Player Matchup

Ne Zha
Ne Zha
CRJakobson
Ne Zha
Level 43
God Stats
1W - 1L
1,730 SR
Queue Stats
50W - 56L
1,475 Elo+
Solo
Jing Wei
Jing Wei
F-o-T1
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Red-2-Night
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
X-Akio2
Morgan Le Fay
Level 80
God Stats
1W - 5L
1,274 SR
Queue Stats
20W - 47L
1,271 Elo+
Party 2
Vamana
Vamana
harry_haroldo
Vamana
Level 86
God Stats
25W - 27L
1,464 SR
Queue Stats
70W - 70L
1,455 Elo+
Solo
Team Averages
Level 43
1,494 SR
1,440 Elo+

VS

Team Averages
Level 72
1,527 SR
1,414 Elo+
Cabrakan
Cabrakan
Quezalquotal
Cabrakan
Level 42
God Stats
5W - 8L
1,530 SR
Queue Stats
86W - 109L
1,373 Elo+
Party 3
Sylvanus
Sylvanus
Tyran01
Sylvanus
Level 63
God Stats
6W - 4L
1,538 SR
Queue Stats
237W - 242L
1,461 Elo+
Party 3
Chaac
Chaac
antonelbibo01
Chaac
Level 136
God Stats
16W - 6L
1,682 SR
Queue Stats
134W - 130L
1,461 Elo+
Solo
Serqet
Serqet
artemius1402
Serqet
Level 72
God Stats
6W - 4L
1,500 SR
Queue Stats
190W - 195L
1,390 Elo+
Party 1
Janus
Janus
million-winner9
Janus
Level 48
God Stats
2W - 3L
1,384 SR
Queue Stats
103W - 115L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CRJakobson
Ne Zha
8
0 / 3 / 0
4,758
476
709
8,303
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
F-o-T1
Jing Wei
6
0 / 5 / 0
4,310
431
2,706
8,551
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
7
1 / 7 / 0
4,756
476
4,057
8,002
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
X-Akio2
Morgan Le Fay
10
0 / 3 / 0
5,359
536
3,806
5,867
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
4,932
493
1,727
5,878
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Quezalquotal
Cabrakan
8
4 / 1 / 8
6,271
627
4,397
6,914
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Tyran01
Sylvanus
10
7 / 0 / 3
6,612
661
5,117
6,080
2,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 0
6,719
672
5,244
6,654
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
10
4 / 0 / 4
6,064
606
2,962
6,041
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 3
6,091
609
3,949
4,184
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
18
19
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CRJakobson
Ne Zha
0
3
0
0
L
Jing Wei
F-o-T1
Jing Wei
0
5
0
0
W
Cabrakan
Quezalquotal
Cabrakan
4
1
8
8
L
Olorun
1
7
0
0.14
W
Sylvanus
Tyran01
Sylvanus
7
0
3
8.5
L
Morgan Le Fay
X-Akio2
Morgan Le Fay
0
3
0
0
W
2
0
0
2
W
Serqet
4
0
4
6
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
21,669
36,601
Taken
29,873
14,064
Mitigated
16,312
3,916
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CRJakobson
Ne Zha
709
147
0
828
8,303
2,558
0
1,553
6,750
0
33,240
L
Jing Wei
F-o-T1
Jing Wei
2,706
2,064
0
384
8,551
2,559
0
4,057
4,494
0
16,067
W
Cabrakan
Quezalquotal
Cabrakan
4,397
864
1,005
2,234
6,914
5,274
168
1,950
4,964
9,498
0
L
Olorun
4,057
3,000
40
640
8,002
2,670
232
4,931
3,071
20,424
0
W
Sylvanus
Tyran01
Sylvanus
5,117
2,373
676
1,894
6,080
2,413
225
1,557
4,523
36,292
0
L
Morgan Le Fay
X-Akio2
Morgan Le Fay
3,806
452
0
1,103
5,867
2,001
0
3,314
2,338
36,700
0
W
5,244
1,523
0
1,606
6,654
4,710
0
762
5,482
0
51,949
W
Serqet
2,962
605
0
1,206
6,041
2,400
0
862
5,179
0
35,474
L
1,727
468
0
921
5,878
4,276
0
0
5,878
0
28,224
W
3,949
408
0
990
4,184
1,515
0
2,732
1,452
42,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
31,757
230
Minions Killed
278
0
Camps Cleared
0
942,138
Distance Traveled
949,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,758
476
47
5
0
194,812
2
L
Jing Wei
4,310
431
30
3
0
221,238
0
W
Cabrakan
6,271
627
12
1
0
174,567
0
L
Olorun
4,756
476
32
3
0
192,569
0
W
Sylvanus
6,612
661
55
6
0
160,859
1
L
Morgan Le Fay
5,359
536
73
7
0
185,917
2
W
Chaac
6,719
672
87
9
0
198,588
2
W
Serqet
6,064
606
62
6
0
217,572
0
L
Vamana
4,932
493
48
5
0
147,602
2
W
Janus
6,091
609
62
6
0
198,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role