Player Matchup

Arachne
Arachne
Kyuketsuki72
Arachne
Level 141
God Stats
1W - 1L
1,262 SR
Queue Stats
138W - 125L
1,451 Elo+
Solo
Geb
Geb
SensuumDefectui
Geb
Level 85
God Stats
10W - 0L
1,662 SR
Queue Stats
127W - 116L
1,491 Elo+
Solo
Neith
Neith
Ufameauma28
Neith
Level 191
God Stats
6W - 4L
1,549 SR
Queue Stats
660W - 635L
1,541 Elo+
Solo
Achilles
Achilles
kllr_dth
Achilles
Level 154
God Stats
2W - 3L
1,232 SR
Queue Stats
362W - 360L
1,441 Elo+
Solo
Vulcan
Vulcan
xxxmarco17xxx
Vulcan
Level 148
God Stats
4W - 2L
1,599 SR
Queue Stats
149W - 123L
1,580 Elo+
Solo
Team Averages
Level 144
1,461 SR
1,501 Elo+

VS

Team Averages
Level 121
1,518 SR
1,487 Elo+
Martichoras
Martichoras
 
Martichoras
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dbst
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,506 Elo+
Solo
Artemis
Artemis
FiGhTcLuB06
Artemis
Level 157
God Stats
6W - 9L
1,441 SR
Queue Stats
630W - 626L
1,497 Elo+
Solo
Janus
Janus
johan122
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 173L
1,443 Elo+
Solo
Jormungandr
Jormungandr
zXstevefrenchXz
Jormungandr
Level 123
God Stats
12W - 8L
1,649 SR
Queue Stats
331W - 338L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kyuketsuki72
Arachne
13
4 / 2 / 7
8,341
834
7,679
8,919
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 8
8,741
874
5,256
17,061
13,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 1 / 7
8,570
857
14,033
11,061
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
kllr_dth
Achilles
13
3 / 1 / 8
8,013
801
4,950
12,384
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 7
9,332
933
18,293
8,699
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
3 / 1 / 3
8,827
883
10,809
7,197
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Dbst
Vamana
13
1 / 5 / 3
7,189
719
8,467
11,238
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
FiGhTcLuB06
Artemis
13
1 / 4 / 3
7,276
728
8,356
9,547
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
johan122
Janus
12
2 / 3 / 3
7,208
721
8,086
5,932
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
zXstevefrenchXz
Jormungandr
15
0 / 3 / 4
7,889
789
11,159
18,910
14,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
16
Kills
7
7
Deaths
16
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
1
3
4.5
L
Vamana
Dbst
Vamana
1
5
3
0.5
L
Artemis
FiGhTcLuB06
Artemis
1
4
3
0.63
W
Arachne
Kyuketsuki72
Arachne
4
2
7
3.75
W
2
1
8
6
W
2
1
7
5.5
L
Janus
johan122
Janus
2
3
3
1.17
W
Achilles
kllr_dth
Achilles
3
1
8
7
W
5
2
7
4.25
L
Jormungandr
zXstevefrenchXz
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
46,877
58,124
Taken
52,824
45,739
Mitigated
33,964
20,886
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
10,809
2,180
853
2,240
7,197
3,308
603
3,251
3,859
0
35,767
L
Vamana
Dbst
Vamana
8,467
1,800
172
1,455
11,238
10,449
0
3,715
6,972
4,104
11,390
L
Artemis
FiGhTcLuB06
Artemis
8,356
1,565
951
1,062
9,547
3,781
0
4,374
4,999
0
19,586
W
Arachne
Kyuketsuki72
Arachne
7,679
5,728
1,227
1,522
8,919
10,012
0
2,732
6,020
0
9,993
W
5,256
326
1,988
5,988
17,061
13,541
0
6,118
10,334
11,436
0
W
14,033
3,665
483
2,923
11,061
6,142
1,762
3,543
7,333
0
29,913
L
Janus
johan122
Janus
8,086
0
445
716
5,932
2,183
0
4,363
1,569
15,354
0
W
Achilles
kllr_dth
Achilles
4,950
876
1,392
4,397
12,384
11,454
342
4,936
6,976
0
6,205
W
18,293
6,342
78
888
8,699
4,590
457
2,992
5,414
38,998
0
L
Jormungandr
zXstevefrenchXz
Jormungandr
11,159
1,011
0
6,150
18,910
14,243
0
7,846
10,450
27,455
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
38,389
112
Minions Killed
173
0
Camps Cleared
0
969,584
Distance Traveled
882,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,827
883
63
6
0
185,504
0
L
Vamana
7,189
719
9
1
0
165,804
0
L
Artemis
7,276
728
35
4
0
174,868
0
W
Arachne
8,341
834
7
1
0
177,026
0
W
Geb
8,741
874
9
1
0
180,928
0
W
Neith
8,570
857
36
4
0
181,620
0
L
Janus
7,208
721
27
3
0
195,356
0
W
Achilles
8,013
801
14
1
0
196,056
0
W
Vulcan
9,332
933
46
5
0
233,954
0
L
Jormungandr
7,889
789
39
4
0
161,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role