Player Matchup

Ix Chel
Ix Chel
Mitjow
Ix Chel
Level 145
God Stats
2W - 0L
1,476 SR
Queue Stats
36W - 51L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Vodka007001
Ne Zha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 137L
1,465 Elo+
Solo
Artemis
Artemis
deusOor
Artemis
Level 29
God Stats
14W - 6L
1,632 SR
Queue Stats
135W - 59L
1,622 Elo+
Party 2
Discordia
Discordia
exsapiravit
Discordia
Level 148
God Stats
9W - 4L
1,842 SR
Queue Stats
203W - 205L
1,471 Elo+
Solo
Maui
Maui
gagafreire
Maui
Level 56
God Stats
8W - 2L
1,780 SR
Queue Stats
190W - 95L
1,604 Elo+
Party 2
Team Averages
Level 92
1,646 SR
1,524 Elo+

VS

Team Averages
Level 95
1,562 SR
1,465 Elo+
Cerberus
Cerberus
 
Cerberus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AlvinoXD37
Loki
Level 125
God Stats
28W - 20L
1,624 SR
Queue Stats
161W - 161L
1,495 Elo+
Solo
King Arthur
King Arthur
Kotohana
King Arthur
Level 27
God Stats
1W - 2L
1,458 SR
Queue Stats
85W - 116L
1,374 Elo+
Party 1
Yu Huang
Yu Huang
SuperMario9999
Yu Huang
Level 84
God Stats
1W - 8L
1,500 SR
Queue Stats
59W - 75L
1,476 Elo+
Solo
Tiamat
Tiamat
Vinijk
Tiamat
Level 157
God Stats
2W - 2L
1,730 SR
Queue Stats
149W - 157L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Mitjow
Ix Chel
12
4 / 1 / 9
6,471
1,294
6,690
4,340
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
11
0 / 0 / 10
6,190
1,238
4,074
2,322
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
deusOor
Artemis
12
11 / 0 / 4
8,396
1,679
8,998
4,266
2,106
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
exsapiravit
Discordia
12
2 / 0 / 11
6,882
1,376
8,517
3,608
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 17
7,057
1,411
4,550
6,311
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

411

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 0
5,815
1,163
3,061
11,684
7,523
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 0
5,120
1,024
823
1,115
288
Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kotohana
King Arthur
10
0 / 6 / 1
5,565
1,113
4,875
12,087
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
10
0 / 2 / 0
5,516
1,103
5,659
4,152
1,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Vinijk
Tiamat
11
0 / 5 / 1
5,716
1,143
5,119
8,000
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
17
Kills
1
1
Deaths
17
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
L
0
1
0
0
L
King Arthur
Kotohana
King Arthur
0
6
1
0.08
W
Ix Chel
Mitjow
Ix Chel
4
1
9
8.5
L
Yu Huang
0
2
0
0
L
Tiamat
Vinijk
Tiamat
0
5
1
0.1
W
Ne Zha
0
0
10
5
W
Artemis
deusOor
Artemis
11
0
4
13
W
Discordia
exsapiravit
Discordia
2
0
11
7.5
W
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,829
Damage
19,537
20,847
Taken
37,038
11,394
Mitigated
21,671
3,004
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,061
122
0
800
11,684
7,523
0
5,541
6,143
6,712
0
L
823
372
0
0
1,115
288
0
91
1,024
0
2,398
L
King Arthur
Kotohana
King Arthur
4,875
794
0
0
12,087
7,510
0
7,306
4,781
0
11,646
W
Ix Chel
Mitjow
Ix Chel
6,690
1,563
830
450
4,340
1,682
0
3,195
1,145
15,412
0
L
Yu Huang
5,659
148
0
0
4,152
1,614
0
2,002
2,150
17,947
0
L
Tiamat
Vinijk
Tiamat
5,119
236
0
486
8,000
4,736
0
4,817
3,183
15,497
0
W
Ne Zha
4,074
1,437
0
78
2,322
960
0
1,115
1,207
0
14,541
W
Artemis
deusOor
Artemis
8,998
5,731
0
0
4,266
2,106
0
2,343
1,923
0
14,016
W
Discordia
exsapiravit
Discordia
8,517
224
0
0
3,608
1,569
0
2,608
1,000
20,822
0
W
4,550
1,746
0
1,646
6,311
5,077
0
4,578
1,733
10,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
27,732
92
Minions Killed
75
7
Camps Cleared
3
530,795
Distance Traveled
400,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,815
1,163
16
3
1
97,661
0
L
Loki
5,120
1,024
2
0
1
24,545
0
L
King Arthur
5,565
1,113
14
3
1
88,916
0
W
Ix Chel
6,471
1,294
27
5
1
96,903
0
L
Yu Huang
5,516
1,103
17
3
0
95,662
0
L
Tiamat
5,716
1,143
26
5
0
93,472
0
W
Ne Zha
6,190
1,238
11
2
4
117,530
0
W
Artemis
8,396
1,679
15
3
1
100,102
0
W
Discordia
6,882
1,376
22
4
1
109,945
0
W
Maui
7,057
1,411
17
3
0
106,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role