Player Matchup

Hercules
Hercules
Silver III
ABU-SARl
Hercules
Silver III
Level 149
God Stats
19W - 20L
1,403 SR
Queue Stats
146W - 166L
854 MMR
Party 1
Da Ji
Da Ji
Silver III
Fox1Hound1
Da Ji
Silver III
Level 143
God Stats
87W - 112L
1,392 SR
Queue Stats
432W - 433L
752 MMR
Solo
Zeus
Zeus
Bronze V
Master_Blast
Zeus
Bronze V
Level 69
God Stats
1W - 0L
1,575 SR
Queue Stats
3W - 18L
669 MMR
Solo
Janus
Janus
Bronze II
iXetra
Janus
Bronze II
Level 105
God Stats
9W - 12L
1,424 SR
Queue Stats
434W - 485L
700 MMR
Solo
Neith
Neith
Silver IV
khalid84865
Neith
Silver IV
Level 123
God Stats
2W - 3L
1,421 SR
Queue Stats
80W - 99L
793 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,443 SR
754 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,596 SR
756 MMR
Chiron
Chiron
Bronze I
Critique_X
Chiron
Bronze I
Level 140
God Stats
16W - 12L
1,638 SR
Queue Stats
84W - 105L
887 MMR
Solo
Merlin
Merlin
Silver V
Ms_Makima_
Merlin
Silver V
Level 121
God Stats
3W - 4L
1,746 SR
Queue Stats
58W - 76L
773 MMR
Solo
Thanatos
Thanatos
Bronze I
Saltof
Thanatos
Bronze I
Level 57
God Stats
7W - 10L
1,511 SR
Queue Stats
25W - 51L
628 MMR
Solo
Surtr
Surtr
Silver IV
Stremer btw5546
Surtr
Silver IV
Level 92
God Stats
10W - 6L
1,604 SR
Queue Stats
120W - 147L
752 MMR
Solo
Sobek
Sobek
Silver V
henriqueronaldoh
Sobek
Silver V
Level 64
God Stats
2W - 4L
1,478 SR
Queue Stats
41W - 62L
738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABU-SARl
Hercules
11
3 / 0 / 3
6,213
518
5,625
9,362
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
4 / 1 / 4
7,590
633
5,114
11,309
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 0
5,988
499
3,174
4,852
978
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
iXetra
Janus
10
0 / 4 / 0
5,645
470
2,124
7,375
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
6,476
540
4,394
5,154
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaChernobogMaman BrigitteAo Kuang

VS

Bans
ArachneAnubisChaacSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Critique_X
Chiron
10
0 / 3 / 1
5,649
471
4,792
8,637
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Ms_Makima_
Merlin
12
3 / 3 / 1
6,809
567
5,447
5,784
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Saltof
Thanatos
6
0 / 1 / 0
4,692
391
0
4,152
1,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
3 / 0 / 0
7,432
619
5,925
8,316
5,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 3 / 0
4,727
394
1,929
6,877
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
6
7
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ABU-SARl
Hercules
3
0
3
4.5
L
Chiron
Critique_X
Chiron
0
3
1
0.17
W
Da Ji
4
1
4
6
W
0
2
0
0
L
Merlin
Ms_Makima_
Merlin
3
3
1
1.17
L
Thanatos
Saltof
Thanatos
0
1
0
0
L
3
0
0
3
L
0
3
0
0
W
Janus
iXetra
Janus
0
4
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
18,093
38,052
Taken
33,766
18,295
Mitigated
15,868
12,724
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ABU-SARl
Hercules
5,625
1,462
60
3,256
9,362
8,051
774
1,602
7,643
0
22,088
L
Chiron
Critique_X
Chiron
4,792
2,124
200
2,898
8,637
3,031
14
0
8,333
0
41,247
W
Da Ji
5,114
791
0
5,260
11,309
4,912
0
712
10,493
0
60,992
W
3,174
471
0
1,048
4,852
978
0
255
4,248
40,304
0
L
Merlin
Ms_Makima_
Merlin
5,447
292
0
890
5,784
2,118
0
1,881
3,861
42,861
0
L
Thanatos
Saltof
Thanatos
0
0
0
1,886
4,152
1,184
0
0
4,152
0
18,488
L
5,925
2,433
0
4,215
8,316
5,024
0
3,174
5,100
1,253
50,723
L
1,929
268
0
1,884
6,877
4,511
0
243
6,386
8,867
0
W
Janus
iXetra
Janus
2,124
0
0
1,209
7,375
2,583
0
4,193
2,815
40,627
0
W
4,394
1,685
321
1,570
5,154
1,771
812
540
4,598
0
47,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
29,309
345
Minions Killed
292
0
Camps Cleared
0
1,148,092
Distance Traveled
1,006,015
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,213
518
28
2
0
239,810
1
L
Chiron
5,649
471
64
5
0
244,690
0
W
Da Ji
7,590
633
105
9
0
262,673
0
W
Zeus
5,988
499
79
7
0
205,442
0
L
Merlin
6,809
567
73
6
0
218,007
3
L
Thanatos
4,692
391
34
3
0
114,665
0
L
Surtr
7,432
619
102
9
0
237,511
4
L
Sobek
4,727
394
19
2
0
191,142
2
W
Janus
5,645
470
67
6
0
223,490
0
W
Neith
6,476
540
66
6
0
216,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role