Player Matchup

Sun Wukong
Sun Wukong
Elder_Buffalo555
Sun Wukong
Level 48
God Stats
13W - 12L
1,438 SR
Queue Stats
76W - 88L
1,407 Elo+
Party 3
Ix Chel
Ix Chel
Wiz0rds
Ix Chel
Level 90
God Stats
13W - 21L
1,431 SR
Queue Stats
385W - 377L
1,412 Elo+
Party 2
Susano
Susano
Zhulda
Susano
Level 105
God Stats
7W - 6L
1,630 SR
Queue Stats
375W - 368L
1,435 Elo+
Party 2
Sol
Sol
the_elder_god666
Sol
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
37W - 57L
1,366 Elo+
Party 3
Hachiman
Hachiman
zohaw32
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Team Averages
Level 56
1,540 SR
1,424 Elo+

VS

Team Averages
Level 92
1,458 SR
1,436 Elo+
Maman Brigitte
Maman Brigitte
Adri8BM
Maman Brigitte
Level 68
God Stats
74W - 64L
1,543 SR
Queue Stats
275W - 264L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Andronicus_alive
Ix Chel
Level 111
God Stats
3W - 7L
1,256 SR
Queue Stats
26W - 35L
1,452 Elo+
Party 1
Hercules
Hercules
avenido
Hercules
Level 143
God Stats
8W - 13L
1,484 SR
Queue Stats
306W - 312L
1,470 Elo+
Solo
Apollo
Apollo
personal_jesuz
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,372 Elo+
Party 1
Sol
Sol
tutor51
Sol
Level 100
God Stats
123W - 124L
1,505 SR
Queue Stats
313W - 320L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elder_Buffalo555
Sun Wukong
10
1 / 2 / 0
6,329
575
5,340
9,454
6,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Wiz0rds
Ix Chel
9
3 / 4 / 1
5,991
545
8,103
9,363
4,160
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Zhulda
Susano
11
2 / 3 / 2
6,484
589
5,451
9,681
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 0
6,401
582
3,098
8,593
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
zohaw32
Hachiman
6
0 / 4 / 1
4,817
438
1,562
5,584
1,683
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Adri8BM
Maman Brigitte
11
5 / 2 / 6
6,770
615
9,003
7,328
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 7
6,660
605
6,523
9,737
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
avenido
Hercules
11
5 / 0 / 4
6,508
592
3,494
7,395
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 1
5,803
528
1,148
5,442
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
11
1 / 2 / 3
6,780
616
5,081
8,239
2,999
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
16
17
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Adri8BM
Maman Brigitte
5
2
6
4
W
3
0
7
6.5
L
Sun Wukong
Elder_Buffalo555
Sun Wukong
1
2
0
0.5
L
Ix Chel
Wiz0rds
Ix Chel
3
4
1
0.88
L
Susano
Zhulda
Susano
2
3
2
1
W
Hercules
avenido
Hercules
5
0
4
7
W
2
4
1
0.63
L
2
4
0
0.5
W
Sol
1
2
3
1.25
L
Hachiman
zohaw32
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
25,249
42,675
Taken
38,141
19,128
Mitigated
19,420
11,040
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Adri8BM
Maman Brigitte
9,003
642
0
2,530
7,328
2,621
0
1,995
5,333
29,957
72
W
6,523
1,478
1,713
3,920
9,737
7,214
11
3,233
6,504
31,132
0
L
Sun Wukong
Elder_Buffalo555
Sun Wukong
5,340
379
0
2,166
9,454
6,638
0
5,054
4,400
0
38,886
L
Ix Chel
Wiz0rds
Ix Chel
8,103
986
615
3,462
9,363
4,160
350
5,387
3,976
39,462
0
L
Susano
Zhulda
Susano
5,451
1,107
0
2,585
9,681
3,843
0
4,565
5,116
0
35,321
W
Hercules
avenido
Hercules
3,494
683
0
1,912
7,395
4,547
0
1,783
5,612
0
31,810
W
1,148
615
0
0
5,442
2,039
655
3,436
2,006
0
23,600
L
3,098
737
0
1,666
8,593
2,804
976
3,108
5,485
31,715
0
W
Sol
5,081
2,338
0
3,642
8,239
2,999
819
754
7,485
44,277
5,088
L
Hachiman
zohaw32
Hachiman
1,562
1,124
0
546
5,584
1,683
467
2,040
3,544
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,022
Gold Earned
32,521
238
Minions Killed
238
0
Camps Cleared
0
1,033,889
Distance Traveled
1,088,633
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,770
615
39
4
0
244,731
1
W
Ix Chel
6,660
605
45
4
0
217,233
5
L
Sun Wukong
6,329
575
57
5
0
247,374
0
L
Ix Chel
5,991
545
47
4
0
194,958
0
L
Susano
6,484
589
51
5
0
227,791
0
W
Hercules
6,508
592
43
4
0
253,535
4
W
Apollo
5,803
528
38
3
0
190,150
2
L
Sol
6,401
582
57
5
0
207,604
0
W
Sol
6,780
616
73
7
0
182,984
0
L
Hachiman
4,817
438
26
2
0
156,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role