Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bryan Enos
Ah Puch
Level 156
God Stats
1W - 0L
1,770 SR
Queue Stats
29W - 20L
1,493 Elo+
Solo
Ares
Ares
DeepRockGolem
Ares
Level 40
God Stats
1W - 2L
1,284 SR
Queue Stats
70W - 111L
1,364 Elo+
Solo
Achilles
Achilles
DrgnSlayer9
Achilles
Level 76
God Stats
6W - 1L
1,492 SR
Queue Stats
502W - 497L
1,482 Elo+
Solo
Tiamat
Tiamat
EL_PLAGA202
Tiamat
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 76L
1,370 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,442 Elo+

VS

Team Averages
Level 92
1,565 SR
1,383 Elo+
Da Ji
Da Ji
BilboSwagin8865
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,021 Elo+
Solo
Hachiman
Hachiman
CaIamityCloud
Hachiman
Level 148
God Stats
5W - 4L
1,554 SR
Queue Stats
527W - 538L
1,479 Elo+
Party 1
Hel
Hel
MLGWannabee
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zilphium
Gilgamesh
Level 108
God Stats
1W - 1L
1,753 SR
Queue Stats
57W - 53L
1,452 Elo+
Party 1
Nemesis
Nemesis
sasaoCMD
Nemesis
Level 128
God Stats
1W - 1L
1,520 SR
Queue Stats
78W - 74L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
5 / 1 / 15
9,480
862
7,573
11,864
8,316
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Bryan Enos
Ah Puch
16
7 / 1 / 14
9,438
858
20,329
10,601
5,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 20
8,746
795
3,700
14,613
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
DrgnSlayer9
Achilles
16
10 / 1 / 13
10,253
932
16,177
21,424
34,101
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
2 / 2 / 14
8,675
789
6,457
10,575
8,813
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,752
614
4,284
12,528
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
CaIamityCloud
Hachiman
17
4 / 2 / 3
8,607
782
15,461
7,796
4,363
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 2
7,559
687
6,661
9,370
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zilphium
Gilgamesh
12
0 / 6 / 4
7,293
663
8,794
19,047
17,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
sasaoCMD
Nemesis
14
1 / 3 / 4
7,682
698
7,966
12,019
11,747
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
24
Kills
7
8
Deaths
24
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
1
15
12.5
L
0
7
3
0.21
W
Ah Puch
Bryan Enos
Ah Puch
7
1
14
14
L
Hachiman
CaIamityCloud
Hachiman
4
2
3
2.75
W
0
3
20
3.33
W
Achilles
DrgnSlayer9
Achilles
10
1
13
16.5
W
Tiamat
2
2
14
4.5
L
2
6
2
0.5
L
Gilgamesh
Zilphium
Gilgamesh
0
6
4
0.33
L
Nemesis
sasaoCMD
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
43,166
69,077
Taken
60,760
70,272
Mitigated
45,864
37,223
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,573
2,432
11,287
7,561
11,864
8,316
301
1,311
10,553
20,304
0
L
4,284
737
0
242
12,528
7,553
0
7,533
4,995
0
6,916
W
Ah Puch
Bryan Enos
Ah Puch
20,329
1,665
900
3,609
10,601
5,824
2,395
1,226
9,375
36,278
0
L
Hachiman
CaIamityCloud
Hachiman
15,461
9,426
261
335
7,796
4,363
0
4,337
3,459
0
29,566
W
3,700
626
1,802
2,044
14,613
13,218
569
981
13,632
6,306
0
W
Achilles
DrgnSlayer9
Achilles
16,177
2,725
2,231
6,253
21,424
34,101
640
1,625
19,799
0
22,055
W
Tiamat
6,457
1,253
424
1,112
10,575
8,813
999
1,518
9,057
18,227
0
L
6,661
85
2,525
1,942
9,370
4,614
0
6,586
2,784
13,593
0
L
Gilgamesh
Zilphium
Gilgamesh
8,794
1,417
1,238
2,998
19,047
17,587
0
12,853
6,194
0
12,479
L
Nemesis
sasaoCMD
Nemesis
7,966
605
1,428
2,338
12,019
11,747
0
6,750
5,269
0
15,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
37,893
115
Minions Killed
93
0
Camps Cleared
0
1,006,096
Distance Traveled
881,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,480
862
37
3
0
196,939
0
L
Da Ji
6,752
614
8
1
0
175,938
0
W
Ah Puch
9,438
858
40
4
0
203,269
0
L
Hachiman
8,607
782
52
5
0
178,003
0
W
Ares
8,746
795
8
1
0
182,819
0
W
Achilles
10,253
932
17
2
0
222,397
0
W
Tiamat
8,675
789
13
1
0
200,672
0
L
Hel
7,559
687
11
1
0
132,002
0
L
Gilgamesh
7,293
663
8
1
0
179,856
1
L
Nemesis
7,682
698
14
1
0
215,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role