Player Matchup

Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BmHuman
Nemesis
Level 144
God Stats
4W - 6L
1,478 SR
Queue Stats
225W - 242L
1,497 Elo+
Solo
Cerberus
Cerberus
Vizard350
Cerberus
Level 172
God Stats
9W - 11L
1,625 SR
Queue Stats
352W - 327L
1,586 Elo+
Solo
Cupid
Cupid
Xodeias
Cupid
Level 157
God Stats
4W - 4L
1,602 SR
Queue Stats
443W - 401L
1,486 Elo+
Party 1
Thor
Thor
filthypipe
Thor
Level 144
God Stats
15W - 12L
1,597 SR
Queue Stats
222W - 198L
1,498 Elo+
Party 1
Team Averages
Level 136
1,560 SR
1,513 Elo+

VS

Team Averages
Level 143
1,601 SR
1,519 Elo+
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
MrBullShark
Ne Zha
Level 128
God Stats
10W - 5L
1,674 SR
Queue Stats
259W - 258L
1,519 Elo+
Solo
Ymir
Ymir
NOX TR1LOGY
Ymir
Level 156
God Stats
14W - 11L
1,591 SR
Queue Stats
164W - 161L
1,470 Elo+
Party 2
Janus
Janus
QuackedDuckk
Janus
Level 85
God Stats
29W - 19L
1,629 SR
Queue Stats
266W - 239L
1,549 Elo+
Solo
Amaterasu
Amaterasu
iiGoJambon
Amaterasu
Level 190
God Stats
3W - 0L
1,608 SR
Queue Stats
574W - 549L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
5,593
559
1,286
5,702
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
BmHuman
Nemesis
11
2 / 2 / 0
6,377
638
4,250
8,413
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Vizard350
Cerberus
10
0 / 4 / 1
6,018
602
4,568
12,751
6,510
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Xodeias
Cupid
11
3 / 0 / 1
6,412
641
6,963
7,089
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,197
520
3,092
5,703
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
5,535
554
4,227
7,999
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
11
4 / 2 / 3
6,477
648
5,988
8,190
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 1
5,558
556
2,451
7,354
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,688
669
3,812
3,281
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iiGoJambon
Amaterasu
12
4 / 1 / 1
7,158
716
8,431
11,562
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Cupid
 
Cupid
0
2
0
0
L
Nemesis
BmHuman
Nemesis
2
2
0
1
W
Ne Zha
4
2
3
2.75
W
1
1
1
1.5
W
1
0
1
1.5
L
Cerberus
Vizard350
Cerberus
0
4
1
0.13
L
Cupid
Xodeias
Cupid
3
0
1
3.5
L
1
1
2
2
W
Amaterasu
iiGoJambon
Amaterasu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
24,909
39,658
Taken
38,386
17,283
Mitigated
17,875
14,894
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,286
46
216
1,298
5,702
2,196
0
2,259
3,443
45,400
157
W
Cupid
 
Cupid
4,227
2,553
56
3,506
7,999
2,573
225
0
7,831
0
39,087
L
Nemesis
BmHuman
Nemesis
4,250
1,523
0
971
8,413
2,817
0
1,728
6,685
0
35,844
W
Ne Zha
5,988
1,921
0
1,146
8,190
3,159
0
86
7,968
0
46,475
W
2,451
536
0
707
7,354
5,141
0
358
6,617
12,493
0
W
3,812
388
0
500
3,281
1,042
0
633
2,568
67,474
0
L
Cerberus
Vizard350
Cerberus
4,568
758
0
5,754
12,751
6,510
0
0
12,751
41,711
0
L
Cupid
Xodeias
Cupid
6,963
3,546
26
4,211
7,089
2,359
207
823
6,266
0
48,692
L
3,092
679
0
2,418
5,703
3,401
0
1,453
4,250
0
19,318
W
Amaterasu
iiGoJambon
Amaterasu
8,431
3,754
0
5,424
11,562
5,960
0
4,568
6,994
0
51,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
31,416
386
Minions Killed
357
0
Camps Cleared
0
991,795
Distance Traveled
1,098,638
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,593
559
87
9
0
193,873
0
W
Cupid
5,535
554
69
7
0
204,072
0
L
Nemesis
6,377
638
72
7
0
256,892
0
W
Ne Zha
6,477
648
64
6
0
237,800
0
W
Ymir
5,558
556
15
2
0
220,252
0
W
Janus
6,688
669
120
12
0
242,953
4
L
Cerberus
6,018
602
118
12
0
158,221
2
L
Cupid
6,412
641
71
7
0
186,980
2
L
Thor
5,197
520
38
4
0
195,829
0
W
Amaterasu
7,158
716
89
9
0
193,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role