Player Matchup

Nox
Nox
Ansdinaz
Nox
Level 144
God Stats
1W - 2L
1,678 SR
Queue Stats
13W - 22L
1,236 Elo+
Party 1
Horus
Horus
Asimuza
Horus
Level 159
God Stats
8W - 4L
1,669 SR
Queue Stats
28W - 29L
1,486 Elo+
Party 1
Hachiman
Hachiman
Guts97
Hachiman
Level 12
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 17L
1,324 Elo+
Party 1
Thor
Thor
Numє
Thor
Level 198
God Stats
1W - 6L
1,163 SR
Queue Stats
67W - 79L
1,499 Elo+
Party 1
Hercules
Hercules
SkMarley
Hercules
Level 212
God Stats
3W - 1L
1,831 SR
Queue Stats
275W - 243L
1,499 Elo+
Solo
Team Averages
Level 145
1,525 SR
1,409 Elo+

VS

Team Averages
Level 107
1,592 SR
1,503 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BomDiaSeuChico
Thor
Level 82
God Stats
2W - 1L
1,774 SR
Queue Stats
70W - 53L
1,515 Elo+
Solo
Charon
Charon
Kratos741
Charon
Level 150
God Stats
16W - 8L
1,680 SR
Queue Stats
167W - 218L
1,504 Elo+
Solo
Nu Wa
Nu Wa
mrcd12
Nu Wa
Level 159
God Stats
15W - 11L
1,508 SR
Queue Stats
79W - 81L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,945
1,189
2,308
1,405
692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Asimuza
Horus
10
1 / 1 / 0
5,643
1,129
2,033
6,773
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Guts97
Hachiman
10
0 / 1 / 0
5,387
1,077
1,751
3,533
1,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Numє
Thor
10
1 / 1 / 1
5,867
1,173
4,060
4,020
1,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SkMarley
Hercules
9
0 / 0 / 0
4,877
975
0
89
36
Team 1 Tickets

373

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 0 / 1
6,066
1,213
4,063
1,998
702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
10
1 / 1 / 2
5,761
1,152
2,036
3,572
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 2
5,362
1,072
2,185
1,879
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Kratos741
Charon
11
0 / 0 / 3
6,452
1,290
2,949
2,681
2,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
mrcd12
Nu Wa
10
0 / 1 / 1
5,428
1,086
2,260
2,518
585
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
3
3
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
1
2.5
W
Thanatos
 
Thanatos
1
1
2
2
L
0
0
2
1
L
Horus
Asimuza
Horus
1
1
0
1
W
0
0
2
1
L
Hachiman
Guts97
Hachiman
0
1
0
0
W
Charon
Kratos741
Charon
0
0
3
1.5
L
Thor
Numє
Thor
1
1
1
1.5
L
Hercules
SkMarley
Hercules
0
0
0
0
W
Nu Wa
mrcd12
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,152
Damage
13,493
15,820
Taken
12,648
9,270
Mitigated
6,126
3,164
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,063
149
0
0
1,998
702
0
398
1,479
14,002
0
W
Thanatos
 
Thanatos
2,036
570
0
1,388
3,572
1,675
0
601
2,841
0
8,702
L
2,308
399
0
445
1,405
692
0
736
669
23,335
0
L
Horus
Asimuza
Horus
2,033
902
570
1,331
6,773
5,675
0
3,350
3,412
0
8,188
W
2,185
338
0
0
1,879
751
0
176
1,662
0
10,161
L
Hachiman
Guts97
Hachiman
1,751
1,026
0
818
3,533
1,438
0
2,643
870
0
10,492
W
Charon
Kratos741
Charon
2,949
260
0
556
2,681
2,413
0
423
2,173
8,391
0
L
Thor
Numє
Thor
4,060
380
0
0
4,020
1,429
0
2,420
1,597
0
12,630
L
Hercules
SkMarley
Hercules
0
0
0
0
89
36
0
87
0
0
0
W
Nu Wa
mrcd12
Nu Wa
2,260
870
0
0
2,518
585
0
371
1,977
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
29,069
91
Minions Killed
102
5
Camps Cleared
5
402,841
Distance Traveled
482,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,066
1,213
26
5
0
101,681
0
W
Thanatos
5,761
1,152
20
4
2
91,390
0
L
Nox
5,945
1,189
43
9
0
107,307
0
L
Horus
5,643
1,129
13
3
1
110,009
0
W
Thor
5,362
1,072
11
2
1
99,727
0
L
Hachiman
5,387
1,077
23
5
3
88,764
0
W
Charon
6,452
1,290
4
1
1
112,897
0
L
Thor
5,867
1,173
12
2
1
95,023
0
L
Hercules
4,877
975
0
0
0
1,738
0
W
Nu Wa
5,428
1,086
41
8
1
76,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role