Player Matchup

Thanatos
Thanatos
Andinstir
Thanatos
Level 63
God Stats
18W - 4L
1,867 SR
Queue Stats
92W - 37L
1,776 Elo+
Solo
Jing Wei
Jing Wei
BabyMookii
Jing Wei
Level 89
God Stats
2W - 5L
1,254 SR
Queue Stats
178W - 217L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Itsnozz323
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,545 Elo+
Solo
Ares
Ares
SirAdamant
Ares
Level 104
God Stats
3W - 1L
1,576 SR
Queue Stats
87W - 70L
1,570 Elo+
Solo
Ix Chel
Ix Chel
duhitsdrais
Ix Chel
Level 145
God Stats
3W - 3L
1,470 SR
Queue Stats
78W - 66L
1,557 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,581 Elo+

VS

Team Averages
Level 135
1,633 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Darkar50K
Baron Samedi
Level 129
God Stats
40W - 28L
1,638 SR
Queue Stats
440W - 429L
1,543 Elo+
Party 2
Artemis
Artemis
ELIZALDE01
Artemis
Level 141
God Stats
6W - 2L
1,877 SR
Queue Stats
521W - 492L
1,544 Elo+
Party 2
Hel
Hel
GamerZeta2
Hel
Level 122
God Stats
0W - 1L
1,564 SR
Queue Stats
57W - 37L
1,610 Elo+
Solo
Aphrodite
Aphrodite
Megabanilike
Aphrodite
Level 146
God Stats
1W - 2L
1,488 SR
Queue Stats
159W - 118L
1,566 Elo+
Party 1
Lancelot
Lancelot
SeigenZedalav
Lancelot
Level 139
God Stats
2W - 2L
1,598 SR
Queue Stats
183W - 135L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andinstir
Thanatos
17
18 / 3 / 2
11,059
691
22,362
18,859
8,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
BabyMookii
Jing Wei
15
2 / 3 / 2
9,502
594
8,119
11,478
4,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Itsnozz323
Kukulkan
16
2 / 2 / 7
9,687
605
7,034
7,201
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 11
8,150
509
8,255
14,306
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
duhitsdrais
Ix Chel
15
0 / 2 / 4
9,495
593
9,214
11,306
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkar50K
Baron Samedi
13
3 / 6 / 0
8,307
519
7,677
17,449
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
ELIZALDE01
Artemis
15
2 / 3 / 0
8,444
528
9,838
12,024
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 1
9,248
578
6,191
12,405
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Megabanilike
Aphrodite
15
1 / 4 / 2
9,279
580
9,286
16,242
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
SeigenZedalav
Lancelot
14
2 / 5 / 3
8,308
519
6,874
16,442
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
9
10
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andinstir
Thanatos
18
3
2
6.33
W
Jing Wei
BabyMookii
Jing Wei
2
3
2
1
L
Baron Samedi
Darkar50K
Baron Samedi
3
6
0
0.5
L
Artemis
ELIZALDE01
Artemis
2
3
0
0.67
L
1
4
1
0.38
W
Kukulkan
Itsnozz323
Kukulkan
2
2
7
2.75
L
Aphrodite
Megabanilike
Aphrodite
1
4
2
0.5
L
Lancelot
SeigenZedalav
Lancelot
2
5
3
0.7
W
0
0
11
5.5
W
Ix Chel
duhitsdrais
Ix Chel
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
39,866
63,150
Taken
74,562
37,940
Mitigated
36,327
24,714
Healing
29,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andinstir
Thanatos
22,362
8,034
0
13,877
18,859
8,596
0
5,940
12,919
0
83,680
W
Jing Wei
BabyMookii
Jing Wei
8,119
5,685
0
1,858
11,478
4,719
373
198
11,280
0
78,940
L
Baron Samedi
Darkar50K
Baron Samedi
7,677
1,388
769
5,742
17,449
14,720
165
7,598
9,740
24,839
0
L
Artemis
ELIZALDE01
Artemis
9,838
4,717
0
5,372
12,024
4,067
0
621
11,403
0
63,127
L
6,191
157
1,481
5,389
12,405
3,615
0
2,237
10,082
81,237
0
W
Kukulkan
Itsnozz323
Kukulkan
7,034
379
0
626
7,201
3,140
184
3,711
3,490
81,731
0
L
Aphrodite
Megabanilike
Aphrodite
9,286
1,079
711
8,539
16,242
6,775
140
8,726
6,994
76,256
0
L
Lancelot
SeigenZedalav
Lancelot
6,874
1,482
0
1,407
16,442
7,150
0
4,452
11,840
0
65,894
W
8,255
767
0
3,459
14,306
14,439
0
6,671
7,635
27,214
0
W
Ix Chel
duhitsdrais
Ix Chel
9,214
2,478
221
4,673
11,306
7,046
505
6,634
4,672
73,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,893
Gold Earned
43,586
549
Minions Killed
505
0
Camps Cleared
0
1,652,661
Distance Traveled
1,536,809
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,059
691
81
5
0
366,780
0
W
Jing Wei
9,502
594
148
9
0
306,266
2
L
Baron Samedi
8,307
519
24
2
0
285,419
0
L
Artemis
8,444
528
103
6
0
289,338
0
L
Hel
9,248
578
143
9
0
318,117
4
W
Kukulkan
9,687
605
162
10
0
320,985
4
L
Aphrodite
9,279
580
144
9
0
277,068
0
L
Lancelot
8,308
519
91
6
0
366,867
0
W
Ares
8,150
509
25
2
0
355,477
4
W
Ix Chel
9,495
593
133
8
0
303,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role