Player Matchup

Danzaburou
Danzaburou
RıPKing
Danzaburou
Level 182
God Stats
7W - 4L
1,585 SR
Queue Stats
105W - 85L
1,603 Elo+
Solo
Ne Zha
Ne Zha
Sof1stik
Ne Zha
Level 159
God Stats
12W - 0L
1,609 SR
Queue Stats
105W - 44L
1,680 Elo+
Solo
Janus
Janus
hstp122
Janus
Level 159
God Stats
25W - 15L
1,703 SR
Queue Stats
278W - 149L
1,725 Elo+
Solo
Team Averages
Level 167
1,632 SR
1,669 Elo+

VS

Team Averages
Level 57
1,424 SR
1,580 Elo+
Ares
Ares
ElDolf
Ares
Level 34
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 2L
1,408 Elo+
Solo
Chang'e
Chang'e
OS-Decapre
Chang'e
Level 129
God Stats
11W - 13L
1,494 SR
Queue Stats
1,391W - 1,177L
1,605 Elo+
Party 1
Discordia
Discordia
SoloSol0
Discordia
Level 7
God Stats
28W - 15L
1,500 SR
Queue Stats
37W - 20L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RıPKing
Danzaburou
14
2 / 2 / 15
12,201
763
12,270
16,136
10,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Sof1stik
Ne Zha
16
6 / 1 / 16
13,112
820
18,844
20,469
23,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
hstp122
Janus
18
15 / 0 / 8
15,176
949
22,316
13,107
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ElDolf
Ares
12
0 / 6 / 2
9,657
604
5,386
22,051
26,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
OS-Decapre
Chang'e
11
0 / 11 / 1
9,803
613
6,360
22,890
12,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SoloSol0
Discordia
13
3 / 7 / 0
10,933
683
19,643
13,977
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
3
3
Deaths
24
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
ElDolf
Ares
0
6
2
0.17
L
Chang'e
OS-Decapre
Chang'e
0
11
1
0.05
W
Danzaburou
RıPKing
Danzaburou
2
2
15
4.75
W
Ne Zha
Sof1stik
Ne Zha
6
1
16
14
L
Discordia
SoloSol0
Discordia
3
7
0
0.43
W
Janus
hstp122
Janus
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
31,389
49,712
Taken
58,918
42,554
Mitigated
43,745
14,856
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ElDolf
Ares
5,386
349
0
406
22,051
26,498
0
9,205
11,973
15,250
0
L
Chang'e
OS-Decapre
Chang'e
6,360
484
1,447
3,963
22,890
12,292
0
9,487
12,771
28,899
0
W
Danzaburou
RıPKing
Danzaburou
12,270
6,172
0
3,209
16,136
10,656
1,306
11,046
5,090
0
53,009
W
Ne Zha
Sof1stik
Ne Zha
18,844
5,351
0
4,966
20,469
23,500
0
12,819
7,650
0
49,896
L
Discordia
SoloSol0
Discordia
19,643
738
0
1,210
13,977
4,955
0
3,841
9,802
69,763
0
W
Janus
hstp122
Janus
22,316
2,080
680
6,001
13,107
8,398
1,150
7,989
4,626
83,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
30,393
208
Minions Killed
135
0
Camps Cleared
0
947,699
Distance Traveled
756,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,657
604
14
1
0
257,283
0
L
Chang'e
9,803
613
31
2
0
235,060
1
W
Danzaburou
12,201
763
54
3
0
290,252
0
W
Ne Zha
13,112
820
34
2
0
339,167
0
L
Discordia
10,933
683
90
6
0
264,163
0
W
Janus
15,176
949
120
8
0
318,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role