Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anticay
Vulcan
Level 163
God Stats
5W - 7L
1,373 SR
Queue Stats
823W - 835L
1,569 Elo+
Solo
Chernobog
Chernobog
MageHaitien
Chernobog
Level 122
God Stats
1W - 2L
1,669 SR
Queue Stats
56W - 54L
1,621 Elo+
Solo
Rama
Rama
SebachikoPL
Rama
Level 239
God Stats
4W - 3L
1,520 SR
Queue Stats
172W - 174L
1,594 Elo+
Solo
Janus
Janus
jigetus
Janus
Level 122
God Stats
2W - 2L
1,554 SR
Queue Stats
99W - 82L
1,584 Elo+
Solo
Team Averages
Level 158
1,523 SR
1,574 Elo+

VS

Team Averages
Level 155
1,527 SR
1,566 Elo+
Sol
Sol
Baysidestory
Sol
Level 140
God Stats
2W - 2L
1,363 SR
Queue Stats
549W - 441L
1,651 Elo+
Party 1
Cerberus
Cerberus
Caapssss
Cerberus
Level 245
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 69L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
TheSmeagol02
Amaterasu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Pele
Pele
clubwortex
Pele
Level 155
God Stats
11W - 7L
1,549 SR
Queue Stats
581W - 428L
1,703 Elo+
Party 1
Gilgamesh
Gilgamesh
süngerbok
Gilgamesh
Level 179
God Stats
1W - 2L
1,722 SR
Queue Stats
119W - 88L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 5 / 3
7,939
794
7,631
12,942
9,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Anticay
Vulcan
13
0 / 4 / 6
7,493
749
14,464
9,880
8,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
MageHaitien
Chernobog
13
0 / 5 / 5
7,174
717
6,394
10,644
4,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 6 / 0
7,026
703
3,879
10,737
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
jigetus
Janus
14
3 / 3 / 2
8,020
802
13,723
6,457
2,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
9,978
998
11,886
9,700
4,832
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Caapssss
Cerberus
14
4 / 2 / 12
8,405
841
8,783
16,057
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
TheSmeagol02
Amaterasu
13
0 / 3 / 11
7,502
750
5,476
11,338
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
12 / 1 / 8
10,198
1,020
11,657
8,874
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
süngerbok
Gilgamesh
13
3 / 2 / 14
8,227
823
9,362
14,243
18,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
7
Kills
23
23
Deaths
9
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
3
0.9
L
Vulcan
Anticay
Vulcan
0
4
6
0.75
W
4
1
15
11.5
W
Cerberus
Caapssss
Cerberus
4
2
12
5
L
Chernobog
MageHaitien
Chernobog
0
5
5
0.5
L
1
6
0
0.17
W
Amaterasu
TheSmeagol02
Amaterasu
0
3
11
1.83
W
12
1
8
16
L
Janus
jigetus
Janus
3
3
2
1.33
W
Gilgamesh
süngerbok
Gilgamesh
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,091
Damage
47,164
50,660
Taken
60,212
28,543
Mitigated
56,478
9,868
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,631
822
734
2,358
12,942
9,035
0
3,692
8,861
0
16,738
L
Vulcan
Anticay
Vulcan
14,464
7,317
173
2,649
9,880
8,532
165
3,772
5,397
20,726
0
W
11,886
3,249
1,098
2,807
9,700
4,832
2,595
5,956
3,571
38,080
1,805
W
Cerberus
Caapssss
Cerberus
8,783
106
3,311
5,894
16,057
15,909
199
7,237
8,435
12,410
561
L
Chernobog
MageHaitien
Chernobog
6,394
4,570
139
1,476
10,644
4,377
183
3,546
6,576
0
10,508
L
3,879
3,016
326
664
10,737
4,180
432
5,962
4,437
0
12,135
W
Amaterasu
TheSmeagol02
Amaterasu
5,476
1,168
361
1,297
11,338
12,535
389
5,185
5,862
0
9,932
W
11,657
912
367
2,276
8,874
4,764
491
3,437
5,264
0
27,759
L
Janus
jigetus
Janus
13,723
534
344
1,005
6,457
2,419
0
2,127
4,195
28,954
0
W
Gilgamesh
süngerbok
Gilgamesh
9,362
998
1,419
2,797
14,243
18,438
227
5,169
8,893
289
15,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
44,310
99
Minions Killed
155
0
Camps Cleared
0
928,935
Distance Traveled
1,109,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,939
794
19
2
0
183,646
0
L
Vulcan
7,493
749
17
2
0
202,789
0
W
Sol
9,978
998
71
7
0
206,582
0
W
Cerberus
8,405
841
25
3
0
224,557
0
L
Chernobog
7,174
717
8
1
0
177,498
0
L
Rama
7,026
703
14
1
0
181,563
0
W
Amaterasu
7,502
750
16
2
0
206,525
0
W
Pele
10,198
1,020
28
3
0
227,362
0
L
Janus
8,020
802
41
4
0
183,439
0
W
Gilgamesh
8,227
823
15
2
0
244,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role