Player Matchup

Gilgamesh
Gilgamesh
ACE_Villin
Gilgamesh
Level 109
God Stats
12W - 7L
1,638 SR
Queue Stats
437W - 426L
1,435 Elo+
Solo
Geb
Geb
Gulsoh
Geb
Level 125
God Stats
1W - 0L
1,661 SR
Queue Stats
26W - 20L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JellywithIQ
Morgan Le Fay
Level 88
God Stats
11W - 7L
1,569 SR
Queue Stats
145W - 139L
1,507 Elo+
Solo
Surtr
Surtr
MaKe_Me_LeGaL666
Surtr
Level 113
God Stats
11W - 8L
1,570 SR
Queue Stats
206W - 194L
1,458 Elo+
Solo
Danzaburou
Danzaburou
sesamebuddy
Danzaburou
Level 66
God Stats
1W - 0L
1,612 SR
Queue Stats
83W - 92L
1,499 Elo+
Solo
Team Averages
Level 100
1,610 SR
1,485 Elo+

VS

Team Averages
Level 108
1,445 SR
1,405 Elo+
Hachiman
Hachiman
IslandThundaa
Hachiman
Level 38
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Hercules
Hercules
NdlessScrump
Hercules
Level 126
God Stats
14W - 23L
1,415 SR
Queue Stats
35W - 53L
1,417 Elo+
Party 1
Bakasura
Bakasura
ScrumpNGrits
Bakasura
Level 119
God Stats
3W - 5L
1,482 SR
Queue Stats
41W - 48L
1,479 Elo+
Party 1
Ganesha
Ganesha
mccreemy sauce
Ganesha
Level 126
God Stats
2W - 4L
1,511 SR
Queue Stats
102W - 121L
1,453 Elo+
Party 1
Freya
Freya
oLuzifer
Freya
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACE_Villin
Gilgamesh
12
4 / 1 / 3
7,335
611
5,251
12,370
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Gulsoh
Geb
9
2 / 0 / 7
6,213
518
7,182
9,576
8,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
JellywithIQ
Morgan Le Fay
10
2 / 3 / 2
6,667
556
8,908
7,526
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 0
8,067
672
9,247
9,986
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
sesamebuddy
Danzaburou
13
7 / 0 / 3
8,824
735
9,371
8,030
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IslandThundaa
Hachiman
8
0 / 6 / 0
5,027
419
1,970
8,020
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
NdlessScrump
Hercules
11
1 / 2 / 0
5,944
495
4,613
13,094
14,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
ScrumpNGrits
Bakasura
11
2 / 2 / 0
6,262
522
7,269
12,971
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 3
5,767
481
3,249
11,843
7,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
oLuzifer
Freya
9
1 / 3 / 2
5,709
476
5,538
9,817
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
4
5
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACE_Villin
Gilgamesh
4
1
3
5.5
W
Geb
Gulsoh
Geb
2
0
7
5.5
L
Hachiman
IslandThundaa
Hachiman
0
6
0
0
W
Morgan Le Fay
JellywithIQ
Morgan Le Fay
2
3
2
1
W
2
1
0
2
L
Hercules
NdlessScrump
Hercules
1
2
0
0.5
L
Bakasura
ScrumpNGrits
Bakasura
2
2
0
1
L
0
5
3
0.3
L
Freya
oLuzifer
Freya
1
3
2
0.67
W
Danzaburou
sesamebuddy
Danzaburou
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
22,639
47,488
Taken
55,745
30,370
Mitigated
32,347
15,262
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACE_Villin
Gilgamesh
5,251
1,948
0
2,693
12,370
7,102
0
2,782
8,753
0
56,546
W
Geb
Gulsoh
Geb
7,182
1,070
402
1,772
9,576
8,144
0
2,321
7,095
25,548
0
L
Hachiman
IslandThundaa
Hachiman
1,970
1,336
0
280
8,020
2,009
38
601
7,300
0
20,764
W
Morgan Le Fay
JellywithIQ
Morgan Le Fay
8,908
555
0
1,035
7,526
3,153
452
3,275
4,160
42,286
0
W
9,247
3,745
0
6,156
9,986
8,632
252
282
9,704
2,011
54,484
L
Hercules
NdlessScrump
Hercules
4,613
1,775
0
2,715
13,094
14,013
0
953
11,248
1,155
44,797
L
Bakasura
ScrumpNGrits
Bakasura
7,269
4,452
0
2,973
12,971
4,981
0
2,322
10,487
0
41,875
L
3,249
440
0
1,444
11,843
7,873
0
6,707
4,590
10,108
0
L
Freya
oLuzifer
Freya
5,538
1,999
0
2,369
9,817
3,471
0
5,470
4,184
32,751
1,194
W
Danzaburou
sesamebuddy
Danzaburou
9,371
5,430
0
3,204
8,030
3,339
1,337
389
7,098
0
61,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
28,709
369
Minions Killed
275
0
Camps Cleared
0
1,206,421
Distance Traveled
1,229,941
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,335
611
88
7
0
263,424
0
W
Geb
6,213
518
21
2
0
257,986
1
L
Hachiman
5,027
419
41
3
0
227,466
0
W
Morgan Le Fay
6,667
556
69
6
0
213,109
0
W
Surtr
8,067
672
95
8
0
253,761
0
L
Hercules
5,944
495
84
7
0
244,694
0
L
Bakasura
6,262
522
80
7
0
303,867
4
L
Ganesha
5,767
481
1
0
0
239,184
2
L
Freya
5,709
476
69
6
0
214,730
1
W
Danzaburou
8,824
735
96
8
0
218,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role