Player Matchup

Izanami
Izanami
Badboyjeremy
Izanami
Level 88
God Stats
3W - 2L
1,842 SR
Queue Stats
67W - 63L
1,488 Elo+
Solo
Anubis
Anubis
NN2209
Anubis
Level 96
God Stats
0W - 5L
1,123 SR
Queue Stats
187W - 198L
1,440 Elo+
Solo
Vulcan
Vulcan
ReSeNroTTo
Vulcan
Level 48
God Stats
0W - 2L
1,230 SR
Queue Stats
14W - 28L
1,314 Elo+
Solo
Pele
Pele
canariiiiiiius
Pele
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
381W - 382L
1,394 Elo+
Solo
Kukulkan
Kukulkan
weejoofeg
Kukulkan
Level 106
God Stats
3W - 2L
1,726 SR
Queue Stats
183W - 180L
1,581 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,444 Elo+

VS

Team Averages
Level 118
1,482 SR
1,435 Elo+
Heimdallr
Heimdallr
Gandert
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 225L
1,412 Elo+
Solo
Cernunnos
Cernunnos
Neitirii
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,525 Elo+
Solo
Charon
Charon
Svarog420
Charon
Level 94
God Stats
6W - 2L
1,529 SR
Queue Stats
224W - 202L
1,440 Elo+
Party 1
Hercules
Hercules
Variag666
Hercules
Level 103
God Stats
12W - 16L
1,412 SR
Queue Stats
374W - 365L
1,380 Elo+
Party 1
Ao Kuang
Ao Kuang
玛丽莲曼森
Ao Kuang
Level 238
God Stats
3W - 2L
1,470 SR
Queue Stats
111W - 118L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Badboyjeremy
Izanami
20
11 / 7 / 8
14,675
863
24,474
18,888
10,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
NN2209
Anubis
16
1 / 10 / 10
10,815
636
12,901
19,606
12,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ReSeNroTTo
Vulcan
18
1 / 8 / 15
11,723
690
16,690
15,254
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 12
11,291
664
16,697
18,233
8,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
weejoofeg
Kukulkan
20
4 / 5 / 9
12,571
739
21,877
13,789
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gandert
Heimdallr
18
1 / 8 / 18
11,147
656
9,381
17,265
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Neitirii
Cernunnos
20
10 / 3 / 17
13,985
823
20,046
19,355
8,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Svarog420
Charon
19
5 / 6 / 21
12,239
720
16,116
29,232
29,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hercules
Variag666
Hercules
19
3 / 4 / 25
12,240
720
13,379
27,337
26,799
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
20
18 / 2 / 11
15,142
891
20,606
19,926
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
129
21
Kills
37
37
Deaths
23
54
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Izanami
Badboyjeremy
Izanami
11
7
8
2.14
W
Heimdallr
Gandert
Heimdallr
1
8
18
1.25
L
Anubis
NN2209
Anubis
1
10
10
0.6
W
Cernunnos
Neitirii
Cernunnos
10
3
17
6.17
L
Vulcan
ReSeNroTTo
Vulcan
1
8
15
1.06
W
Charon
Svarog420
Charon
5
6
21
2.58
W
Hercules
Variag666
Hercules
3
4
25
3.88
L
4
7
12
1.43
L
Kukulkan
weejoofeg
Kukulkan
4
5
9
1.7
W
Ao Kuang
18
2
11
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,639
Damage
79,528
85,770
Taken
113,115
47,850
Mitigated
88,880
17,227
Healing
44,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Badboyjeremy
Izanami
24,474
13,578
304
3,840
18,888
10,721
2,732
9,447
9,018
0
48,986
W
Heimdallr
Gandert
Heimdallr
9,381
2,921
685
1,888
17,265
5,961
938
9,728
7,537
0
22,683
L
Anubis
NN2209
Anubis
12,901
768
670
4,466
19,606
12,310
46
7,417
11,981
24,587
0
W
Cernunnos
Neitirii
Cernunnos
20,046
10,039
1,833
6,222
19,355
8,519
3,439
11,319
8,036
0
51,801
L
Vulcan
ReSeNroTTo
Vulcan
16,690
4,740
434
375
15,254
7,965
469
5,391
9,597
28,848
0
W
Charon
Svarog420
Charon
16,116
1,651
1,702
6,628
29,232
29,277
260
12,160
17,072
37,316
0
W
Hercules
Variag666
Hercules
13,379
3,282
3,981
11,326
27,337
26,799
661
11,344
15,993
1,126
20,697
L
16,697
3,483
417
3,464
18,233
8,886
497
9,023
9,047
0
25,893
L
Kukulkan
weejoofeg
Kukulkan
21,877
1,068
611
2,646
13,789
7,968
180
5,227
8,279
45,056
0
W
Ao Kuang
20,606
2,545
1,079
8,999
19,926
18,324
2,589
6,917
13,009
33,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
64,753
191
Minions Killed
197
0
Camps Cleared
0
1,520,757
Distance Traveled
1,535,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,675
863
58
3
0
302,308
0
W
Heimdallr
11,147
656
35
2
0
280,838
0
L
Anubis
10,815
636
27
2
0
297,751
0
W
Cernunnos
13,985
823
83
5
0
307,151
0
L
Vulcan
11,723
690
37
2
0
305,354
0
W
Charon
12,239
720
36
2
0
305,736
0
W
Hercules
12,240
720
17
1
0
305,950
0
L
Pele
11,291
664
11
1
0
321,536
0
L
Kukulkan
12,571
739
58
3
0
293,808
0
W
Ao Kuang
15,142
891
26
2
0
336,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role