Player Matchup

Loki
Loki
McCuLkin
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Maui
Maui
Verack
Maui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vistor97K
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,378 Elo+
Party 1
Chang'e
Chang'e
collegechemist
Chang'e
Level 144
God Stats
2W - 5L
1,444 SR
Queue Stats
132W - 163L
1,404 Elo+
Solo
Achilles
Achilles
sirenel
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,431 Elo+

VS

Team Averages
Level 93
1,490 SR
1,395 Elo+
Terra
Terra
GirlyIrrelevant
Terra
Level 132
God Stats
11W - 5L
1,550 SR
Queue Stats
143W - 175L
1,387 Elo+
Solo
Nu Wa
Nu Wa
Hawkins4077
Nu Wa
Level 66
God Stats
9W - 5L
1,520 SR
Queue Stats
275W - 266L
1,377 Elo+
Party 2
Jing Wei
Jing Wei
NuRuZ
Jing Wei
Level 126
God Stats
10W - 13L
1,406 SR
Queue Stats
414W - 425L
1,367 Elo+
Party 2
Ullr
Ullr
jeibbyxX
Ullr
Level 68
God Stats
1W - 1L
1,247 SR
Queue Stats
190W - 220L
1,402 Elo+
Solo
Serqet
Serqet
k1ngpac
Serqet
Level 71
God Stats
2W - 0L
1,727 SR
Queue Stats
122W - 104L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 8 / 5
8,794
550
5,615
15,815
8,371
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maui
Verack
Maui
18
3 / 5 / 4
10,289
643
7,342
20,866
24,899
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ah Muzen Cab
Vistor97K
Ah Muzen Cab
18
2 / 4 / 9
10,499
656
25,240
20,867
12,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 7
10,314
645
9,403
20,456
10,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sirenel
Achilles
16
4 / 7 / 5
9,851
616
14,141
24,369
41,494
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 22
11,930
746
11,278
25,761
40,900
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 3 / 9
11,864
742
21,998
11,393
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NuRuZ
Jing Wei
20
10 / 2 / 12
12,660
791
29,099
13,707
9,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
20
3 / 1 / 19
11,499
719
11,071
14,097
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
k1ngpac
Serqet
18
5 / 6 / 19
11,681
730
17,989
15,386
16,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
110
12
Kills
29
29
Deaths
14
30
Assists
81
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
W
8
3
9
4.17
L
Loki
1
8
5
0.44
W
Jing Wei
NuRuZ
Jing Wei
10
2
12
8
L
Maui
Verack
Maui
3
5
4
1
L
Ah Muzen Cab
Vistor97K
Ah Muzen Cab
2
4
9
1.63
L
2
5
7
1.1
W
Ullr
3
1
19
12.5
W
Serqet
k1ngpac
Serqet
5
6
19
2.42
L
Achilles
sirenel
Achilles
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,741
Damage
91,435
102,373
Taken
80,344
98,264
Mitigated
83,603
27,346
Healing
38,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,278
982
9,519
11,015
25,761
40,900
759
6,506
19,255
20,150
0
W
21,998
6,061
1,576
1,249
11,393
7,932
1,764
2,284
9,109
41,458
0
L
Loki
5,615
750
478
1,314
15,815
8,371
0
6,452
9,031
0
17,545
W
Jing Wei
NuRuZ
Jing Wei
29,099
23,270
2,302
4,209
13,707
9,010
3,513
2,013
11,694
0
61,619
L
Maui
Verack
Maui
7,342
1,278
1,672
1,528
20,866
24,899
75
7,031
12,834
15,930
0
L
Ah Muzen Cab
Vistor97K
Ah Muzen Cab
25,240
7,424
597
1,980
20,867
12,613
90
7,265
13,302
0
63,208
L
9,403
104
7,451
8,532
20,456
10,887
486
6,320
14,136
34,127
0
W
Ullr
11,071
5,041
2,385
3,238
14,097
9,635
2,760
3,664
10,433
0
24,861
W
Serqet
k1ngpac
Serqet
17,989
3,299
1,205
2,222
15,386
16,126
236
2,925
12,461
672
21,239
L
Achilles
sirenel
Achilles
14,141
1,680
1,620
2,174
24,369
41,494
24
6,557
17,488
857
21,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,747
Gold Earned
59,634
167
Minions Killed
196
0
Camps Cleared
0
1,366,837
Distance Traveled
1,488,265
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,930
746
18
1
0
353,155
0
W
Nu Wa
11,864
742
40
3
0
273,428
0
L
Loki
8,794
550
18
1
0
245,630
0
W
Jing Wei
12,660
791
66
4
0
323,222
0
L
Maui
10,289
643
16
1
0
269,386
0
L
Ah Muzen Cab
10,499
656
67
4
0
295,086
0
L
Chang'e
10,314
645
60
4
0
267,098
4
W
Ullr
11,499
719
56
4
0
289,913
0
W
Serqet
11,681
730
16
1
0
248,547
0
L
Achilles
9,851
616
6
0
0
289,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role