
God Stats
2W - 3L
1,699 SR
Queue Stats
28W - 27L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 2
8,274
690
5,833
10,316
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
Kane13d
Mulan
11
2 / 3 / 0
8,709
726
3,636
11,764
11,006
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
NAMEISBOXCAR
Discordia
12
1 / 5 / 1
8,862
739
7,042
7,922
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboFenrirBacchusNe ZhaBastet

VS

Bans
Morgan Le FayVulcanXbalanqueBaron SamediNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Xlousive
Merlin
13
2 / 0 / 8
9,852
821
13,107
7,094
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Zombie981
Tsukuyomi
12
6 / 3 / 4
9,844
820
8,120
12,079
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
grostas981
Hercules
13
2 / 0 / 8
9,312
776
5,345
12,896
12,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
2
0.5
L
Mulan
Kane13d
Mulan
2
3
0
0.67
L
Discordia
NAMEISBOXCAR
Discordia
1
5
1
0.3
W
Merlin
Xlousive
Merlin
2
0
8
6
W
Tsukuyomi
Zombie981
Tsukuyomi
6
3
4
2.67
W
Hercules
grostas981
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,511
Damage
26,572
30,002
Taken
32,069
21,947
Mitigated
20,080
3,281
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,833
897
0
1,819
10,316
8,548
0
4,408
5,675
17,079
0
L
Mulan
Kane13d
Mulan
3,636
438
0
645
11,764
11,006
0
5,779
5,770
0
13,943
L
Discordia
NAMEISBOXCAR
Discordia
7,042
460
0
817
7,922
2,393
0
3,160
4,426
50,631
0
W
Merlin
Xlousive
Merlin
13,107
239
84
2,905
7,094
2,371
1,502
4,235
2,707
68,923
0
W
Tsukuyomi
Zombie981
Tsukuyomi
8,120
1,444
0
4,057
12,079
5,709
933
3,694
8,272
0
30,030
W
Hercules
grostas981
Hercules
5,345
1,140
0
5,941
12,896
12,000
450
5,117
7,238
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
29,008
118
Minions Killed
138
0
Camps Cleared
0
541,129
Distance Traveled
695,437
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,274
690
19
2
0
156,132
0
L
Mulan
8,709
726
25
2
0
187,766
2
L
Discordia
8,862
739
74
6
0
197,231
4
W
Merlin
9,852
821
87
7
0
217,966
0
W
Tsukuyomi
9,844
820
31
3
0
242,408
0
W
Hercules
9,312
776
20
2
0
235,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role