Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Stoppus12
Set
Level 83
God Stats
5W - 6L
1,446 SR
Queue Stats
143W - 120L
1,521 Elo+
Party 1
Zeus
Zeus
Valkyrk
Zeus
Level 129
God Stats
1W - 1L
1,835 SR
Queue Stats
177W - 153L
1,499 Elo+
Party 1
Artemis
Artemis
xGAMER RAIOx
Artemis
Level 158
God Stats
11W - 10L
1,527 SR
Queue Stats
191W - 199L
1,475 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,499 Elo+

VS

Team Averages
Level 130
1,544 SR
1,516 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Drtavo
Hachiman
Level 127
God Stats
19W - 15L
1,636 SR
Queue Stats
178W - 168L
1,510 Elo+
Solo
Janus
Janus
ProFenixBR
Janus
Level 66
God Stats
8W - 7L
1,552 SR
Queue Stats
59W - 52L
1,521 Elo+
Solo
Nu Wa
Nu Wa
TheAngel35
Nu Wa
Level 155
God Stats
1W - 2L
1,531 SR
Queue Stats
229W - 215L
1,545 Elo+
Solo
Jormungandr
Jormungandr
ermeguilhan
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 150L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
6 / 1 / 7
6,585
599
7,340
7,641
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
 
Odin
12
1 / 1 / 3
6,575
598
4,261
8,490
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 1 / 5
6,788
617
5,157
9,816
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Valkyrk
Zeus
12
6 / 1 / 4
7,429
675
6,920
5,415
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
xGAMER RAIOx
Artemis
10
2 / 0 / 3
6,242
567
5,993
6,754
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 3 / 2
6,146
559
5,912
8,528
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
Drtavo
Hachiman
10
1 / 3 / 0
6,120
556
4,229
7,829
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
10
2 / 4 / 0
5,790
526
4,575
7,647
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 4 / 0
6,522
593
5,008
7,147
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ermeguilhan
Jormungandr
8
0 / 6 / 2
4,782
435
3,197
10,628
8,440
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
7
9.5
W
Odin
 
Odin
1
1
3
2.5
L
Ravana
 
Ravana
0
3
2
0.33
L
Hachiman
Drtavo
Hachiman
1
3
0
0.33
L
Janus
2
4
0
0.5
W
5
1
5
7.5
L
Nu Wa
1
4
0
0.25
W
Zeus
Valkyrk
Zeus
6
1
4
8
L
Jormungandr
ermeguilhan
Jormungandr
0
6
2
0.17
W
Artemis
xGAMER RAIOx
Artemis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,671
Damage
22,921
38,116
Taken
41,779
18,245
Mitigated
23,109
16,323
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,340
1,293
4,125
4,441
7,641
3,008
116
4,470
3,171
32,442
0
W
Odin
 
Odin
4,261
920
0
3,282
8,490
6,562
0
635
7,855
0
47,846
L
Ravana
 
Ravana
5,912
1,577
0
901
8,528
7,508
0
88
8,031
1,788
40,323
L
Hachiman
Drtavo
Hachiman
4,229
2,600
0
3,468
7,829
2,478
0
1,504
6,325
0
45,717
L
Janus
4,575
344
0
2,355
7,647
2,355
0
2,597
4,869
32,804
0
W
5,157
2,525
0
1,284
9,816
4,043
0
2,411
7,405
0
51,757
L
Nu Wa
5,008
1,276
0
1,581
7,147
2,328
0
3,885
3,017
55,598
0
W
Zeus
Valkyrk
Zeus
6,920
1,164
0
1,250
5,415
2,055
0
3,678
1,737
54,632
0
L
Jormungandr
ermeguilhan
Jormungandr
3,197
742
118
919
10,628
8,440
0
5,766
4,784
15,166
0
W
Artemis
xGAMER RAIOx
Artemis
5,993
2,594
0
1,941
6,754
2,577
0
2,020
4,734
0
40,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
29,360
397
Minions Killed
344
0
Camps Cleared
0
1,102,759
Distance Traveled
1,049,896
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,585
599
42
4
0
209,229
0
W
Odin
6,575
598
86
8
0
199,277
2
L
Ravana
6,146
559
72
7
0
197,824
4
L
Hachiman
6,120
556
92
8
0
194,210
2
L
Janus
5,790
526
60
5
0
223,528
3
W
Set
6,788
617
71
6
0
266,009
0
L
Nu Wa
6,522
593
100
9
0
217,772
0
W
Zeus
7,429
675
120
11
0
225,013
0
L
Jormungandr
4,782
435
20
2
0
216,562
2
W
Artemis
6,242
567
78
7
0
203,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role