Player Matchup

Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold III
BigBoyMerc
Ix Chel
Gold III
Level 45
God Stats
4W - 2L
1,313 SR
Queue Stats
53W - 45L
1,442 MMR
Party 2
Ymir
Ymir
Silver IV
GervasiusNinja
Ymir
Silver IV
Level 98
God Stats
11W - 7L
1,429 SR
Queue Stats
13W - 10L
1,375 MMR
Party 2
Ravana
Ravana
Gold IV
Hucklemonke
Ravana
Gold IV
Level 86
God Stats
11W - 5L
1,593 SR
Queue Stats
74W - 76L
1,432 MMR
Solo
Apollo
Apollo
Silver IV
juliomieles2
Apollo
Silver IV
Level 123
God Stats
1W - 0L
1,303 SR
Queue Stats
16W - 20L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,428 SR
1,421 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,450 SR
1,397 MMR
Sylvanus
Sylvanus
Bronze IV
EpifNy
Sylvanus
Bronze IV
Level 102
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 3L
1,426 MMR
Solo
Scylla
Scylla
Gold V
Garg0yles
Scylla
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,323 MMR
Party 1
Thor
Thor
Gold V
Six Mint4352
Thor
Gold V
Level 64
God Stats
0W - 1L
1,178 SR
Queue Stats
105W - 104L
1,317 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
halomario
Gilgamesh
Gold V
Level 122
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 14L
1,450 MMR
Party 1
Rama
Rama
Bronze IV
wicqk
Rama
Bronze IV
Level 64
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 9L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 0 / 2
9,690
646
7,489
8,826
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
BigBoyMerc
Ix Chel
15
5 / 1 / 2
9,692
646
11,159
5,761
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 7
9,051
603
6,908
8,946
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
15
4 / 0 / 4
8,988
599
7,307
5,784
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
14
5 / 2 / 2
8,975
598
9,310
10,119
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArachneJanusGebMaman Brigitte

VS

Bans
AthenaAchillesAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EpifNy
Sylvanus
8
1 / 4 / 1
6,244
416
3,481
13,799
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Garg0yles
Scylla
14
1 / 3 / 0
7,785
519
3,757
9,717
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 1
6,169
411
2,345
9,161
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
halomario
Gilgamesh
11
0 / 4 / 0
6,594
440
3,341
14,522
9,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
wicqk
Rama
12
1 / 4 / 0
6,853
457
5,661
11,725
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
2
3
W
Ix Chel
BigBoyMerc
Ix Chel
5
1
2
6
L
Sylvanus
EpifNy
Sylvanus
1
4
1
0.38
L
Scylla
Garg0yles
Scylla
1
3
0
0.33
W
2
0
7
5.5
W
Ravana
4
0
4
6
L
0
3
1
0.17
L
Gilgamesh
halomario
Gilgamesh
0
4
0
0
W
Apollo
5
2
2
3
L
Rama
wicqk
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,173
Damage
18,585
39,436
Taken
58,924
29,304
Mitigated
28,579
17,297
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,489
1,067
0
3,644
8,826
11,028
397
0
8,826
74
68,165
W
Ix Chel
BigBoyMerc
Ix Chel
11,159
1,736
616
2,203
5,761
2,766
420
1,841
3,920
82,050
0
L
Sylvanus
EpifNy
Sylvanus
3,481
1,099
612
3,412
13,799
8,539
0
7,031
6,768
15,283
0
L
Scylla
Garg0yles
Scylla
3,757
184
0
1,570
9,717
3,338
0
5,442
4,275
67,699
0
W
6,908
1,571
0
3,224
8,946
8,664
70
2,838
6,108
43,713
0
W
Ravana
7,307
1,922
0
2,494
5,784
2,961
0
1,835
3,949
0
81,005
L
2,345
781
0
3,470
9,161
3,365
0
3,223
5,938
0
33,027
L
Gilgamesh
halomario
Gilgamesh
3,341
1,027
0
1,345
14,522
9,866
0
1,665
12,112
0
37,459
W
Apollo
9,310
6,675
0
5,116
10,119
3,885
1,013
1,012
9,107
0
65,242
L
Rama
wicqk
Rama
5,661
4,961
0
2,603
11,725
3,471
670
780
10,945
0
41,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
33,645
525
Minions Killed
318
0
Camps Cleared
0
1,496,287
Distance Traveled
1,208,315
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,690
646
119
8
0
284,885
2
W
Ix Chel
9,692
646
149
10
0
287,940
2
L
Sylvanus
6,244
416
16
1
0
210,626
0
L
Scylla
7,785
519
128
9
0
270,660
1
W
Ymir
9,051
603
47
3
0
300,032
3
W
Ravana
8,988
599
108
7
0
359,842
3
L
Thor
6,169
411
63
4
0
198,835
5
L
Gilgamesh
6,594
440
55
4
0
263,212
2
W
Apollo
8,975
598
102
7
0
263,588
0
L
Rama
6,853
457
56
4
0
264,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role