Player Matchup

The Morrigan
The Morrigan
Flop is big
The Morrigan
Level 125
God Stats
0W - 1L
1,756 SR
Queue Stats
307W - 294L
1,526 Elo+
Party 2
Sol
Sol
Roko99789
Sol
Level 65
God Stats
5W - 4L
1,645 SR
Queue Stats
78W - 64L
1,496 Elo+
Solo
Surtr
Surtr
SmgAcey007
Surtr
Level 127
God Stats
28W - 25L
1,543 SR
Queue Stats
308W - 294L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
blokbeton2007
Sun Wukong
Level 45
God Stats
2W - 3L
1,439 SR
Queue Stats
113W - 97L
1,480 Elo+
Solo
Arachne
Arachne
seghenbadaman3
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,463 Elo+
Solo
Team Averages
Level 94
1,577 SR
1,498 Elo+

VS

Team Averages
Level 122
1,488 SR
1,478 Elo+
Jing Wei
Jing Wei
Latch1998
Jing Wei
Level 143
God Stats
2W - 1L
1,336 SR
Queue Stats
132W - 107L
1,524 Elo+
Party 3
Loki
Loki
Slushman
Loki
Level 115
God Stats
5W - 3L
1,588 SR
Queue Stats
58W - 56L
1,476 Elo+
Party 1
Janus
Janus
mast13
Janus
Level 127
God Stats
8W - 5L
1,559 SR
Queue Stats
66W - 69L
1,435 Elo+
Party 1
Mulan
Mulan
tymiii
Mulan
Level 137
God Stats
4W - 3L
1,590 SR
Queue Stats
69W - 68L
1,445 Elo+
Party 1
Achilles
Achilles
zacsmellyparrot
Achilles
Level 89
God Stats
6W - 5L
1,365 SR
Queue Stats
131W - 122L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Flop is big
The Morrigan
12
2 / 4 / 0
7,793
520
5,410
7,889
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 2
8,556
570
12,897
10,100
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
15
4 / 4 / 0
9,205
614
13,866
17,128
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
blokbeton2007
Sun Wukong
11
1 / 1 / 2
7,642
509
6,366
15,171
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 4 / 2
7,199
480
4,192
16,889
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Latch1998
Jing Wei
13
0 / 2 / 2
7,942
529
7,935
12,368
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
6 / 2 / 6
9,540
636
10,103
11,127
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
mast13
Janus
14
2 / 0 / 6
8,941
596
10,802
6,426
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
tymiii
Mulan
15
2 / 4 / 2
9,086
606
10,815
17,492
12,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
14
5 / 0 / 5
7,901
527
9,839
12,933
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
15
15
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Flop is big
The Morrigan
2
4
0
0.5
W
Jing Wei
Latch1998
Jing Wei
0
2
2
0.5
L
1
2
2
1
W
Loki
6
2
6
4.5
L
Surtr
4
4
0
1
L
Sun Wukong
blokbeton2007
Sun Wukong
1
1
2
2
W
Janus
mast13
Janus
2
0
6
5
L
0
4
2
0.25
W
Mulan
tymiii
Mulan
2
4
2
0.75
W
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
49,494
67,177
Taken
60,346
40,587
Mitigated
39,251
17,303
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Flop is big
The Morrigan
5,410
923
0
1,125
7,889
3,026
0
2,069
5,427
56,373
1,353
W
Jing Wei
Latch1998
Jing Wei
7,935
6,350
0
2,882
12,368
4,794
1,007
7,862
4,506
0
66,720
L
12,897
5,734
0
3,549
10,100
3,804
1,143
353
9,508
82,817
9,317
W
Loki
10,103
2,589
0
5,380
11,127
4,890
0
2,432
8,646
0
79,344
L
Surtr
13,866
6,915
0
3,923
17,128
16,309
0
342
16,668
3,624
76,408
L
Sun Wukong
blokbeton2007
Sun Wukong
6,366
1,133
0
4,511
15,171
10,981
52
3,620
10,727
0
24,405
W
Janus
mast13
Janus
10,802
493
0
1,240
6,426
2,500
0
1,823
4,509
74,357
0
L
4,192
2,230
0
4,195
16,889
6,467
0
3,672
12,891
0
52,396
W
Mulan
tymiii
Mulan
10,815
2,681
0
8,923
17,492
12,930
625
1,699
14,857
0
78,493
W
Achilles
9,839
809
0
4,215
12,933
14,137
238
4,679
8,202
0
31,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
43,410
484
Minions Killed
552
0
Camps Cleared
0
1,600,923
Distance Traveled
1,703,626
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,793
520
123
8
0
314,846
1
W
Jing Wei
7,942
529
111
7
0
332,871
2
L
Sol
8,556
570
151
10
0
314,381
2
W
Loki
9,540
636
121
8
0
368,821
0
L
Surtr
9,205
614
123
8
0
292,122
3
L
Sun Wukong
7,642
509
16
1
0
339,066
4
W
Janus
8,941
596
140
9
0
336,675
2
L
Arachne
7,199
480
71
5
0
340,508
0
W
Mulan
9,086
606
148
10
0
312,587
0
W
Achilles
7,901
527
32
2
0
352,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role