Player Matchup

Odin
Odin
CombatKill2134
Odin
Level 172
God Stats
8W - 3L
1,612 SR
Queue Stats
266W - 254L
1,566 Elo+
Party 2
Fafnir
Fafnir
Joqsan
Fafnir
Level 166
God Stats
1W - 0L
1,613 SR
Queue Stats
48W - 44L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Kozmic-Soda
Kukulkan
Level 136
God Stats
6W - 4L
1,519 SR
Queue Stats
250W - 229L
1,542 Elo+
Solo
Aphrodite
Aphrodite
ivanreach
Aphrodite
Level 142
God Stats
2W - 0L
1,703 SR
Queue Stats
79W - 73L
1,570 Elo+
Party 2
Fenrir
Fenrir
x907xExquisite
Fenrir
Level 69
God Stats
1W - 0L
1,727 SR
Queue Stats
31W - 24L
1,578 Elo+
Solo
Team Averages
Level 137
1,635 SR
1,564 Elo+

VS

Team Averages
Level 145
1,585 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GMNutLoader
Vulcan
Level 159
God Stats
3W - 3L
1,677 SR
Queue Stats
67W - 58L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
SkinnyTwo
Aphrodite
Level 122
God Stats
3W - 2L
1,698 SR
Queue Stats
561W - 534L
1,567 Elo+
Party 1
Merlin
Merlin
f130619
Merlin
Level 154
God Stats
1W - 2L
1,551 SR
Queue Stats
233W - 251L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
9,392
854
11,065
13,871
8,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fafnir
Joqsan
Fafnir
15
0 / 2 / 11
9,387
853
4,331
14,325
16,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Kozmic-Soda
Kukulkan
17
3 / 1 / 7
9,705
882
10,092
9,574
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ivanreach
Aphrodite
14
1 / 1 / 9
8,271
752
2,826
7,759
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 8
8,344
759
6,065
11,227
11,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
1 / 2 / 2
8,301
755
4,006
8,065
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
 
Ymir
5
0 / 1 / 0
6,077
552
0
1,623
1,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
16
3 / 3 / 2
9,482
862
16,173
8,945
5,968
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SkinnyTwo
Aphrodite
14
0 / 4 / 2
7,664
697
4,519
11,828
10,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
f130619
Merlin
14
2 / 3 / 2
8,523
775
5,845
5,834
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
13
Kills
6
9
Deaths
13
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
L
Ymir
 
Ymir
0
1
0
0
W
7
3
5
3.17
L
Vulcan
3
3
2
1.33
W
Fafnir
Joqsan
Fafnir
0
2
11
2.75
W
Kukulkan
Kozmic-Soda
Kukulkan
3
1
7
6.5
L
Aphrodite
SkinnyTwo
Aphrodite
0
4
2
0.25
L
Merlin
f130619
Merlin
2
3
2
1
W
Aphrodite
ivanreach
Aphrodite
1
1
9
5.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
30,543
56,756
Taken
36,295
44,973
Mitigated
24,379
31,452
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,006
172
515
2,596
8,065
4,394
0
4,950
3,115
16,036
0
L
Ymir
 
Ymir
0
0
0
20
1,623
1,421
0
564
1,059
0
0
W
11,065
1,678
1,065
1,853
13,871
8,880
2,360
7,254
6,532
0
19,523
L
Vulcan
16,173
5,753
0
602
8,945
5,968
627
4,633
4,201
22,667
0
W
Fafnir
Joqsan
Fafnir
4,331
545
2,598
5,279
14,325
16,144
284
5,142
9,049
8,152
0
W
Kukulkan
Kozmic-Soda
Kukulkan
10,092
300
2,079
1,452
9,574
4,310
464
6,421
3,093
49,077
0
L
Aphrodite
SkinnyTwo
Aphrodite
4,519
855
3,224
5,038
11,828
10,095
340
4,721
7,067
11,240
0
L
Merlin
f130619
Merlin
5,845
420
0
0
5,834
2,501
632
2,230
3,604
19,633
0
W
Aphrodite
ivanreach
Aphrodite
2,826
286
9,859
5,064
7,759
3,770
1,074
4,538
2,978
12,063
0
W
6,065
1,224
496
1,707
11,227
11,869
42
6,529
4,561
0
10,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
40,047
155
Minions Killed
105
0
Camps Cleared
0
1,083,367
Distance Traveled
650,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,301
755
44
4
0
115,834
0
L
Ymir
6,077
552
0
0
0
16,212
0
W
Odin
9,392
854
20
2
0
202,843
0
L
Vulcan
9,482
862
24
2
0
209,152
0
W
Fafnir
9,387
853
6
1
0
212,370
0
W
Kukulkan
9,705
882
90
8
0
223,015
0
L
Aphrodite
7,664
697
14
1
0
173,653
0
L
Merlin
8,523
775
23
2
0
135,864
0
W
Aphrodite
8,271
752
26
2
0
205,776
0
W
Fenrir
8,344
759
13
1
0
239,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role