Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bigshootss47
Horus
Level 55
God Stats
1W - 4L
1,147 SR
Queue Stats
69W - 97L
1,390 Elo+
Solo
Nox
Nox
King Cloud 09
Nox
Level 122
God Stats
1W - 3L
1,524 SR
Queue Stats
84W - 81L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Tii Lunch
Hou Yi
Level 51
God Stats
0W - 2L
1,302 SR
Queue Stats
251W - 285L
1,439 Elo+
Solo
Hades
Hades
hitchou750
Hades
Level 49
God Stats
8W - 14L
1,356 SR
Queue Stats
212W - 268L
1,360 Elo+
Solo
Team Averages
Level 80
1,366 SR
1,425 Elo+

VS

Team Averages
Level 112
1,354 SR
1,457 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DeltaDetachment
Awilix
Level 120
God Stats
1W - 1L
1,037 SR
Queue Stats
34W - 34L
1,445 Elo+
Solo
Medusa
Medusa
KingDruid
Medusa
Level 109
God Stats
2W - 2L
1,241 SR
Queue Stats
61W - 65L
1,461 Elo+
Solo
Maui
Maui
flexamis
Maui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 242L
1,472 Elo+
Solo
Ra
Ra
vSSniperv
Ra
Level 63
God Stats
4W - 1L
1,492 SR
Queue Stats
136W - 161L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 4 / 5
7,438
826
9,261
10,734
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
6,620
736
3,893
10,775
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 2
6,338
704
4,029
6,685
3,440
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
Tii Lunch
Hou Yi
12
2 / 5 / 5
7,056
784
9,856
9,271
3,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
1 / 3 / 3
5,960
662
5,630
5,746
2,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 3 / 11
8,064
896
4,911
12,266
11,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 6
8,362
929
7,539
6,816
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
KingDruid
Medusa
14
7 / 1 / 8
8,607
956
12,511
7,123
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maui
14
2 / 2 / 15
8,463
940
4,207
9,154
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 1 / 13
8,344
927
8,406
7,240
3,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
7
Kills
19
19
Deaths
7
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
5
1.13
W
Athena
 
Athena
3
3
11
2.83
L
1
4
3
0.63
W
6
0
6
9
L
1
3
2
0.67
W
Medusa
KingDruid
Medusa
7
1
8
11
L
Hou Yi
Tii Lunch
Hou Yi
2
5
5
0.9
W
Maui
2
2
15
4.75
L
Hades
1
3
3
0.83
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
37,574
43,211
Taken
42,599
29,230
Mitigated
30,471
10,296
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,261
1,503
858
1,886
10,734
10,879
0
5,280
5,357
19,138
0
W
Athena
 
Athena
4,911
1,041
1,278
1,887
12,266
11,179
734
4,690
7,021
9,655
0
L
3,893
1,409
646
2,345
10,775
8,661
0
4,090
6,523
0
9,433
W
7,539
2,140
268
561
6,816
3,326
1,296
3,238
3,258
0
9,860
L
4,029
843
275
482
6,685
3,440
0
3,052
3,633
7,821
0
W
Medusa
KingDruid
Medusa
12,511
3,488
1,114
1,369
7,123
3,624
2,379
3,619
3,295
0
22,860
L
Hou Yi
Tii Lunch
Hou Yi
9,856
6,347
411
930
9,271
3,760
0
3,050
6,221
0
17,391
W
Maui
4,207
767
1,125
1,118
9,154
8,356
785
3,093
5,804
6,922
0
L
Hades
5,630
234
1,577
886
5,746
2,490
0
1,793
3,953
7,853
0
W
8,406
930
6,956
3,087
7,240
3,986
1,942
3,331
3,736
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
41,840
58
Minions Killed
94
0
Camps Cleared
0
714,884
Distance Traveled
916,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,438
826
15
2
0
151,709
0
W
Athena
8,064
896
1
0
0
155,508
0
L
Horus
6,620
736
6
1
0
151,604
0
W
Awilix
8,362
929
4
0
0
209,284
0
L
Nox
6,338
704
12
1
0
161,699
0
W
Medusa
8,607
956
19
2
0
190,341
0
L
Hou Yi
7,056
784
19
2
0
128,188
0
W
Maui
8,463
940
5
1
0
169,567
0
L
Hades
5,960
662
6
1
0
121,684
0
W
Ra
8,344
927
65
7
0
191,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role