Player Matchup

Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brenticus29icus
Thanatos
Level 112
God Stats
2W - 2L
1,579 SR
Queue Stats
235W - 219L
1,571 Elo+
Solo
Jormungandr
Jormungandr
GET SLAIN
Jormungandr
Level 138
God Stats
5W - 2L
1,751 SR
Queue Stats
575W - 580L
1,417 Elo+
Solo
Aphrodite
Aphrodite
GGGZEXAL
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
WinterRadiant
Zhong Kui
Level 128
God Stats
1W - 4L
1,256 SR
Queue Stats
115W - 122L
1,449 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,473 Elo+

VS

Team Averages
Level 121
1,670 SR
1,569 Elo+
Charon
Charon
DrakeKoA
Charon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
Ne Zha
Ne Zha
HonorableSen405
Ne Zha
Level 179
God Stats
6W - 2L
1,791 SR
Queue Stats
440W - 480L
1,498 Elo+
Solo
Hel
Hel
Hyrrokkin
Hel
Level 142
God Stats
4W - 1L
1,501 SR
Queue Stats
182W - 170L
1,539 Elo+
Solo
Cthulhu
Cthulhu
MaSSerDraGon
Cthulhu
Level 109
God Stats
7W - 0L
1,955 SR
Queue Stats
161W - 144L
1,534 Elo+
Party 1
Agni
Agni
x4silentDank20x
Agni
Level 158
God Stats
9W - 4L
1,604 SR
Queue Stats
464W - 468L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 4 / 2
8,389
839
15,416
10,414
4,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
13
2 / 4 / 6
7,640
764
7,442
8,232
3,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
GET SLAIN
Jormungandr
14
0 / 3 / 4
6,981
698
11,978
12,683
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
GGGZEXAL
Aphrodite
12
0 / 5 / 6
7,074
707
5,935
10,347
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
WinterRadiant
Zhong Kui
10
2 / 2 / 1
6,688
669
5,844
6,011
5,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DrakeKoA
Charon
14
2 / 3 / 14
8,812
881
6,155
12,658
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 10
7,878
788
5,645
8,433
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 11
8,819
882
8,180
13,423
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MaSSerDraGon
Cthulhu
17
7 / 1 / 11
9,637
964
11,985
17,412
14,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 11
8,856
886
13,073
9,093
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
8
Kills
18
18
Deaths
8
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
4
2
1.25
L
Thanatos
2
4
6
1.25
W
Charon
DrakeKoA
Charon
2
3
14
3
L
Jormungandr
GET SLAIN
Jormungandr
0
3
4
0.67
L
Aphrodite
GGGZEXAL
Aphrodite
0
5
6
0.6
W
1
1
10
6
W
5
2
11
5.25
W
Cthulhu
MaSSerDraGon
Cthulhu
7
1
11
12.5
L
Zhong Kui
WinterRadiant
Zhong Kui
2
2
1
1.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,615
Damage
45,038
47,687
Taken
61,019
33,052
Mitigated
40,259
18,271
Healing
34,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,416
4,389
151
956
10,414
4,628
482
7,891
2,523
0
34,336
L
Thanatos
7,442
948
232
3,785
8,232
3,822
0
6,598
1,634
0
11,772
W
Charon
DrakeKoA
Charon
6,155
676
474
1,648
12,658
12,980
506
4,516
7,811
12,909
0
L
Jormungandr
GET SLAIN
Jormungandr
11,978
1,049
1,163
3,162
12,683
12,408
0
11,063
1,620
18,315
362
L
Aphrodite
GGGZEXAL
Aphrodite
5,935
394
3,707
3,442
10,347
6,597
0
8,898
1,449
14,466
0
W
5,645
368
521
1,582
8,433
3,647
1,428
4,613
3,460
0
16,151
W
8,180
299
12,159
8,967
13,423
5,764
432
5,127
8,115
12,392
0
W
Cthulhu
MaSSerDraGon
Cthulhu
11,985
626
1,572
6,069
17,412
14,221
728
5,080
12,187
25,272
0
L
Zhong Kui
WinterRadiant
Zhong Kui
5,844
59
511
1,162
6,011
5,597
0
4,943
1,068
7,090
0
W
13,073
928
633
508
9,093
3,647
687
2,827
6,051
22,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
44,002
99
Minions Killed
110
0
Camps Cleared
0
730,708
Distance Traveled
949,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,389
839
38
4
0
144,404
0
L
Thanatos
7,640
764
11
1
0
172,593
0
W
Charon
8,812
881
15
2
0
177,014
0
L
Jormungandr
6,981
698
21
2
0
157,063
0
L
Aphrodite
7,074
707
24
2
0
158,646
0
W
Ne Zha
7,878
788
19
2
0
205,936
0
W
Hel
8,819
882
10
1
0
195,714
0
W
Cthulhu
9,637
964
41
4
0
187,628
0
L
Zhong Kui
6,688
669
5
1
0
98,002
0
W
Agni
8,856
886
25
3
0
183,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role