Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
A1ex2005
Yu Huang
Level 119
God Stats
4W - 2L
1,556 SR
Queue Stats
220W - 212L
1,546 Elo+
Solo
Bake Kujira
Bake Kujira
DeviantLakes
Bake Kujira
Level 107
God Stats
12W - 4L
1,753 SR
Queue Stats
87W - 78L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
nuk757
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,491 Elo+
Solo
Jing Wei
Jing Wei
xx_BigChung_xx
Jing Wei
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,457 Elo+
Party 1
Team Averages
Level 99
1,562 SR
1,492 Elo+

VS

Team Averages
Level 55
1,520 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ambi14
Nemesis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,178 Elo+
Solo
Anubis
Anubis
GRREEEEED
Anubis
Level 69
God Stats
2W - 7L
1,515 SR
Queue Stats
191W - 192L
1,507 Elo+
Party 2
Medusa
Medusa
OGrantyyy
Medusa
Level 67
God Stats
17W - 16L
1,586 SR
Queue Stats
92W - 72L
1,518 Elo+
Solo
The Morrigan
The Morrigan
royalmelody55
The Morrigan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
8 / 4 / 3
9,600
640
8,941
12,668
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
A1ex2005
Yu Huang
14
0 / 2 / 6
8,549
570
6,283
9,856
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
DeviantLakes
Bake Kujira
13
3 / 2 / 8
8,648
577
10,327
17,660
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
nuk757
Gilgamesh
15
4 / 0 / 1
9,572
638
6,894
14,590
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
13
2 / 5 / 4
7,726
515
2,625
11,411
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 2
9,235
616
10,014
12,710
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Ambi14
Nemesis
13
3 / 2 / 1
7,747
516
6,297
13,555
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
GRREEEEED
Anubis
11
5 / 8 / 3
7,268
485
10,496
13,273
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
OGrantyyy
Medusa
13
2 / 2 / 4
7,712
514
11,393
9,429
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
royalmelody55
The Morrigan
12
0 / 4 / 0
7,389
493
7,840
7,833
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
17
Kills
13
13
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
4
3
2.38
L
Sol
 
Sol
3
2
2
2
W
Yu Huang
A1ex2005
Yu Huang
0
2
6
1.5
L
Nemesis
Ambi14
Nemesis
3
2
1
1.75
W
Bake Kujira
DeviantLakes
Bake Kujira
3
2
8
3.5
L
Anubis
GRREEEEED
Anubis
5
8
3
0.81
L
Medusa
OGrantyyy
Medusa
2
2
4
2
W
Gilgamesh
nuk757
Gilgamesh
4
0
1
4.5
L
The Morrigan
royalmelody55
The Morrigan
0
4
0
0
W
Jing Wei
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
46,040
66,185
Taken
56,800
41,786
Mitigated
28,752
12,110
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,941
6,276
0
3,942
12,668
6,585
1,054
4,781
7,887
0
54,914
L
Sol
 
Sol
10,014
3,409
0
6,500
12,710
4,971
0
5,138
7,333
84,453
6,476
W
Yu Huang
A1ex2005
Yu Huang
6,283
577
0
381
9,856
4,023
0
5,982
3,861
64,822
0
L
Nemesis
Ambi14
Nemesis
6,297
2,092
0
1,251
13,555
6,322
0
2,078
11,251
0
65,886
W
Bake Kujira
DeviantLakes
Bake Kujira
10,327
5,522
0
1,906
17,660
16,860
0
7,436
10,224
40,147
0
L
Anubis
GRREEEEED
Anubis
10,496
573
0
3,481
13,273
6,300
200
6,436
6,605
42,089
0
L
Medusa
OGrantyyy
Medusa
11,393
4,728
0
3,163
9,429
3,986
761
3,067
6,087
0
55,978
W
Gilgamesh
nuk757
Gilgamesh
6,894
1,663
0
2,503
14,590
10,377
351
7,446
7,144
530
78,156
L
The Morrigan
royalmelody55
The Morrigan
7,840
1,430
0
2,501
7,833
7,173
546
217
6,808
54,575
6,198
W
Jing Wei
2,625
1,936
0
3,378
11,411
3,941
778
2,263
9,095
0
39,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,095
Gold Earned
39,351
434
Minions Killed
465
0
Camps Cleared
0
1,518,284
Distance Traveled
1,323,782
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,600
640
83
6
0
348,757
0
L
Sol
9,235
616
139
9
0
268,369
7
W
Yu Huang
8,549
570
114
8
0
287,641
0
L
Nemesis
7,747
516
103
7
0
348,306
0
W
Bake Kujira
8,648
577
47
3
0
303,399
1
L
Anubis
7,268
485
41
3
0
233,554
2
L
Medusa
7,712
514
90
6
0
277,856
4
W
Gilgamesh
9,572
638
124
8
0
304,247
0
L
The Morrigan
7,389
493
92
6
0
195,697
0
W
Jing Wei
7,726
515
66
4
0
274,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role