Player Matchup

Hades
Hades
Combatfork
Hades
Level 92
God Stats
21W - 8L
1,751 SR
Queue Stats
60W - 45L
1,667 Elo+
Solo
Sun Wukong
Sun Wukong
DreamzKita
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,499 Elo+
Solo
Hel
Hel
PapiAintNoSNITCH
Hel
Level 106
God Stats
6W - 5L
1,331 SR
Queue Stats
284W - 284L
1,491 Elo+
Solo
Artemis
Artemis
PlayerSB
Artemis
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 94L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
guillermom97
Morgan Le Fay
Level 129
God Stats
12W - 4L
1,725 SR
Queue Stats
46W - 35L
1,599 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,550 Elo+

VS

Team Averages
Level 120
1,393 SR
1,442 Elo+
Discordia
Discordia
 
Discordia
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BKNYNJ
Danzaburou
Level 157
God Stats
168W - 192L
1,481 SR
Queue Stats
1,835W - 1,905L
1,459 Elo+
Solo
Ymir
Ymir
ClawedElephant1
Ymir
Level 63
God Stats
0W - 1L
1,271 SR
Queue Stats
17W - 25L
1,409 Elo+
Solo
Arachne
Arachne
kyomakiz
Arachne
Level 87
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
中共中央总书记
Sun Wukong
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 1 / 3
6,898
1,150
5,856
9,245
6,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DreamzKita
Sun Wukong
12
0 / 0 / 3
6,393
1,066
2,439
2,892
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 4
6,913
1,152
3,086
2,679
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
PlayerSB
Artemis
12
0 / 0 / 2
6,624
1,104
6,174
4,299
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
guillermom97
Morgan Le Fay
12
4 / 0 / 1
7,848
1,308
7,820
4,974
2,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

375

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 1
6,657
1,110
10,830
4,394
2,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
BKNYNJ
Danzaburou
11
1 / 1 / 0
7,107
1,185
3,930
5,402
4,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 1
7,285
1,214
2,152
7,747
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
kyomakiz
Arachne
11
0 / 1 / 0
5,958
993
30
2,416
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,372
1,062
5,170
9,164
8,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
5
Kills
1
1
Deaths
5
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
1
0.5
L
Danzaburou
BKNYNJ
Danzaburou
1
1
0
1
L
0
0
1
0.5
W
Hades
1
1
3
2.5
W
Sun Wukong
DreamzKita
Sun Wukong
0
0
3
1.5
W
0
0
4
2
W
Artemis
PlayerSB
Artemis
0
0
2
1
W
Morgan Le Fay
guillermom97
Morgan Le Fay
4
0
1
4.5
L
Arachne
kyomakiz
Arachne
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
22,112
24,089
Taken
29,123
13,931
Mitigated
23,881
10,175
Healing
3,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,830
506
0
684
4,394
2,391
0
1,779
2,615
32,009
0
L
Danzaburou
BKNYNJ
Danzaburou
3,930
1,045
476
779
5,402
4,179
0
2,552
2,850
0
24,716
L
2,152
38
0
1,335
7,747
7,395
0
5,097
2,650
5,682
0
W
Hades
5,856
1,253
285
1,560
9,245
6,813
0
4,887
4,358
14,918
0
W
Sun Wukong
DreamzKita
Sun Wukong
2,439
540
0
587
2,892
1,716
0
1,284
1,608
0
3,543
W
3,086
342
4,158
2,309
2,679
1,296
0
1,282
1,397
17,123
0
W
Artemis
PlayerSB
Artemis
6,174
2,019
0
917
4,299
1,817
0
2,345
1,954
0
14,783
W
Morgan Le Fay
guillermom97
Morgan Le Fay
7,820
698
0
359
4,974
2,289
0
3,184
1,790
30,760
0
L
Arachne
kyomakiz
Arachne
30
30
0
0
2,416
1,152
0
627
1,789
0
1,142
L
5,170
403
0
377
9,164
8,764
0
6,707
2,457
0
6,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
33,379
139
Minions Killed
108
6
Camps Cleared
3
630,984
Distance Traveled
504,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,657
1,110
39
7
1
120,729
0
L
Danzaburou
7,107
1,185
50
8
0
106,500
0
L
Ymir
7,285
1,214
10
2
1
113,513
0
W
Hades
6,898
1,150
23
4
1
111,043
0
W
Sun Wukong
6,393
1,066
8
1
1
117,626
0
W
Hel
6,913
1,152
39
7
0
130,609
0
W
Artemis
6,624
1,104
22
4
0
130,318
0
W
Morgan Le Fay
7,848
1,308
47
8
4
141,388
0
L
Arachne
5,958
993
4
1
0
29,711
0
L
Sun Wukong
6,372
1,062
5
1
1
134,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role