Player Matchup

Izanami
Izanami
FYRIYA0602
Izanami
Level 60
God Stats
5W - 5L
1,363 SR
Queue Stats
56W - 89L
1,297 Elo+
Solo
Scylla
Scylla
j9ueve
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,293 Elo+
Solo
Shiva
Shiva
s_marcus1
Shiva
Level 106
God Stats
11W - 14L
1,357 SR
Queue Stats
159W - 167L
1,370 Elo+
Solo
Team Averages
Level 78
1,407 SR
1,320 Elo+

VS

Team Averages
Level 50
1,501 SR
1,250 Elo+
Sobek
Sobek
DnBrabo
Sobek
Level 29
God Stats
12W - 17L
1,435 SR
Queue Stats
61W - 80L
1,300 Elo+
Party 1
Artemis
Artemis
Tordell
Artemis
Level 104
God Stats
20W - 12L
1,613 SR
Queue Stats
70W - 83L
1,301 Elo+
Party 1
Vulcan
Vulcan
batsbakjan
Vulcan
Level 16
God Stats
2W - 2L
1,454 SR
Queue Stats
8W - 21L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FYRIYA0602
Izanami
12
2 / 1 / 9
10,688
713
7,277
15,371
6,356
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
j9ueve
Scylla
15
8 / 2 / 4
12,502
833
13,698
9,128
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
s_marcus1
Shiva
15
4 / 2 / 10
11,856
790
12,406
15,739
18,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DnBrabo
Sobek
12
2 / 4 / 2
10,370
691
6,784
16,315
19,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Tordell
Artemis
12
0 / 5 / 5
10,194
680
9,956
13,360
4,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
batsbakjan
Vulcan
14
3 / 5 / 2
11,387
759
14,106
9,364
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
DnBrabo
Sobek
2
4
2
0.75
W
Izanami
FYRIYA0602
Izanami
2
1
9
6.5
L
Artemis
Tordell
Artemis
0
5
5
0.5
L
Vulcan
batsbakjan
Vulcan
3
5
2
0.8
W
Scylla
j9ueve
Scylla
8
2
4
5
W
Shiva
s_marcus1
Shiva
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,381
Damage
30,846
40,238
Taken
39,039
28,329
Mitigated
28,087
6,517
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DnBrabo
Sobek
6,784
452
0
2,103
16,315
19,822
0
4,825
10,866
16,781
0
W
Izanami
FYRIYA0602
Izanami
7,277
4,112
472
2,132
15,371
6,356
1,381
9,249
6,122
0
33,466
L
Artemis
Tordell
Artemis
9,956
4,901
0
0
13,360
4,504
0
5,621
7,298
0
45,303
L
Vulcan
batsbakjan
Vulcan
14,106
3,615
0
0
9,364
3,761
0
3,906
5,160
54,074
0
W
Scylla
j9ueve
Scylla
13,698
985
0
298
9,128
3,941
582
4,749
4,379
68,002
0
W
Shiva
s_marcus1
Shiva
12,406
664
812
2,803
15,739
18,032
274
7,516
8,223
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
31,951
187
Minions Killed
138
0
Camps Cleared
0
841,311
Distance Traveled
786,552
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,370
691
13
1
0
281,585
6
W
Izanami
10,688
713
56
4
0
233,242
0
L
Artemis
10,194
680
59
4
0
217,662
0
L
Vulcan
11,387
759
66
4
0
287,305
0
W
Scylla
12,502
833
91
6
0
284,683
0
W
Shiva
11,856
790
40
3
0
323,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role