Player Matchup

Nox
Nox
Abibutters
Nox
Level 110
God Stats
5W - 4L
1,655 SR
Queue Stats
173W - 161L
1,544 Elo+
Solo
Janus
Janus
CLeVerKloGs_3
Janus
Level 90
God Stats
9W - 6L
1,425 SR
Queue Stats
222W - 229L
1,440 Elo+
Solo
Cerberus
Cerberus
Fruitblazer
Cerberus
Level 193
God Stats
22W - 12L
1,584 SR
Queue Stats
1,507W - 1,490L
1,456 Elo+
Solo
Heimdallr
Heimdallr
cozdawg
Heimdallr
Level 88
God Stats
1W - 2L
1,454 SR
Queue Stats
60W - 54L
1,524 Elo+
Solo
Ymir
Ymir
poetadark1
Ymir
Level 146
God Stats
5W - 3L
1,493 SR
Queue Stats
328W - 286L
1,581 Elo+
Solo
Team Averages
Level 125
1,522 SR
1,509 Elo+

VS

Team Averages
Level 142
1,485 SR
1,479 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Shade Wolf XIII
Khepri
Level 155
God Stats
0W - 1L
1,483 SR
Queue Stats
21W - 22L
1,472 Elo+
Party 1
Tyr
Tyr
Sheeptoaster
Tyr
Level 127
God Stats
1W - 4L
1,407 SR
Queue Stats
157W - 144L
1,524 Elo+
Solo
Vulcan
Vulcan
TheGingerMessiah
Vulcan
Level 149
God Stats
0W - 1L
1,537 SR
Queue Stats
6W - 9L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,209
1,026
4,121
4,224
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 5
7,809
976
7,025
4,971
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Fruitblazer
Cerberus
12
0 / 2 / 7
7,184
898
4,652
10,794
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
cozdawg
Heimdallr
13
1 / 2 / 8
7,333
917
8,653
6,716
3,469
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 9
6,911
864
3,791
7,912
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 4 / 1
6,708
839
5,894
9,687
9,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
1
0 / 0 / 0
2,084
261
0
0
0
14
2 / 1 / 5
7,157
895
3,542
6,054
5,203
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 4 / 4
6,544
818
6,292
11,460
10,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 1 / 4
6,725
841
10,505
5,618
2,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
10
Kills
8
9
Deaths
10
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
1
0.38
L
Ganesha
 
Ganesha
0
0
0
0
W
6
0
3
7.5
W
3
2
5
2.75
W
Cerberus
Fruitblazer
Cerberus
0
2
7
1.75
L
2
1
5
4.5
L
2
4
4
1
L
3
1
4
5
W
Heimdallr
cozdawg
Heimdallr
1
2
8
2.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
26,233
34,617
Taken
32,819
25,242
Mitigated
27,190
15,238
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,894
2,136
499
1,764
9,687
9,163
0
5,301
4,121
0
13,876
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
4,121
789
1,561
1,356
4,224
2,138
243
1,603
2,621
12,344
0
W
7,025
232
904
735
4,971
2,254
340
2,999
1,972
24,881
0
W
Cerberus
Fruitblazer
Cerberus
4,652
297
1,411
4,774
10,794
9,983
202
4,366
6,428
8,487
0
L
3,542
64
443
1,562
6,054
5,203
0
2,930
2,904
7,102
0
L
6,292
264
432
2,150
11,460
10,752
0
6,152
4,921
0
10,196
L
10,505
5,028
1,120
1,518
5,618
2,072
0
4,206
1,284
23,206
0
W
Heimdallr
cozdawg
Heimdallr
8,653
5,283
1,912
1,757
6,716
3,469
316
1,647
5,069
0
16,180
W
3,791
822
570
258
7,912
7,398
254
3,432
4,480
7,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
29,218
118
Minions Killed
57
0
Camps Cleared
0
823,936
Distance Traveled
674,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,708
839
16
2
0
135,378
0
L
Ganesha
2,084
261
0
0
0
0
0
W
Nox
8,209
1,026
18
2
0
172,324
0
W
Janus
7,809
976
47
6
0
168,808
0
W
Cerberus
7,184
898
22
3
0
165,746
0
L
Khepri
7,157
895
9
1
0
169,482
0
L
Tyr
6,544
818
8
1
0
194,838
0
L
Vulcan
6,725
841
24
3
0
174,528
0
W
Heimdallr
7,333
917
18
2
0
165,340
0
W
Ymir
6,911
864
13
2
0
151,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role