Player Matchup

Odin
Odin
DIRTYHOBO420
Odin
Level 116
God Stats
11W - 9L
1,510 SR
Queue Stats
407W - 393L
1,406 Elo+
Solo
Thor
Thor
IssaB0T
Thor
Level 49
God Stats
6W - 6L
1,489 SR
Queue Stats
95W - 100L
1,452 Elo+
Solo
Izanami
Izanami
Koloss420
Izanami
Level 105
God Stats
16W - 13L
1,588 SR
Queue Stats
106W - 102L
1,484 Elo+
Solo
Janus
Janus
MRLegoshi15
Janus
Level 128
God Stats
8W - 7L
1,509 SR
Queue Stats
685W - 648L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
loud_corner1
Baron Samedi
Level 87
God Stats
16W - 11L
1,778 SR
Queue Stats
433W - 418L
1,541 Elo+
Solo
Team Averages
Level 97
1,575 SR
1,463 Elo+

VS

Team Averages
Level 103
1,529 SR
1,444 Elo+
Sylvanus
Sylvanus
TennoLadd
Sylvanus
Level 105
God Stats
7W - 3L
1,821 SR
Queue Stats
121W - 99L
1,508 Elo+
Solo
Artemis
Artemis
ffthewall
Artemis
Level 134
God Stats
2W - 1L
1,658 SR
Queue Stats
75W - 75L
1,471 Elo+
Solo
Pele
Pele
llNotHimII
Pele
Level 117
God Stats
2W - 1L
1,347 SR
Queue Stats
111W - 95L
1,488 Elo+
Solo
Arachne
Arachne
nagatrax
Arachne
Level 110
God Stats
16W - 7L
1,674 SR
Queue Stats
54W - 49L
1,446 Elo+
Solo
Persephone
Persephone
nanatzunotaisai
Persephone
Level 49
God Stats
2W - 5L
1,142 SR
Queue Stats
96W - 133L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,405
582
6,729
8,940
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
IssaB0T
Thor
9
2 / 2 / 3
5,541
504
4,383
9,065
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Izanami
Koloss420
Izanami
9
0 / 2 / 1
5,129
466
4,117
7,521
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 2
6,677
607
8,096
4,838
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
loud_corner1
Baron Samedi
10
2 / 4 / 4
5,733
521
4,464
8,473
5,334
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TennoLadd
Sylvanus
8
1 / 1 / 8
6,076
552
4,515
10,394
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ffthewall
Artemis
10
4 / 3 / 3
6,655
605
7,296
8,114
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 1
7,599
691
4,905
10,415
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
nagatrax
Arachne
12
4 / 2 / 5
6,940
631
6,510
10,136
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
nanatzunotaisai
Persephone
10
1 / 2 / 3
5,745
522
1,940
4,836
1,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
13
13
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Thor
IssaB0T
Thor
2
2
3
1.75
L
Izanami
Koloss420
Izanami
0
2
1
0.25
L
3
2
2
2
W
Sylvanus
TennoLadd
Sylvanus
1
1
8
5
W
Artemis
ffthewall
Artemis
4
3
3
1.83
W
3
1
1
3.5
L
Baron Samedi
loud_corner1
Baron Samedi
2
4
4
1
W
Arachne
nagatrax
Arachne
4
2
5
3.25
W
Persephone
nanatzunotaisai
Persephone
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
25,166
38,837
Taken
43,895
17,601
Mitigated
22,190
8,917
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,729
1,434
0
1,872
8,940
4,481
0
0
8,940
0
49,596
L
Thor
IssaB0T
Thor
4,383
1,458
0
710
9,065
3,146
0
1,099
7,966
0
37,235
L
Izanami
Koloss420
Izanami
4,117
2,988
0
2,151
7,521
2,723
0
2,206
5,315
0
33,303
L
8,096
249
0
1,056
4,838
1,917
0
1,048
3,790
49,865
0
W
Sylvanus
TennoLadd
Sylvanus
4,515
1,121
605
3,344
10,394
7,585
9
3,957
6,339
19,005
0
W
Artemis
ffthewall
Artemis
7,296
3,636
0
1,687
8,114
2,911
1,429
1,912
6,156
0
37,859
W
4,905
1,248
0
4,767
10,415
6,162
0
0
10,415
0
63,622
L
Baron Samedi
loud_corner1
Baron Samedi
4,464
586
554
2,574
8,473
5,334
384
2,102
6,371
24,935
0
W
Arachne
nagatrax
Arachne
6,510
4,195
0
2,910
10,136
3,918
0
3,949
6,043
0
48,948
W
Persephone
nanatzunotaisai
Persephone
1,940
219
0
487
4,836
1,614
245
2,270
2,382
30,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
33,015
324
Minions Killed
302
0
Camps Cleared
0
1,047,009
Distance Traveled
1,045,192
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,405
582
94
9
0
213,847
2
L
Thor
5,541
504
51
5
0
234,053
0
L
Izanami
5,129
466
57
5
0
188,788
0
L
Janus
6,677
607
83
8
0
210,671
0
W
Sylvanus
6,076
552
18
2
0
195,424
2
W
Artemis
6,655
605
63
6
0
186,535
0
W
Pele
7,599
691
109
10
0
192,028
0
L
Baron Samedi
5,733
521
39
4
0
199,650
0
W
Arachne
6,940
631
70
6
0
257,300
0
W
Persephone
5,745
522
42
4
0
213,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role