Player Matchup

Poseidon
Poseidon
Jaybird_1101
Poseidon
Level 61
God Stats
2W - 6L
1,294 SR
Queue Stats
42W - 41L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WXN_Try_me_Vish
Tsukuyomi
Level 42
God Stats
2W - 1L
1,704 SR
Queue Stats
57W - 65L
1,414 Elo+
Solo
Yemoja
Yemoja
lawdog457
Yemoja
Level 20
God Stats
5W - 5L
1,705 SR
Queue Stats
27W - 33L
1,153 Elo+
Party 1
Team Averages
Level 41
1,568 SR
1,279 Elo+

VS

Team Averages
Level 45
1,457 SR
1,391 Elo+
Ix Chel
Ix Chel
HeyItsKyra
Ix Chel
Level 25
God Stats
1W - 1L
1,251 SR
Queue Stats
11W - 17L
1,263 Elo+
Party 2
Amaterasu
Amaterasu
WolfeKitsune
Amaterasu
Level 67
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 5L
1,540 Elo+
Party 2
Skadi
Skadi
im ratthew
Skadi
Level 42
God Stats
59W - 53L
1,431 SR
Queue Stats
121W - 149L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jaybird_1101
Poseidon
16
6 / 3 / 1
12,912
807
19,923
14,877
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WXN_Try_me_Vish
Tsukuyomi
14
3 / 6 / 6
12,069
754
14,379
18,516
9,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
lawdog457
Yemoja
13
0 / 2 / 6
10,614
663
2,273
14,406
12,510
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HeyItsKyra
Ix Chel
13
0 / 3 / 5
10,503
656
8,419
9,717
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
WolfeKitsune
Amaterasu
15
6 / 2 / 3
12,798
800
14,169
21,195
9,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
15
5 / 4 / 5
12,490
781
16,919
16,362
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
11
11
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
HeyItsKyra
Ix Chel
0
3
5
0.83
L
Poseidon
Jaybird_1101
Poseidon
6
3
1
2.17
L
Tsukuyomi
WXN_Try_me_Vish
Tsukuyomi
3
6
6
1
W
Amaterasu
WolfeKitsune
Amaterasu
6
2
3
3.75
W
Skadi
5
4
5
1.88
L
Yemoja
lawdog457
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
39,507
47,799
Taken
47,274
28,646
Mitigated
16,970
17,251
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
HeyItsKyra
Ix Chel
8,419
883
1,821
1,425
9,717
2,694
820
6,332
3,385
34,871
0
L
Poseidon
Jaybird_1101
Poseidon
19,923
2,824
0
2,379
14,877
6,953
1,150
3,953
10,924
79,179
0
L
Tsukuyomi
WXN_Try_me_Vish
Tsukuyomi
14,379
2,958
0
4,333
18,516
9,183
0
3,595
14,921
0
46,142
W
Amaterasu
WolfeKitsune
Amaterasu
14,169
6,365
0
4,179
21,195
9,114
67
7,193
14,002
0
50,512
W
Skadi
16,919
9,942
0
5,588
16,362
5,162
2,212
9,219
7,143
0
69,067
L
Yemoja
lawdog457
Yemoja
2,273
728
5,686
4,853
14,406
12,510
304
1,251
13,155
12,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
35,791
162
Minions Killed
166
0
Camps Cleared
0
783,447
Distance Traveled
833,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,503
656
40
3
0
256,707
0
L
Poseidon
12,912
807
113
7
0
261,401
0
L
Tsukuyomi
12,069
754
32
2
0
281,360
0
W
Amaterasu
12,798
800
50
3
0
314,491
0
W
Skadi
12,490
781
76
5
0
262,103
0
L
Yemoja
10,614
663
17
1
0
240,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role