Player Matchup

Awilix
Awilix
Toxic Wx
Awilix
Level 122
God Stats
20W - 12L
1,615 SR
Queue Stats
203W - 177L
1,477 Elo+
Solo
Athena
Athena
Wav3Walker0000
Athena
Level 26
God Stats
1W - 5L
1,181 SR
Queue Stats
40W - 50L
1,294 Elo+
Party 2
Medusa
Medusa
Wrarriouse99
Medusa
Level 16
God Stats
0W - 1L
1,693 SR
Queue Stats
41W - 40L
1,321 Elo+
Party 2
Mulan
Mulan
anani1104
Mulan
Level 23
God Stats
11W - 8L
1,610 SR
Queue Stats
66W - 62L
1,348 Elo+
Party 2
Sol
Sol
g_o_o_p_0_0_0_0
Sol
Level 91
God Stats
28W - 36L
1,441 SR
Queue Stats
467W - 440L
1,400 Elo+
Party 2
Team Averages
Level 56
1,508 SR
1,368 Elo+

VS

Team Averages
Level 79
1,482 SR
1,378 Elo+
Fenrir
Fenrir
LilDrizzy0300
Fenrir
Level 48
God Stats
2W - 0L
1,741 SR
Queue Stats
32W - 36L
1,439 Elo+
Party 3
Chiron
Chiron
Shade Wolf XIII
Chiron
Level 155
God Stats
2W - 4L
1,402 SR
Queue Stats
100W - 112L
1,435 Elo+
Party 1
Vulcan
Vulcan
TheGingerMessiah
Vulcan
Level 149
God Stats
1W - 0L
1,252 SR
Queue Stats
90W - 94L
1,404 Elo+
Party 1
Athena
Athena
kingborutoson
Athena
Level 25
God Stats
3W - 1L
1,290 SR
Queue Stats
21W - 27L
1,356 Elo+
Party 3
Chaac
Chaac
uglydol
Chaac
Level 18
God Stats
3W - 0L
1,727 SR
Queue Stats
15W - 22L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Toxic Wx
Awilix
13
2 / 2 / 1
7,031
586
5,094
9,220
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,634
470
1,906
8,021
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
0 / 4 / 1
5,686
474
6,782
8,826
3,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
anani1104
Mulan
12
2 / 3 / 0
7,118
593
9,456
14,046
9,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 0
6,856
571
5,086
7,986
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,162
514
5,483
14,397
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 0
7,111
593
8,291
9,261
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,573
548
5,295
5,600
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 5
6,200
517
4,021
7,850
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
uglydol
Chaac
12
3 / 2 / 1
7,108
592
8,542
11,174
8,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
11
11
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
6
0
0
6
W
0
2
0
0
L
Awilix
Toxic Wx
Awilix
2
2
1
1.25
L
0
2
1
0.25
L
Medusa
0
4
1
0.13
L
Mulan
anani1104
Mulan
2
3
0
0.67
L
2
0
0
2
W
0
0
5
2.5
W
Chaac
uglydol
Chaac
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
31,632
48,099
Taken
48,282
25,898
Mitigated
25,787
12,547
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,483
2,812
0
4,697
14,397
5,484
0
1,205
13,192
0
48,845
W
8,291
3,964
465
3,652
9,261
3,731
36
877
8,384
0
56,086
W
5,295
1,886
0
750
5,600
2,308
372
3,639
1,961
53,159
0
L
Awilix
Toxic Wx
Awilix
5,094
1,588
0
531
9,220
3,713
0
812
8,408
0
65,903
L
1,906
697
114
1,537
8,021
6,273
0
1,518
6,503
9,587
0
L
Medusa
6,782
1,971
0
1,023
8,826
3,279
21
934
7,892
0
43,794
L
Mulan
anani1104
Mulan
9,456
1,609
0
4,156
14,046
9,651
0
351
13,695
0
51,831
L
5,086
1,822
0
5,186
7,986
2,982
0
5,701
2,285
57,109
0
W
4,021
1,238
148
1,287
7,850
5,757
0
1,271
6,579
14,289
0
W
Chaac
uglydol
Chaac
8,542
2,897
0
1,610
11,174
8,507
0
0
11,174
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
33,154
397
Minions Killed
338
0
Camps Cleared
0
1,232,538
Distance Traveled
1,233,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,162
514
68
6
0
263,857
0
W
Chiron
7,111
593
90
8
0
223,680
0
W
Vulcan
6,573
548
85
7
0
259,956
1
L
Awilix
7,031
586
98
8
0
284,482
1
L
Athena
5,634
470
24
2
0
256,230
0
L
Medusa
5,686
474
78
7
0
228,305
0
L
Mulan
7,118
593
93
8
0
237,988
0
L
Sol
6,856
571
104
9
0
225,533
0
W
Athena
6,200
517
19
2
0
254,531
1
W
Chaac
7,108
592
76
6
0
231,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role