Player Matchup

Nox
Nox
DerOswald
Nox
Level 205
God Stats
10W - 6L
1,589 SR
Queue Stats
705W - 750L
1,475 Elo+
Solo
Neith
Neith
Emmerf
Neith
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,616 Elo+
Party 1
Cupid
Cupid
Purifried
Cupid
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,660 Elo+
Party 1
Ares
Ares
TigappySoA
Ares
Level 138
God Stats
5W - 2L
1,572 SR
Queue Stats
166W - 172L
1,480 Elo+
Solo
Maui
Maui
Xtano
Maui
Level 172
God Stats
4W - 0L
1,800 SR
Queue Stats
153W - 153L
1,500 Elo+
Solo
Team Averages
Level 140
1,592 SR
1,546 Elo+

VS

Team Averages
Level 139
1,524 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bandit_R99
Cupid
Level 122
God Stats
1W - 2L
1,482 SR
Queue Stats
493W - 489L
1,470 Elo+
Solo
Hun Batz
Hun Batz
Lailaks
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,545 Elo+
Party 2
Neith
Neith
Miwell
Neith
Level 218
God Stats
19W - 13L
1,669 SR
Queue Stats
1,268W - 1,273L
1,529 Elo+
Solo
Thanatos
Thanatos
SssquirrellL
Thanatos
Level 63
God Stats
1W - 1L
1,471 SR
Queue Stats
24W - 31L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
8,255
750
6,869
7,881
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Emmerf
Neith
15
3 / 0 / 9
8,771
797
4,922
5,348
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cupid
Purifried
Cupid
15
4 / 1 / 8
8,674
789
8,204
9,362
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 11
8,914
810
5,018
8,984
5,698
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maui
Xtano
Maui
15
3 / 1 / 10
9,282
844
6,418
13,458
14,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 2
8,224
748
8,202
3,156
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
12
0 / 2 / 1
6,768
615
6,904
9,148
5,104
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hun Batz
Lailaks
Hun Batz
13
1 / 4 / 1
7,374
670
9,390
8,747
5,007
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

Neith
Miwell
Neith
14
0 / 2 / 1
7,417
674
8,038
5,099
2,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
SssquirrellL
Thanatos
12
1 / 5 / 1
6,984
635
5,438
9,121
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
14
Kills
3
3
Deaths
14
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
2
2
L
Cupid
0
2
1
0.25
W
2
1
10
7
W
Neith
Emmerf
Neith
3
0
9
7.5
L
Hun Batz
Lailaks
Hun Batz
1
4
1
0.38
L
Neith
Miwell
Neith
0
2
1
0.25
W
Cupid
Purifried
Cupid
4
1
8
8
L
Thanatos
SssquirrellL
Thanatos
1
5
1
0.3
W
2
0
11
7.5
W
Maui
Xtano
Maui
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
37,972
45,033
Taken
35,271
32,180
Mitigated
19,118
19,493
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,202
1,935
0
617
3,156
1,896
266
1,211
1,945
24,352
0
L
Cupid
6,904
1,529
1,232
4,043
9,148
5,104
190
5,569
3,579
0
10,954
W
6,869
498
2,369
1,871
7,881
4,454
104
807
6,989
20,631
0
W
Neith
Emmerf
Neith
4,922
1,269
0
1,624
5,348
2,828
1,253
1,501
3,847
0
23,285
L
Hun Batz
Lailaks
Hun Batz
9,390
1,242
568
799
8,747
5,007
0
3,032
5,715
0
19,668
L
Neith
Miwell
Neith
8,038
633
352
909
5,099
2,669
0
3,122
1,977
0
21,151
W
Cupid
Purifried
Cupid
8,204
5,119
2,386
2,772
9,362
4,564
994
1,134
8,181
0
26,508
L
Thanatos
SssquirrellL
Thanatos
5,438
763
754
3,132
9,121
4,442
0
5,371
3,750
0
8,045
W
5,018
137
1,970
1,898
8,984
5,698
729
1,802
7,049
6,652
0
W
Maui
Xtano
Maui
6,418
639
1,340
3,263
13,458
14,636
0
2,958
10,017
12,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
36,767
141
Minions Killed
106
0
Camps Cleared
0
1,026,307
Distance Traveled
930,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,224
748
36
3
0
146,384
0
L
Cupid
6,768
615
12
1
0
187,302
0
W
Nox
8,255
750
43
4
0
209,123
0
W
Neith
8,771
797
39
4
0
194,844
0
L
Hun Batz
7,374
670
15
1
0
194,554
0
L
Neith
7,417
674
38
3
0
240,798
0
W
Cupid
8,674
789
51
5
0
203,256
0
L
Thanatos
6,984
635
5
0
0
161,842
0
W
Ares
8,914
810
1
0
0
202,492
0
W
Maui
9,282
844
7
1
0
216,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role